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How Good Gamer Are You ?


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I think, if I had some skill, and was able to play games really well. I'd be fucking Ninja at games!! :D

Though really, I'm fairly proficient at RTS games, pretty good a beat em ups. By pretty good I mean generally better than people that have had equivalent playing timage and err FPS PC wise...game dependant obviously, but im hotter than Britney Murphy in a hot place!

I generally get fucked over at football games tho :D

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Hmm, I'd probably be awful at more complex games then, the expert stuff on frequency is as far as I can stretch!

As for the music though, the poppy/dancey stuff in lot of other Rhythm action games puts me off to a certain extent wheras I thought the balance of different styles of music in Frequency was just right. Did go overboard on Amplitude though, Slipknot one is okay if you're in the right mood but there's never a time that I don't want punch Papa Roach in the balls...

Oh and I wasn't letting someone else influence what I like, I was just interested in whether it was an opinion shared by other RA fanboys.

It's only really DDR that's poppy and dancey.

Play Beatmania IIDX and you'll hear some of the best trance. techno. whatever, just some of the most fine music ever to be put into a videogame.

Play Pop'n and you'll hear just about everything :\0

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It's only really DDR that's poppy and dancey.

Play Beatmania IIDX and you'll hear some of the best trance. techno. whatever, just some of the most fine music ever to be put into a videogame.

Play Pop'n and you'll hear just about everything :\0

Ok. I'm sold. Tell me where to get the controllers from. Is Beatmania JAP only?

I played a bit of the Pop'n stuff when in Tokyo in last September and it was great. It put me in my place thinking I was any good at rythym action...the locals were absolutley mind blowing.

I do like Amp and Frequency though as J-Pop can get a little tiresome.

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Ok. I'm sold. Tell me where to get the controllers from. Is Beatmania JAP only?

I played a bit of the Pop'n stuff when in Tokyo in last September and it was great. It put me in my place thinking I was any good at rythym action...the locals were absolutley mind blowing.

I do like Amp and Frequency though as J-Pop can get a little tiresome.

El Geet

Play-Asia do the controllers they're around £60-70 but extremely rediculously well made piece of kit, and it looks gorgeous.

Now the problem arises with the games... Konami started making this series for the PS2 and it wasn't very popular.

6 games in the series

IIDX 3,4,5,6,7,8 and 9th Style is due out in just under a month and a half. IIDX 3rd 4th and 5th are notoriously hard to get, but tbh all you need is a copy of 6th 7th and 8th. In total between all the games there are 257 unique songs in total, each with at least 6 different difficulties. That'll be bumped up to 317 when IIDX 9th comes out.

Not to sound like a complete pirate, but because the games are hard to track down (apart from 7th and 8th) if you wanted I could send you copies of the others. Provided of course you have a modded or sm PS2.

And yes, it is JAP only. There was a Beatmania Europe released back in 1999 for the PS1, but it flopped miserably because the licensed UK music was shit.

And yeah, pop'n is fantastic. I recommend if you ever have the money buying Pop'n Music 7,8 and 10 for the PS2 and getting one of these http://www.desktoparcade.com

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El Geet

Play-Asia do the controllers they're around £60-70 but extremely rediculously well made piece of kit, and it looks gorgeous.

Now the problem arises with the games... Konami started making this series for the PS2 and it wasn't very popular.

6 games in the series

IIDX 3,4,5,6,7,8 and 9th Style is due out in just under a month and a half. IIDX 3rd 4th and 5th are notoriously hard to get, but tbh all you need is a copy of 6th 7th and 8th. In total between all the games there are 257 unique songs in total, each with at least 6 different difficulties. That'll be bumped up to 317 when IIDX 9th comes out.

Not to sound like a complete pirate, but because the games are hard to track down (apart from 7th and 8th) if you wanted I could send you copies of the others. Provided of course you have a modded or sm PS2.

And yes, it is JAP only. There was a Beatmania Europe released back in 1999 for the PS1, but it flopped miserably because the licensed UK music was shit.

And yeah, pop'n is fantastic. I recommend if you ever have the money buying Pop'n Music 7,8 and 10 for the PS2 and getting one of these http://www.desktoparcade.com

Cheers for that....8th style + controller and Pop'n 10 with controller on their way. I'll se how I get on with Pop'n before I get that expensive version.

I'll let you know about those discs depending on how much I like it!

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Cheers for that....8th style + controller and Pop'n 10 with controller on their way.  I'll se how I get on with Pop'n before I get that expensive version.

I'll let you know about those discs depending on how much I like it!

You'll love it... really really really love it.

