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Cold Winter


Steven
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Got this yesterday, and while can see the GE influence Edge are talking about, I'm still not 100% convinced .A.I seemed a little daft in places and the Dual Shock didn't feel as tight as some other controllers do in this set up. Is this PS2 exclusive?

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Got this yesterday, and while can see the GE influence Edge are talking about, I'm still not 100% convinced .A.I seemed a little daft in places and the Dual Shock didn't feel as tight as some other controllers do in this set up. Is this PS2 exclusive?

This is a playable demo you mean?

On the OPM cover disc?

s

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This is that new 'decent PC type' FPS game with the Renderware engine (which looked quite good at first, IMO)

So why did EDGE Mention Goldeneye anyway?

Any number of PS2 FPS games could be called 'spiritual successor' to Golderneye by genre alone, but everytime its levelled at one, it turns out to be rather shite.

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I managed to read this entire topic being confused until i realised it was about cold winter not cold fear *arrgh*

didnt realise cold winter was actually finished. Looked really bland the last time it was in edge :/

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i remember it now. it's absolute shit.

Speaking of which....anyone tried the Jade Empire demo...hmmmmm. I know it's an 'epic' rpg etc, but the combat engine is just rubbish, plain and simple. Taken it off reserve on the strength of this -will wait until people other than OXM review it.

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  • 1 month later...
  • 2 weeks later...
Agreed.  Awful stuff.

It's the best 'pure' FPS on the PS2 and not a bad game by any means. Definitely the most enjoyable FPS I've played since Riddick. I've never played GE so the inevitable comparisons mean nothing to me, but it does have a Bond game feel to it.

The combat is pretty engaging, the enemies are smarter than your average FPS bad guys while falling short of Halo's group tactics. They take cover and try to rush you sometimes but their aim is a bit rubbish though and add that to the fact that you can take a shitload of damage - it means that you can run through the levels on Normal mode.

The other big problem with PS2 FPSs is the framerate/aiming. Here it's mostly adequate but in the bigger gunfights, I have to resort to grenades to keep things manageable as the framerate won't permit me to run around blasting guys with my machine gun easily.

There's the odd good idea - the ability to turn tables etc. into cover and make your own items but it's a tad irrelevant on Normal difficulty and it's not particularly well integrated into gameplay anyway.

There's the usual FPS cliches, millions of crates with one bit of ammo, or nothing at all inside them, secret memos plastered all over the walls and non-destructable wooden doors/glass windows, which always dissapoints me now we're in the HL2 era.

The music is pretty excellent and the voiceovers stand out from most games(plenty of British voice actors for a change).

It's worth a look if you like FPSs and I don't regret trading in Halo 2 towards it as it's enjoyable enough; it's just not as polished as I was expecting, Edge have deffo overhyped another Britsoft FPS with their preview coverage.

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Generic shit imo

Generic? yeah.

Shit? no. It's got enemies that know how to use cover, physics implementation and a pretty good atmosphere.

I'm surprised that no one's said anything positive about it yet, with all the reappraisals of Killzone on this forum.

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I haven't played it yet. I'm sure I'll give it some more positive comments. ;)

Great, even "it's not completely shit" would be an improvement. :P

It's got a wierd save system btw, it uses checkpoints but doesn't auto-save. :blink:

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So, like Halo then?

It doesn't auto-save at all. I thought Halo auto-saved when you completed levels? I only load up Silent Cartographer/Assault on the Control Room anyway so I never save my game in Halo.

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No, you have to save and quit when you finish playing Halo or else it doesn't save your progress at all.

I see. There should be an auto-save option then, I was playing Doom 3 XBOX version a few weeks ago and I'm sure that had an auto-save feature. Makes sense really.

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  • 3 weeks later...

So, £19.99 in Game's Deal of the Week saw me partake of this yesterday. You can definitely feel the Goldeneye influence. Maybe it's the fact the main character is voiced by Colin Salmon, M's right hand man in the last few Bond films that lends it that air, I'm not sure, but it's definitely there.

I played through the first 4 levels or so. Cracking atmosphere and good use of physics for a console FPS. The dual shocks aren't too bad, definitely the best I've experienced on the PS2, and the controls are overall pretty decent. Nice level layout as well, and burning people with hand made molotov cocktails or blowing the crap out of them with the grenade launcher is always fun.

Absolute shit? Nowhere near. Shame there's no support of 60hz, Pro Logic II or Widescreen in there though.

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