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Just How Much Further Can The Gc's Graphics Go


pulsemyne
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I've yet to see an xbox game that looks better than F-Zero GX's Half pipe level on a fucking good plasma with progressive scan.

Got to remember the xbox is just a pc at heart, I mean thats hardly a good place to start power wise as it is.

Panzer Dragoon Orta?

What a surprise another SEGA game.

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PDO is nothing like as good in practise (graphically and gameplay wise) as well chosen screenshots might indicate. I was seriously disappointed with that game. And JSRF, whilst good, has really awful slowdown in certain areas.

I've yet to see an XBox game that looks as good in motion as Sunshine does, which for me is graphically the best game this gen.

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Does every thread related to a GC game have to turn into a Xbox versus GC pissing competition? **sigh**

I thought we were over this years ago people.

Stop dragging this thread off topic will ya?

For what it's worth, games like Metroid Prime prove to me that we don't need a new generation of hardware for the next couple of years. I might be naive but I don't see how video games can look much better than this?

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Panzer Dragoon Orta?

What a surprise another SEGA game.

Hmm wont comment on that because the tv we played it on wasn't that great and we only played it for a few hours before writing it off as total usual sega dogshit.

But what I did see wasn't anything to write home about.

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For what it's worth, games like Metroid Prime prove to me that we don't need a new generation of hardware for the next couple of years. I might be naive but I don't see how video games can look much better than this?

It's a shame that the next generation of consoles has to be released; I'm just as excited as the next man, but now developers have pushed current consoles as far as they'll go [probably], we might have started to see more developers focusing on what they can achieve gameplay-wise, with there being no more fancy lighting effects to be discovered. As an industry, we focus far too much on the future and not nearly enough on what we already have; more often that not, that future doesn't live up to our expectations. How is this good?

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Metroid Prime, which I'm currently working through, is perhaps the most beautiful game I've ever played. Other games have been cleaner and crisper, but they just don't have that special something.

And the title music is fantastic. Every time I play the game I have to sit there for a minute or two just to take it in.

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I'm actually playing through Prime again from the start, with surround sound on, and it really is a wonderful experience. There are still a lot of fairly heavy-handed level design and missed oppertunities, but everything they decided to put in works.

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I'm actually playing through Prime again from the start, with surround sound on, and it really is a wonderful experience. There are still a lot of fairly heavy-handed level design and missed oppertunities, but everything they decided to put in works.

Me too - started again on Sunday. Just got the spider ball after beating the rock monster, so time for some backtracking ;)

Got Paper Mario today, though, so MP may have to wait a while.

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Doesn't anyone have the soundtrack rip they can put up?

I have most of it but no way to host it.

I've got a tracker running with the two Phendrana themes if someone wants to test it, as I've never ran a tracker before...

Edit: Bah, someone connected, but it wouldn't go... oh well, removed-me-did.

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Okay I'm clearly going to regret this, but I uploaded the whole shaboodle to my web space. Kindly pace your downloading as I'm not sure how much bandwidth I'm allowed.

Any of you break my hosting and I'm telling your mums. ALL OF THEM.

Meteroid Prime rips

giant_frying_pan

You have a Zen account, so there are no artificial bandwidth restrictions.

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I'm actually playing through Prime again from the start, with surround sound on, and it really is a wonderful experience. There are still a lot of fairly heavy-handed level design and missed oppertunities, but everything they decided to put in works.

The first time I played it was on a big widescreen TV with surround sound (flatmate in last year was a bit of a videohead). Now I'm back on a 14" TV with stereo sound, it's just not the same :blink: Ho hum - that's probably some of the best use of surround sound in a game that I've heard, out of everything I played on his TV while I was there.

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The first time I played it was on a big widescreen TV with surround sound (flatmate in last year was a bit of a videohead). Now I'm back on a 14" TV with stereo sound, it's just not the same :blink: Ho hum - that's probably some of the best use of surround sound in a game that I've heard, out of everything I played on his TV while I was there.

I'm playing it again on a PC monitor. It'll look even better when Yod@ builds my JP-RGB lead.

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Yod@ might build you one...

Speaking of which Jack, how do you go about taking those lovely framebuffer captures of Gamecube games? I like to keep a "screenshot diary" of some of my favourite moments of games on the PC, and would quite like to extend that to my consoles as well.

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Speaking of which Jack, how do you go about taking those lovely framebuffer captures of Gamecube games? I like to keep a "screenshot diary" of some of my favourite moments of games on the PC, and would quite like to extend that to my consoles as well.

You need a copy of the original PSO, and a Broadband Adapter. Fairly soon, you'll be able to use Datel's MAX Drive Pro and a BBA. You use it to run a program called GCNrd, which among other things such as a memory viewer, allows you to dump the contents of the framebuffer to a .bmp file.

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