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Sonic Origins - Old School Sonic in Widescreen - June 23rd 2022 - All Platforms


Down by Law
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6 hours ago, deKay said:

Have the problems with this all been fixed now? I see the Switch version is on sale at the moment y’see.


I bought it because it’s on sale, and the infinite debris bug in Marble Garden Zone Act 1 is still present, so the answer seems to be no. 

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I don’t know if this was widely reported when Origins came out - it came as a surprise to me - but having whined about the difficult of the S3&K special stages in the past I am completely delighted to have learned that Origins’ version of that game allows you to immediately retry the special stages on failure, limited by spending coins (which are accumulated instead of lives, here). This is a game changer! Being able to learn the layout of the blue spheres even a little bit makes doing these stages infinitely more achievable, to the point where I might actually see the true ending for the first time ever. The frame rate is dramatically improved too, so it doesn’t feel like you might go permanently cross-eyed if you stare at it too long. 
 

Also - I knew the Carnival Night and Ice Cap zone music had been replaced, but I hadn’t realised that Launch Base would be axed too. I’ve never seen the music from that stage be implicated in the Jackson rights fiasco story (and remain generally confused why any of the tracks have been removed at all, given they’re all still present in the Xbox Live Arcade version of Sonic 3, which is still available for purchase today). Very odd. 

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The XBLA version of Sonic 3 is one of if not the last version sold that is 'intact'. Its available through BC but there hasn't been a new version either digitally or through a compilation up until now.

 

Launch Base has a lot of Michael Jackson samples and there was something else I can't remember that was associated with him and Buxer.

 

Its a shame they couldn't work out the rights, I've got no idea whether there's a genuine issue or just Sega not wanting to deal with the Jackson estate.

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On 26/09/2022 at 09:08, Popo said:

I don’t know if this was widely reported when Origins came out - it came as a surprise to me - but having whined about the difficult of the S3&K special stages in the past I am completely delighted to have learned that Origins’ version of that game allows you to immediately retry the special stages on failure, limited by spending coins (which are accumulated instead of lives, here). This is a game changer! Being able to learn the layout of the blue spheres even a little bit makes doing these stages infinitely more achievable, to the point where I might actually see the true ending for the first time ever. The frame rate is dramatically improved too, so it doesn’t feel like you might go permanently cross-eyed if you stare at it too long. 

 

It never occurred to me that an instant retry might be needed! Yes, the later S&K special stages are pretty hard, but I never fretted too much about failing them. When I was a kid I just completed the game normally, went to the save select screen and loaded Mushroom Hill, and from there it only takes about 20 seconds (including the Knuckles cutscene) to warp to Hidden Palace. That worked well enough to retry the stages quickly, pick up all the missed emeralds and unlock Hyper Sonic and Doomsday.

 

It wasn't until years later, when I started playing the game via emulator, that I learned the later S&K special stages well enough to be able to complete them all in one run through the game.

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  • 2 months later...

I’m playing the story mode through, and got all the emeralds apart from Sonic CD, which I’m fine with, because I don’t really like that one, but to the point: I’ve had a particularly nasty bug happen on Sandopolis zone act 2, where all the checkpoint posts have already been activated, so I have to do it in one go. Not necessarily the worst thing in the world - although it probably is my least favourite zone of the lot - but it accentuates all the other ‘death by a low ceiling that the game initially lets you walk under until it realised the ceiling is lower than you are tall’ and other bug-related deaths. Really quite pernicious. 
 

The fact that this is still so big-riddled surely must add in a few extra months to Naka’s eventually jail time.

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