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The Greatest Game Demos


Timmo

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Skate 1 had a fantastic demo that did a great job of teaching the new controls and then let you play around in the school (and glitch yourself beyond) for ages. It even let you upload videos of sick tricks years before the share button became a thing.

 

Die Hard Trilogy on one of the original PS1 demo discs had a big chunk of the on-rails airport shooter level, with hilarious violence. We played it over and over.

 

MGS2 wowed everyone, I definitely spent more time in it than Zone of the Enders. But it was a double edged sword as the rest of the game couldn't live up to it cos of shitty Raiden and the shitty oil rig.

 

The free web version of Vampire Survivors is better than 90% of all full games.

 

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I remember Worms and Micro Machines 2 being a bit too good, in that me and my mates were so hooked on them that by the time we got the full game it felt a bit flat.

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Tony Hawk's Skateboarding

I never played this demo myself - only the full game. But so many people have said over the years how much they played that one small level over and over again.

 

Skies of Arcadia

An extremely generous section of the game.

 

Metal Gear Solid 2

The whole Tanker chapter, which was, as @Girth Certificate says,  the best part of the game.

 

Christmas NiGHTS

A bonus to go alongside the full game rather than a demo, but I'm mentioning it because it originally came out cover-mounted on a magazine, and in addition to the winter/Xmas variants it also includes the standard version of a full level from the main game. That's good enough to qualify it as a demo for me! EDIT: Correction! Sega Retro sez that the Sega Saturn Magazine cover disc wasn't how it was originally released in the UK:

 

Quote

50,000 copies were distributed by Sega Europe[6] as part of special console bundles[7][8], or with the purchase of two select Saturn titles[9], and also as a gift with the first 200 subscriptions to UK's Sega Saturn Magazine during the month of December[10]. According to the then editor of Sega Saturn Magazine, Richard Leadbetter, despite being a free disc Sega Europe still had to pay royalties to Sega of Japan,[11] which is why they initially decided against giving it away as a straight cover disc.[12] However, it would eventually become a cover disc in the December 1997 issue of Sega Saturn Magazine.

 

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This one for me:

 

 

It included a number of modes (Deathmatch, Capture The Flag, Assault and Domination), and online multiplayer (on PC).

 

Me and my friends rinsed it during one summer. It basically felt like a full game, except you only had a limited number of maps.

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I remember there were some old PC demos that you could break open with downloaded mods and ini tweaks and things. I think one of the Midtown Madness demos allowed you to disable barriers in free-roam mode, or install custom vehicles that worked in the demo. So that was fun.

 

Also the THPS warehouse demo for endless high score competition. And the Elden Ring beta if it counts.

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16 minutes ago, Timmo said:

Grand Theft Auto

 

72696-GTAGrandTheftAuto.jpg

 

In terms of number of times played, I think this takes the crown for me. The demo gave you free reign for 5 minutes, and in a way the limit there only helped fuel your imagination. How far could you make it before the time ran out? Each run you'd stretch the game a bit further in each direction. Funnily enough I don't think I ended up playing the final game as much as the demo.


Yeah, this is a great one. Took my PlayStation round to an N64-owning friend’s house and this is all we played. We managed 6 Gourangas in a single run once!

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Definitely agree with UT and THPS1. Others:

 

Tekken 3 - there was something special about that black jewel case demo back in the day. Constantly played with friends up until the full thing came out.

 

Crackdown - great timed demo that really sold the game concept.

 

Neon White - Super generous, was basically the entire first chapter to sell you on the premise, and then threw little message of 'hey, you're done, but here's some more', presenting a handful of the levels that are much later on in the game just to show you how crazy it got.

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A huge shoutout to the OPM that had both the Metal Gear Solid demo and all of the Net Yaroze games that OPM had given out to that point. I absolutely hammered both much more than most full games I'd have gotten that year. 

 

Demos were the best. 

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8 minutes ago, Calashnikov said:

Did I dream that the first disc of Panzer Dragoon Saga was once given away with an issue of Sega Saturn Magazine? 

 

This is true. The demo disc fetches around £20-£30 on it's own now as that is the most affordable way to try out this legendary game legit.

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Just Cause 2 - gave you a decent chunk of environment to mess about in and really get a feel for the sandbox whilst getting to grips with the controls

 

I went from no interest in that game to putting over 100h into it off the back of the demo. 

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Don’t forget Command & Conquer time limited first level, that came on a disc from a PS1 mag or something. Was it ten minutes of gameplay?

 

Me and my mate would play that for hours, we’d hand over the controller every two minutes to get a fair share!

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Tomb Raider

 

 

This demo was from what I remember a completely custom map of a considerable size. It had atmosphere in spades and got me to buy the full game.

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48 minutes ago, Timmo said:

id software were ridiculously generous with their demos, some would say to a fault.

 

Probably not id or Apogee though, given how well the model worked for them!

 

Two nominations for me. The first is Syphon Filter. The demo on the PlayStation just gave you the first level, as I recall, but as Gabe has his immolation-inducing tazer right from the start, you very quickly get to have a lot of fun running and diving around the streets. It doesn't showcase any of the stealthy aspects that'd come up later in the game, which is a shame, and it feels very janky, but it sold me immediately on the game.


The other is ISS Pro '98, not so much for the generosity on offer (one half, France v Brazil, fixed duration, but crucially the option for two-player) but for, even then, showing a game of football that was leagues ahead of any of its contemporaries. Once I played that, full football games fell by the wayside until I got my hands on the full thing.

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The Resident Evil 2 demo and the original Metal Gear demo are two that really stick out. 
 

also the original silent hill as they changed the enemies in the final game 

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Bioshock - I still remember when this demo went live. It was about 4/5am in the UK, weirdly, and I was working night-shifts at the time so I was still awake. It pretty much crashed Xbox Live and the demo downloaded at an absolute crawl. I don't think I've ever been so blown away by a demo. The music, the bit where you're floating in the sea after the plane crash and it looked so good that I assumed it was a cutscene and didn't move for about 30 seconds. The reveal of Rapture.

 

I don't think the game would ever have been so successful had the demo not been so good. I was practically salivating for the full game, which promptly revealed that the demo was by far the best bit of the game. Still have incredibly fond memories of the experience though.

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Ps1 Demos were the best, bought many games off the back of them only to find the full games themselves were never as good as that little slice you were getting with the demo (Duke Nukem: Time to Kill springs to mind).

 

Also, fave Shareware game was Monster Bash. Never played the full version but many hours were spent destroying zombies over and over with a catapult!

 

 

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