So many good tracks on 8th Style. Personal favourites are :

Murmur Twins (really groovy cuddlecore with fantastic piano)

Xenon (strange electroshock trancey tune, fantastic)

Sakura (spiritual hardcore, really fucking good)

Nebula Grasper (fucking awesome trance)

Attitude (again, fucking awesome)

Dancer (really fucking good metal'ish track with Akira Yamaoka on guitar)

Monkey Dance (some healthy eurobeat)

Bit Mania (Akira Yamaoka doing fucking awesome music that doesn't feature in a S-Horror game)

Schlagwerk (absolutely gorgeous BigBeat track with a fantastic music video)

Infact all of the tracks are bloody fantastic. 3 of the tracks are Beatmania IIDX 11th IIDXRED preview tracks (TAIYO, Don't Be Afraid Myself and Nebula Grasper) they're hidden at first but they just get unlocked as you play more and more.

If this is your first ever time playing IIDX, make sure you start on Light 7 (L7) mode. It's sort of the "easy" difficulty in IIDX, although some songs are quite nasty. Just be gradual with play, if you need any help or advice feel free to PM me.

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I've played Frequency and Amplitude and found them both to be the most easy rhythm action games I've ever played. The whole track switching and note hitting is just completely far from anything challenging in the slightest, and yes the fact that you only ever have 3 notes to deal with on each track at a time just makes things easy compared to having 5 or 7 or 9 or even 19 (keyboardmania) different things to concentrate. The only slightly difficult thing about Frequency and Amplitude is getting the track switching right, but the rhythm action aspect (as in hitting the buttons in time) is piss easy.

Also, the music in both of those games turns me off... Slipknot? Ill Nino? Fear Factory? Powerman 5000?

Shit metal belongs in CD players, not in rhythm action games.

No, no, no. Frequency and Amplitude are much more playable than most rhythm action games, due to their reactionary playability, and the fact that you don't need any restrictively expensive equipment to enjoy it "properly".

And you bitch and whine about the music in it? Fuck you and your shitty J-Pop then. The Fear Factory track (made especially for the game) in particular is absolutely fucking awesome, but a "purist" like you wouldn't see it. Besides, if you don't like those tracks, play another, because there's enough in both of them to appeal to more tastes than a load of in-house guff.

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Abstract - you're getting me quite interested in the Beatmania stuff too. Quick question though: one of the thing I love about, say, Gitaroo Man and Frequency is that the songs really respond to how you play. Play badly, it sounds terrible - theres a real connection with the music. Its one of the reasons I hate Amplitude - it just seems too noisy in the background all the time, and playing slightly off-key seems to have no impact on how the song sounds like it did in Freq. Same with DDR games - I find them really difficult to get to grip with as there isnt any aural feedback apart from your feet slapping about. Hows Beatmania in that context? Does it sound how you play, or just require hitting stuff at the right time?

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Abstract - you're getting me quite interested in the Beatmania stuff too. Quick question though: one of the thing I love about, say, Gitaroo Man and Frequency is that the songs really respond to how you play. Play badly, it sounds terrible - theres a real connection with the music. Its one of the reasons I hate Amplitude - it just seems too noisy in the background all the time, and playing slightly off-key seems to have no impact on how the song sounds like it did in Freq. Same with DDR games - I find them really difficult to get to grip with as there isnt any aural feedback apart from your feet slapping about. Hows Beatmania in that context? Does it sound how you play, or just require hitting stuff at the right time?

Beatmania is fully keysounded, every note you hit, every time you scratch it makes the sounds that are supposed to go with the song.

Play shit, and the song sounds shit... Simple as that.

Liquid Myth, go play some IIDX...

I've been a seasoned Rhythm gamer for years, Amplitude and Frequency are down at the bottom of my list because they offer no excitement whatsoever, and just boring liscensed tracks that I've heard before, topped off with very little challenge whatsoever.

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Liquid Myth, go play some IIDX...

I've been a seasoned Rhythm gamer for years, Amplitude and Frequency are down at the bottom of my list because they offer no excitement whatsoever, and just boring liscensed tracks that I've heard before, topped off with very little challenge whatsoever.

It's the process of putting the songs together that really grabs me with Frequency tho, again Amplitude is a bit fucked in this respect as once you get going the song will pretty much play straight through as it's supposed to sound. But on Frequency there was no way you could activate all of the tracks in one section but you would wait for the next time that the section repeated and then put another layer on top. You're not just hearing tracks you've heard before you're putting a slightly different spin on them each time and it's nice to appreciate what goes into the songs. I like drums as well and I don't think there's many games that put them under your control like that.

