Jump to content

Lol@ign


Jack
 Share

Recommended Posts

Haven't they got a point? The use of the stylus/touch screen perhaps adding a novelty touch akin to the Eye Toy.  Perhaps such a control method is more accessible to those who balk at an ordinary controller with so many buttons.

He's right you know.

As a matter of fact, in this months edition of EDGE you'll find a quote from Yasuhiro Minagawa, a spokeperson for Nintendo:

Do complex joypads out newcomers off gaming?  Unfortunately yes.  Sophistication is welcome but too much complication will simply exclude new players.  One of the main themes of the DS is bringing back all the people back to the starting line again, whether they are veteran videogame players or those who have never played.  There is no handicap becasuse everyone is a beginner with the DS

So who's laughing now? :rolleyes:

Link to comment
Share on other sites

He's right you know.

As a matter of fact, in this months edition of EDGE you'll find a quote from Yasuhiro Minagawa, a spokeperson for Nintendo:

So who's laughing now? :rolleyes:

Technically everyone is a beginner whenever new hardware arrives.

Link to comment
Share on other sites

But wouldn't you agree that by having a more natural interface the DS is more appealing to non-gamers?

Eye Toy hasn't really taken off as the standard controller for the PS2, has it? That's arguably better than a touchscreen because you don't even need to hold anything, so even Jeremy Beadle and his gammy hand can play. Anyway, I took the comment as "Nintendo arent mature lolz" because of the full context of the quote - "Nintendo is more keen to push family friendly gimmicks like Donkey Konga than mature games".

Link to comment
Share on other sites

Eye Toy hasn't really taken off as the standard controller for the PS2, has it? That's arguably better than a touchscreen because you don't even need to hold anything, so even Jeremy Beadle and his gammy hand can play. Anyway, I took the comment as "Nintendo arent mature lolz" because of the full context of the quote - "Nintendo is more keen to push family friendly gimmicks like Donkey Konga than mature games".

I'm not suggesting it has taken the place of the standard controller, But it did sell well for what many perceived to be a novelty. People of all ages loved it. I've seen pods set up at airports where whole families where playing. I've never seen that happen witha standard pad.

And the quote you highlight in your original post still stands true, no matter what.

TBH, when I first read your original post it smacked of a reactionary elitist default answer.

IGN is amongst the PS2 and EA as elements of gaming culture thatr are automatically looked down upon by more 'hardcore' gamers even though they all have their good points.

EDIT: I forgot to add GAME to that list.

Link to comment
Share on other sites

I've said it before and I'll say it again. The touch-screen idea is dumb.

Imagine you're on the train, and you're playing Metroid with its touch-screen aiming. And the train keeps jostling back and forth. And so, consequently, does your aim because it's HARD to keep a pen still on a jostling train. (Which is why palmtop gaming is annoying on the tube, for example).

It's the same in cars, planes, trains and so on. Jostling does not make for good controlling, and that's why the idea doesn't work.

And that's why I reckon the mainstream set will take one look at it and decide a GBA SP would be better.

Link to comment
Share on other sites

I've said it before and I'll say it again. The touch-screen idea is dumb.

Imagine you're on the train, and you're playing Metroid with its touch-screen aiming. And the train keeps jostling back and forth. And so, consequently, does your aim because it's HARD to keep a pen still on a jostling train. (Which is why palmtop gaming is annoying on the tube, for example).

It's the same in cars, planes, trains and so on. Jostling does not make for good controlling, and that's why the idea doesn't work.

And that's why I reckon the mainstream set will take one look at it and decide a GBA SP would be better.

didn't they say that there were going to be multiple control setups for metroid ds?

normally i could see myself using the 'pen look' but if was in a car bus train whatever i'd change to d pad. no biggie. im sure other companies will make the same option, no point in having just 1 control type. its shooting yourself in the foot.

Link to comment
Share on other sites

Eye Toy hasn't really taken off as the standard controller for the PS2, has it?

If EyeToy were built into standard PS2 hardware, it would have had a bigger chance. Historically even the most succesful add-ons haven't been able to become a standard. (I remember reading the Famicom Disk Drive sold to an astonishing 50% of Famicom users - but that's still only half of the installed base.)

Secondly, as Edge's current issue highlights, EyeToy (besides being very accessible and attractive to non-gamers) just doesn't work for every game. The EyeToy team realised this early on and decided to only provide games that would work better on EyeToy than with a regular joypad.

Returning to DS, the touch-screen is not perfect for every game. That's why they included regular buttons, too. But Nintendo is hoping the touch-screen will make its product accessible and attractive anyway. (They should still have included an analog joystick, though.)

I tend to side with the original poster though. Matt at IGN Cube is far too cynical when talking about Nintendo's tactics if you ask me. They should get an editor who likes and understands what Nintendo is trying to do.

EDIT: Peer Schneider makes some excellent points on Paper Mario's presentation in that IGN Cube mailbag, though!

Link to comment
Share on other sites

EDIT: Peer Schneider makes some excellent points on Paper Mario's presentation in that IGN Cube mailbag, though!

I disagree: his comments seemed to me somewhat superficial and sometimes inaccurate --but that's a topic for another thread.

Link to comment
Share on other sites

Eye Toy hasn't really taken off as the standard controller for the PS2, has it? That's arguably better than a touchscreen because you don't even need to hold anything

bollocks a touch screen is about 50 times more accurate and can accomplish many inputs totally impossible with an eyetoy not to mention a hell of a lot more accurate..

and yes metroid ds has a load of control options, theres a shot of the screen to choose them floating about somewhere.

Link to comment
Share on other sites

didn't they say that there were going to be multiple control setups for metroid ds?

normally i could see myself using the 'pen look' but if was in a car bus train whatever i'd change to d pad. no biggie. im sure other companies will make the same option, no point in having just 1 control type. its shooting yourself in the foot.

wrong. Games like MEtroid Prime: Hunters are unplayable using just the D-pad...

Think about it, I'm sure you'll agree.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.