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Seminal gaming moment


McFly

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I just did the coolest thing in a game of Perfect Dark. I was chasing this bot around the felicity level with an RCP120 hosing like fuck then he went to open a door. Just then i ran out of RCP120 Ammo and pulled out my Falcon and shot him right in the back of the head with one shot leaving a huge blood stain on the door. Awesome.

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That's funny, because I just had entirely the opposite experience in Armored Core 3, where I strafed to avoid a rocket, then tried to acquire a high target and for the six hundredth time forgot which shoulder button looked up and which looked down. Then another robot shot ME in the head and no doubt left a massive oil stain on the wall behind me.

For you see, up and down controls on left and right buttons IS THE WORK OF FUCKING MADMEN!

However, I'm glad someone was having fun at the time.

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No, I think the new title that's due (Nexus?) does. No reason why the face buttons couldn't be mapped to the shoulder buttons and strafing / aiming moved to the sticks, other than tradition, I suppose. My own fault, I had this problem with AC2... annoying, though, because with a more accessible control scheme I think I'd really enjoy it. As it stands, there's an unacceptable layer of thought between my reactions and the controls. Other people must be able to handle it fine, judging by the series' popularity, but it's clearly not for me... I think it's nuts.

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..and just so as not to threadjack, my most recent 'seminal moment', not counting the literal seminal moments, was meeting up with Piggsy in Manhunt. But I don't suppose it would be fair on people who have that yet to come to go into detail. It was, however, a moment of total immersion, and if the character had atually been in my living room I don't think the experiece would have been that much different...

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Shooting a granade towards a robot in metal arms.

The upper body exploded. His legs were running around with no body. It was absolutly class. Superb. I hit him just right, and I had laugh. Only thing bothering me, is that I don't have the game. I did this on a stand.

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sem·i·nal   

1. Of, relating to, containing, or conveying semen or seed.

2. Of, relating to, or having the power to originate; creative.

3. Highly influential in an original way; constituting or providing a basis for further development: a seminal idea in the creation of a new theory.

Perhaps this topic would be better titled as 'really good gaming moments that you liked' or something. <_<

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sem·i·nal   

1. Of, relating to, containing, or conveying semen or seed.

2. Of, relating to, or having the power to originate; creative.

3. Highly influential in an original way; constituting or providing a basis for further development: a seminal idea in the creation of a new theory.

Perhaps this topic would be better titled as 'really good gaming moments that you liked' or something. <_<

But where would that have left the pedants such as your self?

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My last real seminal moment was when I found the fire axe in Silent Hill last week after an hour of running about being attacked by evil doctors/ nurses. And then remembered I'd stockpiled lots of shotgun ammo and forgot I'd picked the thing up.

The upper hand was, indeed, on the other foot. Ash would be proud.

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I think the first time I worked out how to go through a door in the Spectrum version of Aliens...hearing the motion tracker go crazy, spinning around the room wildly, and an Alien running towards me! I almost crapped meself.

It was scary at the time ok...

Playing Mario 64. It was magic :unsure:

Surviving big battles in Elite 2 on the Amiga, and then watching the Sunset while docked on a planet.

The whole of Beyond Good and Evil!

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I think I bring these up each time we do this (and rightly so on both counts)

1 The very first time I got far enough on Outrun that the music arrangement changes, I was so suprised when Splash Wave hit the "high" note I crashed.

2 The very first time on Space Harrier the sky falls in and reflects the floor. It just felt so amazingly ahead of any other game out there.

3) Completing a lap of that first track on the original WipEout on the hard setting without crashing or even scraping the sides. I was reliably informed I held my breath for the entire lap. One of the few times I have been "in the zone" on a game.

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Moto GP, Phillip Island, pouring rain, thunder and lightning

the section with the really long stretch of straight tarmac, the view from behind the windshield, going down that stretch of road watching my speed grow and grow, slowly overtaking other bikes that turn into a blur down the side of the screen.

seeing my speedometer push 300kph and feeling my engine practically rupture between my legs.

Then applying the brakes and having the world woosh back from the blurry mix of tarmac and rain that it was before.

i wish i had surround sound :unsure:

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Reaching Atlantis in Ecco: Defender of the Future on the Dreamcast. I thought this was the end of the game...things got really emotional, the choir kicked in with the music....but no.

This was just the beginning, as I soon found out!

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A huge amount of seminal moments came when I was playing Outcast on the PC.

Some of the imagery in the game was gob-smacking for me. The city in the desert, and the huge amount of people in it. The reflections and the rippling of the water. The giant red snake/dragon type thing.

Everything about the game, I loved. Way, way before its time, and consequently never quite got the acclaim it should have.

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Gran Turismo. Neck and neck with a CPU car on the home straight, first one car edging forward, then the other. The lane that the CPU car is in is a slip road though, and is closed off in the distance. It tries to pull out of the lane, but I hold my position, josltling to keep him in his, and with superb timing, the replay camera cuts to a side view for the final moment as the CPU car tries to get past me, fails, and suddenly smashes straight into the barriers at full speed. My car streaks ahead to win.

I'm not a huge fan of racing games, but that's the moment that sticks in my memory. :unsure:

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Gran Turismo. Neck and neck with a CPU car on the home straight, first one car edging forward, then the other. The lane that the CPU car is in is a slip road though, and is closed off in the distance. It tries to pull out of the lane, but I hold my position, josltling to keep him in his, and with superb timing, the replay camera cuts to a side view for the final moment as the CPU car tries to get past me, fails, and suddenly smashes straight into the barriers at full speed. My car streaks ahead to win.

I'm not a huge fan of racing games, but that's the moment that sticks in my memory. :unsure:

That happened when me and Spacehost were racing once IIRC.

Except that:

1) It was a pit-lane turn-off

and

2) I was winning by miles and had gone into rear view to gloat. :P

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The first time I put the Xbox Live Demo Disc in my Xbox and connected to my first game. Mugello. It was amazingly good.

GoldenEye. Bunker 2, Enemy Rockets - a guard turned towards me, I heard the scream of the rocket and fired my pistol. Only to shoot the god damn rocket out of the air!! Get in.

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The beginning of Impossible Mission on the C64 where Elvin Atombender's voice boomed "Another visitor. Stay awhile. STAY FOREVER!"

Ooooooo good one.

I'll add getting the Master Sword in Zelda: OoT or Link to the past. Or the bit with Aeries in FF7

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