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What games did you complete? 2022 Edition


Unofficial Who

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1. The Gunk - XSX Game Pass - 01/01/22 - 7.5/10

 

2. Gears 5 - XSX - 04/01/22

 

I could have predicted exactly what this was going to be like after I finished GoW4 last year.  Gears games never reinvent the wheel, but do manage to crank up the notch with ridiculous set pieces and bigger bad guys.  The story is actually pretty good, with characters who I should hate but somehow I end up quite liking despite the absurd stereotyped macho-ness of them all.  (An aside - but the guy who plays Fahz in this is the absolute dead ringer of a mate I knew from uni, the same voice too - it's uncanny - I actually googled the voice actor to make sure!).  There are plot twists aplenty, and it's enjoyable to learn more about the history behind the characters and humanity's struggle with the locust.

 

The game makes better use of Jack the robot, with some really useful upgrades that help with a bit of variety with the huge waves of bad guys you'll face across roughly 12-15 hours for the main campaign.  

 

The main highlight of Gears 5 is the visuals.  Oh my goodness, the Series X makes this look utterly incredible.  The lighting, the reflections, the explosions, the landscapes, even the character animations and cut scenes are sumptuous to look at.  Countless times I actually stopped working through each level to spend a few moments looking at the scenery, and the fine details of the surroundings.  I mean look at the state of this.  An unfiltered image taken with the Xbox share button.

 

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The sound is also top notch.  When the action becomes chaotic (and this happens a lot!) the sheer amount of sound effects is crazy, and it adds to the frantic feeling of it all.

 

The campaign's story which is set over 4 separate acts ends rather abruptly - I was expecting another act, but that's clearly being held back for Gears 6.  I will not be complaining about more Gears - in fact, I'll probably dive straight into Hive Busters - the DLC for this game.

 

This is good, solid, fun gaming and whilst I've always preferred the gunplay and feel of Halo over the more linear Gears gameplay, it's still a formula that I rarely tire of playing.  And I've never actually played this in co-op mode, which I would imagine only adds to the entertainment.

 

8/10

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It begins!

 

04/01/2022 - Kena: Bridge of Spirits

 

I was looking for something Christmassy to play over the holiday, and picked this up in the Epic sale. It looked lovely, with a gorgeous Pixar-esque art style and had the look of an old school character action game. My early experience did nothing to make me think anything different, until the first proper boss showed up and murdered me.

 

The combat in Kena can be pretty brutal, requiring mastery of a growing number of skills and the ability to handle different mixes of enemy types. This was a huge surprise for me, but not an unpleasant one as I love this sort of thing. I also love Tomb Raider style exploration, which this also delivers, so I was very much on board for whatever followed.

 

Unfortunately though, as the fights got tougher I found that the controls weren't entirely up to the task, leading to a few deaths I felt were more down to the game than my own skills. I found myself triggering moves I hadn't intended, or worse found myself locked onto nothing and unable to turn the camera. There was nothing game breaking to deal with, but in a game like this I really want the combat system to be rock solid. I played, and loved Sekiro last year, and I don't think there was a single death in there I felt wasn't entirely my own fault.

 

The platforming side wasn't as polished as it could have been either, with Kena occasionally refusing to grab onto highlighted ledges and stuff. The exploration was otherwise quite rewarding though, with new locations opening up as I build up my range of abilities.

 

The control niggles stopped this from being as special as it could have been for me, but I enjoyed Kena. I really hope it gets a sequel, as a game in this style with those niggles ironed out should be amazing.

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Halo Infinite (2020)

I actually thought I’d finish this before the end of the year, but there was a lot more to do during the endgame phase than I thought. This is the best Halo game there’s been for a while, and despite the issues it does have - lack of variety in locations, uninspired open world objectives, nonsense plot - it plays brilliantly and is punctuated by some very fun overarching missions that do make better use of the open structure of the game world. 
 

I didn’t hate the boss fights, although at least two of them felt cheap and unsuited to the mechanics of the game, meaning I had to resort to cheese tactics to overcome. The final section of the game is actually pretty boss. All told, a highly recommended game for anyone, not just fans of the series. 
 

Spoiler

06/01/2022 - Halo Infinite

 

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..and we are off! 

 

On 31/12/2021 at 14:24, Yewone said:

2022 Completion List:

 

Dying Light Platinum Edition (PC) - 05/01/22

First game of 2022 completed and its a cracker. The improvements and support this game has got since I first played it in 2015 is immense! Now its time to mop up a few bits of DLC prior to the arrival of Dying Light 2. Really can't wait!

 

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Here we go again.....

 

I needed to at least have something for January on my list, so went with the easiest one. :lol:

 

05/01 - Starfox 64

 

I got the "True" ending with Papa McCloud. Still the best tradition game in the Starfox series (I still have fond memories of Starfox Adventures!). Iconic levels, great music and voice lines that are now a part of gaming culture. Short though, and while there are multiple routes and you can go for high scores, it's not something you will play time and time again. Oh, and I think there's multiplayer? I never really tried it on N64 because we all too busy with Goldeneye and Mario Kart.

