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PlayStation 5 DualSense Edge Controller - It’s…expensive


Strafe

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After the initial reveal, a release date and pricing has been announced.

 

26th January 2023 and £210 respectively. 

 

“Fuck me” was my initial response.

 

Replacement stick modules are £20.

 

You can preorder it from next Tuesday, exclusively at the PlayStation store.

 

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10 minutes ago, p1nseeker said:

Cheaper than Scuf controllers still. Why hasn't Razer made one yet? I loved my 360 Razer pad. 


I didn’t realise scuf were so expensive. It can’t be good for them now the official alternative has more features and will have PS5 dashboard config.

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1 minute ago, Stanley said:

It doesn’t bode well for PSVR2 pricing when they are charging that much for a flippin’ controller. 

They're totally different propositions.

 

Enthusiast controllers have been profit drivers for over a decade. Despite often having terrible build quality, there's a proven market that will pay a premium for such devices.

 

A VR headset is essentially a platform. The profit is in the continued sales of software, so you're looking to grow the addressable market by selling the hardware at a reasonable cost.

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16 minutes ago, K said:

Both the Xbox and the Playstation deluxe pads are insanely overpriced. The Xbox pad seems to be plagued by quality control issues as well. I can imagine paying over £100 for a controller if it's going to be much higher quality and will last a lot longer than the standard pads, but given that the standard pads on both consoles are actually pretty nice and seem to be fairly durable, I really don't get why anyone would pay this amount of money for a slightly better controller that has its own case. It's not like I'm in the habit of taking my controller out for a walk anyway.

 

It's a paddle tax. I don't care about any of the other gubbins, but I need my paddles.

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It doesn’t help that the normal sense is so fantastic that it makes this upgrade seem marginal. I like paddles (think Elden ring, putting sprint on one so you can still control the right stick. It’s basically cheating) - but not for £210. 
 

Ironically if Xbox release an elite controller that add’s haptic and resistive triggers - that I would pay stupid money for. 

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3 minutes ago, Calashnikov said:

Someone explain the paddle thing to me. I have them on my Switch Split Pad Pro and I have them on my Steam Deck. The only time I use them is for idly clicking them, bored, waiting for shit to load.


What fingers do you press then with when you’re idly clicking them

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5 minutes ago, Calashnikov said:

Someone explain the paddle thing to me. I have them on my Switch Split Pad Pro and I have them on my Steam Deck. The only time I use them is for idly clicking them, bored, waiting for shit to load.

 

I use them primarily for functions that get relegated to the d-pad. Quite often weapon, item or ability selection controls get stuck on the d-pad, and you need to take your thumb off the left stick to press them, which means your character stops moving or loses momentum. I really hate that, and it's especially a killer in multiplayer where you can't just stop moving for a half-second. The Xbox Elite controller lets you set a paddle (or any button) as a 'shift' key, so quite often I set the left paddle as a shift key that turns the face buttons into into a d-pad while it's held down. This means d-pad directions can be selected without taking your thumb off the left stick.

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28 minutes ago, Ferine said:

They're totally different propositions.

 

Enthusiast controllers have been profit drivers for over a decade. Despite often having terrible build quality, there's a proven market that will pay a premium for such devices.

 

A VR headset is essentially a platform. The profit is in the continued sales of software, so you're looking to grow the addressable market by selling the hardware at a reasonable cost.

True, it’s still a peripheral even though, as you say, it’s still a platform in its own right. I’d be amazed if it’s less than the price of a disc version PS5. 

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