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Farley
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Post Steam ID plz. There's probably a lot of CS-playing rollmuckers looking forward to shooting playing CS with you...

Same as forum name, MW_Jimmy. Add me you girls (although I did pop on the rllmuk server and wasn't as shit-hot as I expected :wacko:)

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Same as forum name, MW_Jimmy. Add me you girls (although I did pop on the rllmuk server and wasn't as shit-hot as I expected :wacko:)

You caught me off guard often enough. Then again, I'm rubbish at Counter-Strike.

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With New SMB more-or-less cleared out, I've returned to Viewtiful Joe DT; it's just great fun exploring the various interactions between enemies and VFX...only today I found out that the annoying yellow bastards can be stunned by deflecting their sonic attacks back at them, making the subsequent counterattacks a lot easier than the old "leap the punch and combo them from behind" trick. Yay.

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Started Oblivion on Saturday. Finding it quite hard so far, I'm not really used to playing that type of RPG and whilst it's enjoyable it's a bit of a steep learning curve for me at the moment. Would have preferred a bit more time to familiarise myself rather than just being pushed towards the Kvatch siege thingy.

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Started Oblivion on Saturday. Finding it quite hard so far, I'm not really used to playing that type of RPG and whilst it's enjoyable it's a bit of a steep learning curve for me at the moment. Would have preferred a bit more time to familiarise myself rather than just being pushed towards the Kvatch siege thingy.

But that's the beauty of it- you don't have to follow the story from the off :wub: I fucked about for hours (around 20, iirc) before I went to Kvatch. Just choose a random town and speak to the locals for some quests or raid a random cave to practice taking enemies down instead!

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Started Oblivion on Saturday. Finding it quite hard so far, I'm not really used to playing that type of RPG and whilst it's enjoyable it's a bit of a steep learning curve for me at the moment. Would have preferred a bit more time to familiarise myself rather than just being pushed towards the Kvatch siege thingy.

I went back to it recently, after last time I played where I got bored just walking about and hitting the occasional wolf or talking to random NPC's bout nothing much.

I got bored walking about again so I guess it's not the game for me.

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I have just been playing Tiger Woods 360. Got it on rental and not convinced it's even worth the £4. The graphics are ropey, loading times are poor and the game physics don't feel right. Maybe I have been spoilt by Links 2004. Oh well, back to Oblivion.

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Hahah, just had a crack at that, really good fun, I actually managed to kill other players! That's a first for me in any multiplayer shooter.

Anyway I've been playing Megaman Aniversary Collection on the XBox. Megaman, always had a love/hate thing for it. On the one hand it's got some great enemies, on the other hand it can be incredibly frustrating at times.

Also been playing Mercenaries on XBox, was enjoying that until my helicopter crashed at which the game crashed - arse!

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Completed Metroid Fusion last night. What a top game. I hope that at some point they develop another 2D Metroid game; the graphics are probably the nicest on the GBA (that and Metroid Zero Mission).

Now I'll be going back to Astro Boy, and maybe Metal Slug Advance, although I gave up on both of them a good while ago as they were thumb-arthritisly hard, Metal Slug especially.

Also, I'm going to try and track down cheap copies of the Catlevania double pack and Ninja Cop, as I've heard both of them are rather good.

I've asked for (and am hopefully getting) a DS lite for my 30th birthday in a couple of weeks, but I think I'll still be getting a lot of use out of my GBA SP after that. I love the design, and there are still plenty of GBA games I'd like to play (and once I have the DS, I'm sure there'll be plenty of squabbling over who plays it when me and t'missus are on hols or whatever), so I don't see my GBA going anywhere yet.

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Just finished Star Wars: Republic Commando for P.C, a game I avoided when it first came out but was well worth a try for £2.99 in a WHSmith's sale!

Was pleasantly surprised by it, the squad order engine is quite limited in that it basically tells you where your men can find cover and what weapons they'll use once they get there, so fans of games like SWAT4 may find this a turn-off. However, it actually works well with the arcade style pace of frequent, large battles, and leaves you to get on with the blasting.

Missions range from Geonosis to Kashykk, and there are staple enemies you'll be encountering over and over such as EP1 style droids. Story is really nothing surprising but should hold a mild interest if you're a fan of the films/universe, what was surprising is that some of the squad dialogue is pretty well done and had me chuckling at times.

Def give it a punt if you see it for that price and are at least mildly interested, I'd say.

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Alternating 360 games at the moment, but I'm going through Blazing Angels single player campaign now and enjoying it quite a bit.

I'm also playing New Super Mario Bros. on the DS.

Haven't touched my PS2 in over a month, but I think I'll be setting up Guitar Hero pretty soon.

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I've been playing Splinter Cell: Chaos Theory and FlatOut 2 this week, they are both really damned good games, which both suffer from some extremely frustrating moments.

In the case of Chaos Theory, it's down to horrific level design (and some glitchy scripting / AI). It's pretty much good althe way up until Seoul, where they just went against the whole design template for the rest of the game and reverted to crappy linear shitfest rooms. I mean, insta kill flying turrets? What the fuck were they thinking? The Bathhouse is a bit poor too, andspirals out of control culminating in what is possibly the single worst section in videogame history; where you have to find and diffuse bombs, in a room with continuously resawning enemies who will automatically know where you are whenever you are in line of sight of them (even if they are facing the other way, the other end of the room, and you are in complete darkness). Fucking gash. Shame as up until that point it had been really, really damned good. The last level (at least I *think* it's the last) is shaping up to be as good as the earlier ones though. I do wish they would stop trying to put bloody action sections in the SC games, they are always fucking terrible, as the game simply isn't designed to work that way, and having to re-load your save every couple of seconds cos you were instagibbed by the enemy is fucking terrible design.