 

7/10

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Just finished Uncharted 3.

 

For someone who absolutely adores the series like I do, I'm amazed that this has been only the second time I've been through the thing. The story has aged considerably better than I remember, and I thoroughly enjoyed the ride.

 

Well, aside from the absolutely chronic controls at times. People harp on a lot about original issues with targeting, but honestly the jerkiness of Nate in this entry is pretty bad much of the time. Even playing Bluepoint's remaster, it's remained very much the worst in terms of gameplay. I think most of that is down to Drake having all those extra bits and pieces of animation layered on to everything - makes him twitchy as hell. Worst of these is the bizarre moments of downtime when all I wanted to do was walk slowly and take in the views, but was forced to run all over the place. Bonkers.

 

Still, the gun-fights were great fun and - as I say - the story makes more sense this time around (well, sort of). 

 

What can I say, I'm still a fan and I can't wait to replay Uncharted 4 and Lost Legacy again!

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3. 05/01/2022 - Football, Tactics & Glory (PC)

 

Ever wanted to play a turn-based football game? Yes? Great, here's one.

 

It's not the first game to have matches take place in such a strategic manner - there are some indie and Japanese games that have done it I think - but it's pretty smart implementation of the style. Your players have various skills and, over the course of a match, you do need to think strategically about positioning, when to use skills and when to prepare for the opposition's turn. There's certainly some depth to it and as a spin on a turn-based tactics game it does a decent job of providing some head-scratching and some drama throughout the course of your career.

 

Not that you have to play the matches at all though (and I probably only played about 5% of my matches in my 14 seasons) - this is also a fully featured management game too. It's no Football Manager - but it never tries to be. With that said, you can buy, train and improve your players and one of the real triumphs is that because of the way the system works, you can keep players for a long time and still have them useful, so that youngster you picked up on a free that showed some promise in league 2 could well see you into the Premier League if you invest in them. Squad building is therefore quite fun and engaging and I eagerly anticipated when the transfer window rolled around.

 

Like Football Manager, how you decide you're 'done' is up to you; for me, it was winning three PL titles in a row, which included a double and treble, all with the same club I started with in the amateur league (there is a further DLC that now lets you move clubs, but I didn't have that.) As noted, I barely played any actual matches - not because it wasn't good, but I was finding success playing as a manager only and was disproportionately enjoying managing my squad and the training of my talents. I could be tempted to go back if future DLC did something to change things up, but for now, my 56 hour investment is good enough.

 

Previously completed:

Spoiler

1. 01/01/2022 - Final Fight: Streetwise (PS2)

2. 02/01/2022 - The Forgotten City (PC)

 

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One down - Disco Elysium (Switch)

 

Complicated. I think I'll settle for calling it the best 7/10 I've played in a while. I went in blind (I knew it was about detectiving - that's it) but having picked up a general sense of it being somehow unique/surprising/inventive from a narrative perspective. Basically an adventurey RPG I could wander and explore in with an eventual quirky twist on the level of 999, Virtue's Last Reward or Fight Club even which completely changes your understanding of everything prior. It didn't quite do that, and it's flawed in a few ways that annoyed me more as I went on (technical issues, too many pointless fetch quests), but the things it did do right will leave a lasting positive impression:

 

  • It's wordy as fuck and it tries to be funny/wacky to a fault early on. This is usually a recipe for disaster (I've dropped many, many games for this) but it's so well written that it gets away with a lot more than most. It's always interesting, there are always a wide variety of ways to branch out a conversation.
  • This might be the first game I've ever kept the English VA on from start to finish! Great performances all round, and I usually can't take voice work in languages I speak bing a pedantic, picky bastard. Very well done. Except for the tie - he's a cunt. 
  • Characters I actually liked. The solid VA definitely helps but the like of Kitsuragi, Klaasje, Evrart and basically all of them have a depth and personality that most games don't get near.

 

Hooray!

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Well that took a smidge longer than expected so this is now my first completion of 2022 

 

1. Yakuza 3 remastered -(series X) Good game not a great nay amazing one this. It's hampered by the missing QOL improvements made to the Kiwami and all dragon engine games in the series. But I still got through it. 

 

 

 

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5/1 - Inside (Switch)

 

I bought this a while ago in a sale, tried to start it twice and just hadn't got past the first half hour.  Maybe it was the vibe from the pandemic?  Maybe another game at the time just seemed more appealing?  Either way I didn't continue.  Then I listened to the "games of the last generation" episode of the Back Page pod and Matt/Sam talked about Inside.  I liked the sound of it - it was time to try again.  This time it'd be handheld mode with headphones.
 

Spoiler

Again, I struggled in the first hour due to familiarity and just the oppressive nature of the game.  The deaths remind me of Alien: Isolation: they occur a lot but are always hard to stomach: a boy being torn apart by dogs, people dragging you away, the mermaid breaking into your pod and drowning you, people being lead to their doom in trucks.  I felt genuine horror playing this game.

