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A Plague Tale: Requiem


Hitcher
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I found the original's gameplay routinely dated and simplistic, with a few boringly overlong sections, but it has my favourite late-game visuals of anything since Everybody's Gone to the Rapture. At that point it went from a game forcing me to go slower than I wanted, to one I slowed down in more than necessary.

 

There seemed to be lots of backstory hints that went undelivered, but likeable characters are rare for me these days. Feels like Tomb Raider: Underworld in how the beauty of its world is its star. I was particularly impressed by some of the interiors, resisting the copy-and-paste urge for scale at the cost of realism.

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Looks great. Is this Microsoft’s equivalent of Last of Us then? It looks pretty similar from a gameplay perspective.

 

Also, is the original on Gamepass? I should really give it a go.

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2 hours ago, JPL said:

Looks great. Is this Microsoft’s equivalent of Last of Us then? It looks pretty similar from a gameplay perspective.

It's multi-format, coming to PS5 as well. The original was always quite indebted to TLOU in terms of its mechanics, and this looks to be building on the same foundations, so it's likely to still have a resemblance.

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12 hours ago, BadgerFarmer said:

It's multi-format, coming to PS5 as well. The original was always quite indebted to TLOU in terms of its mechanics, and this looks to be building on the same foundations, so it's likely to still have a resemblance.

Ah, didn’t realise it was multi format.

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Playing on PC Gamepass. No upscaling for us amd owners.

 

Running on 6700xt on auto settings (mix high and medium) and opening bit can tank into the the 30s at 2k. After that picks up.

 

Good news for pc owners is PS5 pad has native support with haptics.

 

 

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