I think Liquid Myth was being overly harsh but he has got a point about the equipment needed. I might be interested in these games if it didn't involve extra purchases and importing etc. I saw the europe beatmania in Cash Converters a while back actually, it only had the controller though, which is a shame.

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I'm alright at classic style shmups, devil-goh and Synchronated Undertaker can confirm that ;)

I play a lot of fighting games to a high standard.

I'm a rhythm action fan and pretty good. I can't do 10 footers on DDR yet though.

I can complete most games very easily, finished Metroid Prime on hard, completed the master levels on Monkey Ball, done Halo on Legendary etc. I haven't put the time in to do Halo 2 on Legendary though. I don't have Live so my standard of multiplayer Halo 2 is shite.

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I'm very bad at sports titles, mainly Pro Evolution and Tiger Woods even though I enjoy them I have very little ability and to progress I have to put a lot of time into them. All the other games I'm playing such as Freedom Fighters, Manhunt, PGR2 Gold medals, Metal Arms etc, aren't really taxing to make progress in. Saying that haven't got far in most of them so I'm probably far away from the difficult sections. I'd say I'm a decent gamer who overcomes most challenges that are thrown my way.

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I'd say average to poor. I can usually complete games, but then I tend to think my skills are ok and then play multiplayer and then get destroyed. eg.g RTSs like Shogun Total War, where I've gotten really good at beating the AI but anyone with some intelligence ruins my whole play technique.

The only games I can say I am quite good at are CS and Puzzle Fighter. Only due to hours (or years) of play.

My Pro Evo skills are improving too, and I can handle myself in most FPSs.

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Generally above average. I've been playing videogames for what, nearly 30 years now, so I get competent with most games pretty quickly, but rarely bother to put the time in to get much above that.

I find myself finishing most games these days, if I don't give up in boredom -- probably because they ain't so sadistically hard as they used to be, rather than my being a zen master. Anyway, the falling difficulty levels make up for my failing reflexes and eyesight . . .

I'll play pretty much anything from platformers to strategy to puzzlers to flight sims to RPGs to shmups to board games. Always have been addicted to playing games in any form.

I don't do rhythm action, 'though. Got no rhythm, and prefer inaction.

Rez is about as rhythm actiony as I get.

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If a game grabs me, then I can master it no probs. If a game doesnt grab me, I have difficulty getting past the first level/chapter/stage.

Online Halo I would say Im in the top 5% of players. But unfortunatley thats because I have been sad enough to have been playing it online for 4 hours a day for about a year now.

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It's the process of putting the songs together that really grabs me with Frequency tho, again Amplitude is a bit fucked in this respect as once you get going the song will pretty much play straight through as it's supposed to sound. But on Frequency there was no way you could activate all of the tracks in one section but you would wait for the next time that the section repeated and then put another layer on top. You're not just hearing tracks you've heard before you're putting a slightly different spin on them each time and it's nice to appreciate what goes into the songs. I like drums as well and I don't think there's many games that put them under your control like that.

I think Liquid Myth was being overly harsh but he has got a point about the equipment needed. I might be interested in these games if it didn't involve extra purchases and importing etc. I saw the europe beatmania in Cash Converters a while back actually, it only had the controller though, which is a shame.

If you want a game that puts you in control of the drums.. buy DrumMania, the controllers for it are dead cheap ~£20 or so for a half decent controller.

Quite a lot of Beatmania IIDX puts you in control of drums... and i've tried to do a demonstration of just how much you contribute to the sound of the music in Beatmania.

The first sample is what a song sounds like when you aren't playing any of the notes. The second sample is what a song sounds like when it's being played properly. Playing every note, and hitting them all on the mark.

Sample 1 : http://www.dnabstract.dsl.pipex.com/without.wav

Sample 2 : http://www.dnabstract.dsl.pipex.com/with.wav

Song is Bitmania by Akira Yamaoka (yes Mr. Silent Hill) and apologies for the sound quality in both of them, and the tapping noises in the first one (that's myself hitting the controller quite loudly :\)

Sure people complain about how expensive the controllers are, but you can get them cheaper on eBay... and to be honest they're worth every penny once you see how well made the controllers are. The fact that they're very open to modding (which makes them even better) is fantastic as well.

Hmmmm, gimme about a day or two and I'll make a video of myself playing the wonderful DrumMania. Also have GuitarFreaks as well which is just as good.

