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'official Outrun 2 Thread'


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How annoyed are you by today's Sunday Times review that gave you 1 star out of 5 (a no-no?)

Choice cuts

"limited gameplay, small number of licensed cars"

"fine line between simple and dumbed down, and Outrun strays into the latter"

"It's all rather shallow"

Idiots. :blink:

Thanks for dropping by SOL. Great work on the game and I look foward to getting the retail version next week and not feeling so...illegal. :D

One quick qestion though - that Euro remix of Magical Sound Shower...WTF was Jaques thinking?

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On the answer front, no problem, I prefer people to understand why certain things are the way they are, rather than think we've omitted something just to wind them up.

On the point of reviews, yes it is nice when we get a good review, but we don't take it too heart when people slag it off. Like 1 out of 5? Sunday Times, dear oh dear oh dear. I myself think I am a pretty good judge of videogames, but I wouldn't want to present and comment on the news. If only they would show us the same courtesy. I'll be looking up the email address of the reviewer and ask him where we went wrong so we can fix it for the sequel... :blink:

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Sol

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What is it that makes OutRun 2 any different to your average piss-poor, simply arcade racing game of recent times unless you seem to have some ties to the franchise itself?

By this I mean, to anyone else who's not familiar with the original and playing the update because of this, it probably is a little hard to find any justification to play the game. While it may mildly enjoyable to start with, an overly simply concept is going to begin to grate in no time, not least when compared with games like Burnout 3 which offers far more depth for an arcade racer. Or compared with PGR2 or GT3 which offer far more depth all round.

The entire attraction seems to lie in the nostalgia factor, and the fact people are basically getting their favourite retro racer in spangling new 128bit form. With online play. It's a gimmick really but one a lot of long in the tooth gamers are going to take to. Both of these attractions lie deeping in the realm of your more hardcore gamer.

Personally I never did play the original OutRun in the arcade or at home (still a sprog y'see) and retro games aren't particularly my thing. I've come at OutRun 2 from a more neutral viewpoint than most around these parts (though not to the extent of some detached broadsheet journo) and although the game is certainly well produced, enjoyable if a little pedestrian (after many an excursion in Burnout 3 recently) it's obviously a well built game which is fun to play. But then I can see it getting old pretty quickly, as per your average arcade game. So I can almost see where the reviewer was coming from, but can't justify the score.

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Does this mean the "casuals" aren't going to buy it? Who was the reviewer by the way, it would be interesting to know his gaming credentials, he was probably one of those people that liked Myst...

Stephen Poole also does reviews for the Sunday Times so its not all bad but he was doing Silent Hill 4 (3/5) yesterday. The Outrun reviewer was Daniel Emery, not much on google but he did this review of IL-2 STURMOVIK on CV+G

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The entire attraction seems to lie in the nostalgia factor, and the fact people are basically getting their favourite retro racer in spangling new 128bit form.

I don't agree. Original Outrun means nothing to me at all. And I loved the time I spent playing Outrun 2. Because it's a lot of fun in and of itself.

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I did a little bit of internet research on Dan Emery, he appear to be more of a serious PC gamer, and has reviewed a number of PC Wargame titles for C+VG. In fact he gave Codename Panzers 4 out of 5 stars on the Times as well. So I have no doubts that he is a serious games reviewer, but I think perhaps that giving a console car game to a PC war gamer might be a bit of a mistake :blink: Just my opinion of course. At least I took the time to do a little research, as it appears he did little for that review. It must be difficult to type in Outrun 2 in Google, or indeed, attempt the mission mode of the game... I'm leaving it there.

As ptwizzy points out, I guess a lot of people don't know about the games heritage. Fine. We've attempted to add to the what the arcade offered by adding missions that play very differently to the arcade. If anything, after playing these you realise just how deep the control system and game mechanics are. Again, I'm a touch biased about this, so please, when the game is out, give it a go, even if it is just a rent :D As an idea too on the depth, I spent close to 20 hours finishing the mission mode to make sure it worked... And that's before we take Live into account...

If we released it with just the Arcade game in there, then I'm sure we would understand the criticisms of the game being short and shallow. However, both us and Sega were adamant to make this game more than just a simple port.

Again, this is my own personal take on the whole thing.

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Sol

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Consequently I don't understand why everyone is so crazy over Burnout 3. The game has no challenge whatsoever and where is this depth that everyone seems to tout?

The level design in Burnout 3 is appauling. I've seen it too many times where people can just grind along the side with little effect, At least Outrun 2 encourages a non lazy driving ethic that actually requires some sense of ability and feels rewarding when you do.

There is nothing rewarding about Burnout 3's rubberband AI and dull wall grinding multiplayer.

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Played this again last night. It's in Brighton Marina.

Growing on me slowly but I still don't get why everyone's so crazy about it.

Because it's one of our childhood dreams come true, an almost perfect home port of Outrun by the sound of things.

I can't wait to get my hands on it myself. This game should make this old agmer very happy if it plays as well as the arcade version.

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While it may mildly enjoyable to start with, an overly simply concept is going to begin to grate in no time,

"Is going to"? If you haven't played the game, why are you so strident in having an opinion about it?

And it isn't just OutRun in modern clothes. It plays completely differently - OutRun had no drifting in it, and OR2 is all about drifting. It's much closer to Ridge Racer than OutRun. The only real nostalgia element is the music.

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I don't agree. Original Outrun means nothing to me at all. And I loved the time I spent playing Outrun 2. Because it's a lot of fun in and of itself.

I enjoyed it, but did not love it. I see it in the same vein as 18 Wheeler perhaps, though I understand the added attraction of Live and the extra work put into the mission mode. I'm still going to buy the game on the 1st of October so I can properly guage just how good the game is, because at the moment I'm working on experience of the demo so far. And I'm not saying I didn't like, simply that I could see why more casual players might find it getting boring quite quickly.

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Consequently I don't understand why everyone is so crazy over Burnout 3. The game has no challenge whatsoever and where is this depth that everyone seems to tout?

The level design in Burnout 3 is appauling. I've seen it too many times where people can just grind along the side with little effect, At least Outrun 2 encourages a non lazy driving ethic that actually requires some sense of ability and feels rewarding when you do.

There is nothing rewarding about Burnout 3's rubberband AI and dull wall grinding multiplayer.

Have you ever played burnout 3? :)

Its the most enjoyable and exhilarating game I've played in years. Edge were 100% in their review totally absorbing and with at least 100 hours in it. 30-40 to ace the oneplayer then all that time you'll spend trying to crash better than your mates and of course live.

Outrun 2, hmmm, I'm d/ling the review copy to let my mate who loves outrun play it.

I fucking hate outrun, pointless and not fun in the slightest, except that tune.

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OutRun2 will be talked of in years to come as a classic. Burnout 3 will not. I've found Burnout 3 immensely enjoyable for the most part (ignoring the problems online) but it's not 'special'.

That doesn't tell the full story but certainly, that's how it will come to pass...

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30-40 to ace the oneplayer then all that time you'll spend trying to crash better than your mates and of course live.

30-40 on the one player game? jeez I stopped playing it at 15hours with everything done except 60 crash junctions.

i would not want to play them for 25 more hours.

that 15 hours also includes a couple of hours of online play. well when i say online play i mean 5 minutes playing a game and 55 mins trying to play a game.

i think Burnout 3 would have been remembered as classic if it wasn't so frustrating, while Outrun 2 will be fondly remembered.

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Anyone got their hands on a retail copy yet?

Would the high street and online stores have taken delivery of the stock already?

I had a sniff round town earlier and neither Game or Gamestation have had stock in for it yet. Or so they told me.

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