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New Re4 Gameplay Footage


Goose
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I'm bitterly bitterly dissapointed with this.

Weirdo.

Oooh, and I'm liking the whole "barricading yourself in a room with a desk, then retreat upstairs as that gets demolished" feel. Looks like the sort of panicky feeling you'd want in this sort of game.

Jed, did you not see the hut with the corpse pinned to the wall? Or the skewered guy in the middle of the village? These are clearly EVIL villagers we're dealing with here!

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Looks amazing, just finished watching the first part.  Love the crow shooting. Although the sheds that Leon visits seems very samey :o I do like that hand gun with the laser sight on it.

Looks stunning though, interested to see how big the game is given the amazing detail of the graphics.

Whats with the gold coins?

In the Trial Edition of the game the money you collect can be used to unlock secret stuff. There's hard mode, a video to watch and an uzi that can be unlocked. I wouldn't worry about much being spoiled from the demo, its just a small part of the game but the unlockable video however seems to show you every single cool thing in the entire game! Man it looks good, but I do wish I hadn't seen it.

The trial edition is very cool, I'm surprised none of you got it. It comes with a really awesome book and DVD, well worth it.

-Jools

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It looks fantastic. The control method, with the over the shoulder view, reminds me, weirdly enough, of Goldeneye, i.e. you run around with the stick, and hold R down to enter targeting mode.

Those who have played the demo - is that pretty much how it works?

Yeah, but no strafing! :o

-Jools

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Looks really nice. I'm a bit concerned about the quasi-firstperson POV but we shall see. It certainly rattles along compared to the previous entries in the series, and seeing as the arduous inventory management and obscure puzzling is what eventually turned me off them this looks like it will revitalise my interest.

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The bit where they had the policeman impalled by a spike and suspended over a bonfire.

Whoever rings the bell at the end of the second clip (the part where everyone drops their weapons and heads for the chapel; one of the villagers says, "Lord Zatlar" in a zombie-stylee) seems to be controlling the villagers in some way.

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How do I get hold of the demo that people have been mentioning? Does it work on a UK Cube?

It comes with the latest issue of Famitsu, along with a special Capcom showreel DVD. Available from Lik-Sang, Play-Asia etc. Edit - out od stock in both places, though. Wait for the US version of the demo or try eBay, post a 'wanted' on here, etc...

It works with Freeloader.

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Have you played it yet, DSD? It plays very similar to the originals, amazing as that seems, in terms of combat - just from a different perspective and with hit zones. But any 'puzzles' are strictly route-based, i.e. if you head into town directly, you get assaulted immediately; if you sneak around back, you can find extra items, form a different plan of attack etc.

Also, the villagers form plans of attack, using ladders to each lofty positions, sealing doors so you are trapped, etc.

There may be puzzles in a trad Biohazard stylee later on, but there's no evidence of them from either the demo or the (massively spoilerific) trailer, though.

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Jed, did you not see the hut with the corpse pinned to the wall? Or the skewered guy in the middle of the village? These are clearly EVIL villagers we're dealing with here!

No. I saw a corpse skewered to a wall in a hut, and some message about 'sex discrimination' - but that was well after Leon had started kicking the shit out of the villagers and killing em all. :o

TBH, my post was mainly in jest, I'm sure Capcom will explain everything (it'll be the H-Virus or Z-Virus or suchlike), and I didn't want to see too much of the footage cos it's kind of like seeing the first 10 minutes of a film you've been dying to see.

But I was being genuine about the dissapointment. I've tried to avoid the hype, even the E3 footage, but I've read a few things here and there about leaping through windows to escape and the suchlike... I just didn't think it would be a really obvious 'Quicktime Event' type thing that just requires you to press 'A' to do it.

I'll reserve judgement, as always, until I play it. But that video just filled me full of worries and concerns that previously I didn't have. Ah well, at least it's taken my expectations down a notch or two, so it doesn't actually HAVE to be the best game of all time when it comes out, which was the impression I was starting to get.

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Have you played it yet, DSD?

No, not at all. I've been trying not to take on too much info about it, although I have read the Edge preview, and now these vids, which I kind of regret. I'm sure I'll have forgotten what it's like by the PAL release though.

The gameplay looks radically different to me, like a pretty fast paced FPS, so it surprises me to hear you say it's the same, especially as from what you say the only puzzles you're likely to get is "How do I get up there without attracting the attention of all those villagers?".

So, that said, how exactly is it similar to the previous RE games?

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but I've read a few things here and there about leaping through windows to escape and the suchlike... I just didn't think it would be a really obvious 'Quicktime Event' type thing that just requires you to press 'A' to do it.

Well, I'm not sure how else you'd handle that sort of interaction. To me it just seems to facilitate a superbly cinematic way of playing. I mean, what would you do if you were in a room with evil villagers ascending the stairs? You'd stand and fight, or you'd jump out of the window, right? I have no problem with having to "press A" in order to do so.

And the other point is, you couldn't do that in any other RE game...

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I guess. I imagined you'd run at a window and press 'Jump'.

It's the thing about it being a prescripted option, I guess. I imagined (hoped?) it was a freedom thing, that the environment and your interactions with it allowed you to do that sort of thing in a kind of free-roaming, do-anything kind of way.

Don't get me wrong, I'm a HUGE Resi fan, I love the series to bits, got em all and played em all (except zero which I havent started on yet. And the dodgy PS2 lightgun ones. And the online / offline one which is crap). Damn it, I bought the action figures, so that proves my resi-fanboy-ness. :o

I've just long thought that the gameplay needed an overhaul more than the graphics and the setting did. From the little I've seen, it seems like every other Resi game but with some control changes (thank god) and the QE bits nicked from Shenmue bolted on. Not the series overhaul I was hoping for. A mate who went to E3 told me it reinvented the series in the same way that PoP:Sands of Time reinvented that franchise - it was that much of a leap forwards. I'm not seeing that from the videos. More fool me for believing him.....

But damn it, I'm not going to go on a big downer with it until I've actually put a few hours in myself. The proof of the pudding is in the eating, as they say.

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I don't care if they're euro-peasants who don't understand what's going on or people two minutes from the T-Virus taking hold, they're in the game, there are guns, the motherfuckers are going down. The peasants knew the dangers when they signed up, for god's sake, the game is called Resident Evil 4. They must have signed some sort of rights waiver as well. Nobody sets fire to a security guard in my town etc...

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How do I get hold of the demo that people have been mentioning? Does it work on a UK Cube?

I'd be willing to sell mine if somebody made me a reasonable offer. You'd have to pay the postage from Japan as well though.

-Jools

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I guess. I imagined you'd run at a window and press 'Jump'.

You do. Jump is on the A button for that purpose, at the exact moment you might need it. It's just that kick is also on the A button. Or Push Ladder. It's context sensitive, like Zelda.

In fact, it really looks nothing like the QTE events in Shenmue, which were purely a reaction test, played out during a branching cut scene. And you had to do crazy combinations in quick succession, Y, B, Left, A, Right, Right, Left, etc. This is more like "You're standing near a window. If you like, you can press A to jump out of it".

Which is great, I think.

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Wow! A Resident Evil game where you don't seem to have to be completely anal about conserving your ammunition. Looks great :D

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Also i was not sure if the villagers were meant to be speaking spanish or just made up talk?

It's definitely Spanish.

"Agarrenlo!" :)

Seriously, it's like listening to one those BBC educational programmes broadcast late at night where you get english people speaking a foreign language.

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