Beatmania isn't really comparable to Frequency or Amplitude... it's the same sort of idea, but completely different gameplay mechanics. Frequency and Amplitude have very loose timing windows, making the game very easy to get to grips with and it doesn't take very long before you're mastering songs. Beatmania has a timing window tighter than a hamster's arsehole, making it quite challenging and forcing you to really have to listen to the music to know when the note is supposed to be pressed, moreso than just looking at the screen. Also the visuals in Frequency and Amplitude just completely ruined the game for me, no excitement or anything in them, just a bunch of flashy patterns changing and the occasional interesting bit of video throughout the songs. IIDX has a lovingly crafted music video for each song, and many sexy ladies with cleavage :|

But yeah, if you're interested in Rhythm gaming... but Beatmania IIDX, it's worth it. Best Rhythm game there is by far, and the series releases are frequent and always worth the price you pay... and the controller is by far one of the most gorgeous pieces of kit available for the PS2.

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Long post about equipment

Unless you're sharing your equipment with a lot of people (and I mean a lot), it's probably more worthwhile to play an arcade version, or learn a real instrument. Seriously, it reeks of an almighty superiority, and Frequency/Amplitude don't label that upon the player.

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Unless you're sharing your equipment with a lot of people (and I mean a lot), it's probably more worthwhile to play an arcade version, or learn a real instrument. Seriously, it reeks of an almighty superiority, and Frequency/Amplitude don't label that upon the player.

Good luck finding a IIDX machine in the UK

And it reeks of an almighty superiority because that's exactly what it is, a far superior game.

Seriously £60 for a controller that will do you for every game that they release in the series, as well as all of the games that exist in the Beatmania series so far is not too much to ask. And if it comes to that, you can build your own.

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I think I'm pretty good at games, I can pick them up pretty quickly and do well, if I enjoy them I can then go on to get very good.

At the Bath Meet last year I won most of the games I played. I only played one game of Halo, if I'd played with the hardcore I doubt if I'd have been able to keep up. I won games of Dong Dong unfairly, you both have to hold the GBA and my shakes made it a bit hard for anyone who was against me. It's also fair to say that I socialised and drank a lot more than any time I spent playing.

When Harlen came to mine late last year he gave me (and my son Ed) a proper whupping at Halo. I'd gotten out of practise but he was better than I'd ever been.

I had a go at Geometry Wars (easter egg in PGR2, in the garage) yesterday after not playing it for months, on my second go I scored over 110,000 points, that's pretty intense. Excellent game BTW, a true Twitch Gaming experience.

The problem I have with the original question is this: Games come in so many varieties these days that you could never truly be a master of Gaming. You can only be good at certain genres, it's far too wide a field these days. I'll never get strategy games or god sims.

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I think this post sums up my gaming experience quite well:

http://www.rllmukforum.com/index.php?showt...0entry1118175

I was also joint first in the Official Nintendo Magazine during one of their Goldeneye competitions. The top four had to go up to London to compete against each other, but the bastards extended the closing date and I ended up 9th or something. I swear I was fuming the day I bought that magazine.

Oh, and I almost completed Alex Kidd in Miracle World again earlier today on the Sega Master System after almost 12 years of leaving it. Man I love that game.

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Again, if Frequency has really loose timing windows then I'd be totally fucked if I tried to play a superior rhythm action game. Amplitude is very loose but to me Frequency seems spot on, it's my fault when I miss a beat. Frequency starts off easy but if you find no challenge in stuff like End of your world, even with just the three notes then you're a bit of a lunatic. In a nice way.

I am vaguelly interested in these other games but it will always be the hassle that puts me off. What do I need, a controller, the games and chipping my PS2 (admitting my middl3cor3ne55 here) it just seems an awful lot to invest when I might not even like it anyway. The comment about learning an instrument is kinda what I'd been thinking too, I've tried that already and didn't get all that far....

I'll say this though (and I'd rather end it here as I don't really want to argue with you, as well as disrupt the point of this thread) Frequency has to be the first game in a long time that I'm still playing and enjoying a year later and still having little epiphanies in terms of what I'm able to do and pushing past what I thought was my limit. For a 20 quid investment, that's not too bad.

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Errr.

I'm pretty good at counter-strike source.

But Im too impatient which can be a good thing in cs, cos it means I rush all over the place.

But its bad for games like mario, because I just hold 'b' and try and run through the whole level, but I end up hitting an enemy or falling in a hole ;)

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But its bad for games like mario, because I just hold 'b' and try and run through the whole level, but I end up hitting an enemy or falling in a hole ;)

Hehe, have to laugh coz that's exactly what I do as well. Probably cos I was more into Sonic, I just have no patience for Mario and run at it like a madman - often to the amusement of others watching. Thing is I can be patient when I need to be, just not in Mario....

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