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Last Of Us - 2022 Remake (careful with spoilers Plz)


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1 minute ago, Benny said:

I love it when armchair commentators assume us developers just copy and paste everything.

 

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Way I hear it, you just type it all into Google, and that fancy AI robot they have controlling the company will piss out a AAA game :P

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1 hour ago, K said:


Yes, surely you just open up the LOU1 level editor, select all the character models, drag and drop them into the LOU2 engine, and click “save”. Then just repeat for the levels, the cutscenes, and the graphics. It would take half an hour, max. 

Clearly not but it's a lot less time than building a new game from the ground up so why is it the same price as one?

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I get sticking up for this remake because I dunno it looks like a shinier version of a fucking PS3 game, but I dunno wouldn’t it be better to piss all over it and send the message out to Jim Ryan to get to fuck because it’s just a way shinier version of a fucking PS3 game? 

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Having watched that video it looks really nice I must say, but it’s still such a cynical move with that price point. 
 

For that price I would expect Part I & II packaged together with any and all improvements applied to both. 
 

I just found the video interviews a bit disingenuous - as though ND just decided to follow their true artistic vision for the game, and that at no point was it purely driven by business. 
 

I guess we can expect a remaster of Part II at some point, and then the true artistic vision on the £100 PS6 version. 

 

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12 minutes ago, Stanley said:

For that price I would expect Part I & II packaged together with any and all improvements applied to both.

 

Honestly I'd accept the full price as fairly reasonable if this is what they did.

 

Improved/impressive as that footage is it is still an absolute rip.

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New one has way better fire effects, but the crowd seem to have taken the day off and the cool flare effect on the camera from the explosion is gone. Sparks from the falling traffic light are gone and the car being subsequently crushed by the pole is not as dramatic. It's definetely more "realistic" I suppose, but I way prefer the original in this instance.

 

 

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  • 1 month later...

When I played TLOU2 I was staggered by how it looked, I couldn’t comprehend how they’d make managed to squeeze those visuals out of a last-gen machine. It was the same with Uncharted 4, and previously Uncharted 2. But I’m not getting that Naughty Dog ‘wow’ vibe from the footage of this at all, despite it being their first current-gen exclusive. Considering this is a purely aesthetic undertaking from one of the most technically proficient devs in the industry, it does seem quite lacklustre. To have gone to all this effort with their golden goose, you’d think they’d have come out swinging against those Unreal 5 demos, not just bringing up to broadly the same standard as the sequel, which is now a last-gen game. 

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Technically it's not a purely aesthetic undertaking, as it has new AI, a 120 fps mode, new game modes, motion matching and over 60 accessbility options. Those will impact the gameplay one way or another. I think it looks really good and the comparison vids on Era show a pretty big leap in terms of lighting, effects, physics, view distance and especially animation.

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The problem is that no matter what they do it’s approaching ten years and two generations old now, so it’s never going to match something like the UE5 demos in terms of that next generation wow factor. 
 

I played the UC4 remaster when it came out and despite it being little more than an up-res with better frame rate, it still looked amazing, so I’ve no doubt when playing TLOU pt 1 it will look and play amazingly well, but there really should have been some kind of an upgrade path similar to UC4.
 

Improved AI, visuals and accessibility options  just doesn’t cut it when it is still fundamentally the exact same game that you are charging full price for.

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Just out of interest why are there still spoilers for a game that's nearly ten years old and has been available to anyone that's owned a PlayStation of some description in the last decade? Am I being that guy? If so apologies, it just seems that everyone should have played it by now.

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10 minutes ago, strider said:

Just out of interest why are there still spoilers for a game that's nearly ten years old and has been available to anyone that's owned a PlayStation of some description in the last decade? Am I being that guy? If so apologies, it just seems that everyone should have played it by now.

 

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1 hour ago, Fry Crayola said:

Personally, I think spoilers for games that are getting another release (and on a whole new platform to boot, as this is coming to the PC) should be done as a matter of courtesy. It's a simple request that seems preferable to having some statute of limitations, saying if you haven't played every major game within some arbitrary time limit, you don't deserve to have them unspoiled.

I don't have a problem with it, I was just interested.

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47 minutes ago, makkuwata said:

Add Maria to the list of people they’ve done dirty.

 

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At this point I’m convinced they’re actively trying to muddy peoples perception of what the characters should look like ahead of the TV show.

 

I don't remember the character, but I'm honestly looking closely at those two shots and I can't tell which one is supposed to be the PS5 one.

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15 minutes ago, Benny said:

 

I don't remember the character, but I'm honestly looking closely at those two shots and I can't tell which one is supposed to be the PS5 one.

 

PS5 is top, that's why most background detail is missing,clothing looks worse, especially the fur collar on the jacket, missing rips and tears in the denim and the browning of the sleeves. Also Tommy's hair looks lovely rather than the sweaty post apocalyptic grease pit the PS4 incarnation of Tommy has. 

 

 

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9 minutes ago, Down by Law said:

 

PS5 is top, that's why most background detail is missing,clothing looks worse, especially the fur collar on the jacket, missing rips and tears in the denim and the browning of the sleeves. Also Tommy's hair looks lovely rather than the sweaty post apocalyptic grease pit the PS4 incarnation of Tommy has. 

 

 

 

Seriously?! I thought it was the other way round considering the loss of all the texture detail on the top one :lol:

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https://blog.playstation.com/2022/08/26/the-last-of-us-part-i-full-list-of-accessibility-features/

 

 

 

 

Quote

Another, which started as a prototype but ended up being really successful during playtesting is a feature that plays dialogue through the PS5 DualSense controller as haptic feedback. That way a deaf player can feel the way a line is delivered, can feel the emphasis, along with the subtitles to give some sense of how that line is delivered

 

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2 hours ago, DualSense said:


shouldn’t the characters on the screen  give the sense of how the line is delivered? 

 

I'm not disabled so I have no idea, but I'm sure it's there for a reason. It's probably a combination of things. The whole accessibility suite is nuts really. And not just for disabled people, you have so many options and modifiers. Gyro aiming is something I'll definitely use.

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4 minutes ago, DualSense said:

I was thinking just cinematic dialogue, is it for all dialogue? That’s a lot of haptic feedback.  Anyway it sounds like a great addition and if it adds to anyones experience the im all for it.

I was referring to the cinematic dialogue (cut scenes). Even during those there'll be characters off screen or with their face away from shot, it would be weird if they all looked into camera as they spoke.

 

As you say though, it's a good addition and great to see that they're opening the game up to as wide an audience as possible. Shame it's £70 though!

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