FlatOut 2 is a damned good racer, gets progressively harder and more enjoyable as you get faster cars and a more varied selection of courses becomes available. It's marred somewhat by the sometimes random debris / vehicle physics which are apt to completely ruin a race for you by throwing your car around for no perceptable reason, and completey destroy the weighty feel of the cars when racing as you see them fly around as if made of paper. Thankfully this seems to occur less the further you get into the game. The extra events are fairly good, and test your different skills quite well (the Destruction Derbys, the Figure 8 and Speed Circuit courses), however the minigame things are almost all universally shite and random. Royal Flush and Baseball in particular are laughably random. Shame there's no custom soundtrack too, some of the tunes in the game are really beginning to grate now, to the point where I dont think I'll come back to the game once I've finished the SP stuff as the music will have worn the experience too thin. The money / buying / upgrading mechanic is *much* better than Burnouts simple unlocking mechanic - something I'd like to see implemented in the BO series. It makes a hell of a difference when you feel like you actually own the car you're driving, instead having been magically granted access to a massive garage of vehicles.

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Psi-Ops, and it's well boshty!

Physics feel good and meaty, lots of opportunity to play around and be devious with your killings, ability to throw boxes at fat blokes. It's very nice.

Also, NSMB's (predictably excellent), the last case on Phenoix Wright (were the other four cases just GBA version knockoffs?) and Counterstrike (more unemployed on RLLMUK server during day plzthx)

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FlatOut 2 is a damned good racer, gets progressively harder and more enjoyable as you get faster cars and a more varied selection of courses becomes available. It's marred somewhat by the sometimes random debris / vehicle physics which are apt to completely ruin a race for you by throwing your car around for no perceptable reason, and completey destroy the weighty feel of the cars when racing as you see them fly around as if made of paper. Thankfully this seems to occur less the further you get into the game. The extra events are fairly good, and test your different skills quite well (the Destruction Derbys, the Figure 8 and Speed Circuit courses), however the minigame things are almost all universally shite and random. Royal Flush and Baseball in particular are laughably random. Shame there's no custom soundtrack too, some of the tunes in the game are really beginning to grate now, to the point where I dont think I'll come back to the game once I've finished the SP stuff as the music will have worn the experience too thin. The money / buying / upgrading mechanic is *much* better than Burnouts simple unlocking mechanic - something I'd like to see implemented in the BO series. It makes a hell of a difference when you feel like you actually own the car you're driving, instead having been magically granted access to a massive garage of vehicles.

I've been playing a bit of this too. I'm enjoying it far more then FlatOut but there are still a few niggles - particularly the difficulty... maybe I'm shit but it seems like luck more then skill if I win a race. Also, I find I have to have several goes on a track to get to know it but that's par for the course with racers like this I guess.

I've been playing a really odd Xbox tank game called Panzer Elite Action too. It's a bit un PC in that you're a German tank commander invading Poland at the start of the game, gunning down Polish infantry who have no hope of damaging you... it's pretty fun though, even if the controls are a bit weird.

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I've been playing a bit of this too. I'm enjoying it far more then FlatOut but there are still a few niggles - particularly the difficulty... maybe I'm shit but it seems like luck more then skill if I win a race. Also, I find I have to have several goes on a track to get to know it but that's par for the course with racers like this I guess.

At the beginning, you really need to just beef your cars speed as much as possible. Learn how to corner without loosing too much speed (powersliding and / or boosting helps, or just really control your steering / accelerating), and try to avoid hitting the other racers unless absolutely necessary - kinda contrary to how your think you should play, but I find that about 50% of the time I hit an opponent I end up worse off than they do.

I've been playing a really odd Xbox tank game called Panzer Elite Action too. It's a bit un PC in that you're a German tank commander invading Poland at the start of the game, gunning down Polish infantry who have no hope of damaging you... it's pretty fun though, even if the controls are a bit weird.

No more 'un-PC' than anything else based on history though. Just that you're playing 'the bad guys'. I think the only thing anyone would really balk at is some kind of 'if we lost the war' kind of game, where you play as the Nazi World Police, hunting down all the impure uh... you get the drift.

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No more 'un-PC' than anything else based on history though. Just that you're playing 'the bad guys'. I think the only thing anyone would really balk at is some kind of 'if we lost the war' kind of game, where you play as the Nazi World Police, hunting down all the impure uh... you get the drift.

Oh totally. It's just odd to finally get the chance to play as the Germans. I've always said the Brothers In Arms/Call Of Duty type games should have a German scenario.

Cheers for the FlatOut advice... I'll keep tapping away at it.

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Completed The Minish Cap tonight. The final boss battle was loads of fun, in fact, most of the boss battles were really good. They seemed to get the difficulty balance just right, so it wasn't too easy (stares at Wind Waker) and it didn't just seem like a fluke when I won (stares at LttP). I also liked the way old weapons were still coming into play at late stages, I often though Zelda games didn't do this enough. Some stupid puzzles forced me to consult a walkthrough twice, but other and that: great game :(. It also looks fantastic!

Now I'm colecting the figurines ( :( ) though they don't really deserve it.

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