 

It was the submarine section that blew me away with the visuals.  From then the game "had me".  It had made a leap that would compel me to finish it.

 

Then there is the awe inspiring twist.  You have been in fear for the duration of the game.  Now they fear you.  I saw the last half an hour as, however messed up we become, you will never crush the human instinct to survive.  I do wonder if the area you end up in is a construct too - as referenced by the diorama in the lab.  So perhaps, in a similar way to 1984, there is no triumph over evil.  Having known nothing about this twist I cannot get across how cool that moment was when you burst through the glass into the crowd.  

 

This is a singular vision the likes of which I don't think we see too often.  The visuals/sound may be for a video game but they have the awe inspiring impact of cinema.  The impact of the big screen on the Switch.  Just wow.

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I’m planning to attack the backlog and buy fewer new games this year so this is a handy thread along with @Jamie John’s abstinence thread to keep me honest 😐
 

Resident Evil Village: I thoroughly enjoyed this, much less scary than previous games in the series which works for me as I had to nope out of RE7 pretty damn quick. Gloriously bonkers story and looked amazing.

 

Spider-Man Miles Morales: started this in Jan 2020 but didn’t finish it as was getting burned out on all the side stuff.  This time I blew through the main story rather than the collectibles and neighbourhood shenanigans. Very enjoyable and looked great, Insomniac are going to blow our minds with Spidey 2.

 

 

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The Gunk - Xbox Series X

 

Out of all the shite I've downloaded from Game Pass of late, The Gunk is the only one that I not only didn't uninstall after having the tits bored off me for a couple of hours, but I actually finished.

 

Is it perfect? No. It loses something towards the end, culminating in a clichéd boss battle, (that thankfully doesn't have a ridiculous difficulty spike), but fuck it if it still wasn't a joy to play through.

 

Now to finish Kena, after I got lost in the forest somewhere...

 

 

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Jan

 

09/01 Mr Driller Drill Land (PC) After being excited that this was finally released I found the mandatory story bits that I had to push through to get to the content really annoying and I dropped it. A year later I picked it up and discovered I was one level away from the end of the "story" mode. The game is now "completed" and I can access the harder modes in peace and play it like the short arcade puzzler it's meant to be!

 

As for the game itself, it's Mr Driller, what's not to love? (Apart from the dragged out story bits I couldn't seem to skip.) Alongside classic Mr Driller there are a few variant modes which make for a nice addition.

 

618724-mr-driller-drill-land-screenshot.

 

07/01 Olija (PC) Short little combat platformer about a sailor and his crew stranded in a strange land. Early on you get a magic harpoon which will return to your side or allow you to zip across to it. Thanks to the music and sound effects it has a quiet sort of vibe to it, part Prince of Persia classic, part Ico. The combat is excellent, the only drawback I found was with checkpoints that would lock you into boss battles with no way to retreat to change hats (which affect your harpoon powers.) It's on GamePass so as per usual you have nothing to lose from trying it.

 

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07/01 It's a Knockout! (C64) The first C64 game I've completed this year thanks to @squirtle's excellent Zapped to the Past podcast. (Grab it here https://zappedtothepast.com/ )

Do they recommend playing this? Nope. Do I recommend playing this? Nope. Weird Squid Games vibes from one of the events though.

 

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Earlier this month

02/01 Katamari Damacy REROLL (PC)

 

Abandoned games

04/01 YIIK: A Postmodern RPG

 

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07/01 - Sam and Max - Beyond Time and Space Remaster

 

The second of SkunkApe's remasters and my personal favourite Telltale series. Plays exactly like the first remaster which worked perfectly on Switch with the extra lighting and graphical enhancements. This one is all about the awesome script and environments though; including Santa's workshop, A Bavarian Castle disco, a time-travelling elevator and the own personal Hell's of characters from the game.

 

Now to wait for The Devil's Playhouse to complete the trilogy and, dare I hope..., an original game/series.

 

9/10 (Yes, I'm doing meaningless ratings this year)

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Think I'm done with Black Bird for a while. Completed normal a load of times and managed to get myself a score that isn't a complete embarrassment, but will eventually return to see what True Mode is all about. 

 

download.jpeg.73e881f0669b8e6421432a8e35edb8d9.jpeg

 

Like most things from Onion Games, it takes something that seems very simple and imbues it with personality and surprising depth. Plus, asparagus rockets.

 

I played another Onion Games thing called Romeo + Juliet that's free if you sign up for their newsletter. Nowt more than a sketch of a game that KImura made in his spare time, really, where you play a man spinning around between two towers collecting stars and hearts whilst avoiding germs (I think they're germs). I found it surprisingly distracting when I should have been working.

 

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January

08/01 - Romeo + Juliet (Mac)

08/01 - BLACK BIRD (Switch)

04/01 - The Pedestrian (Series X)

03/01 - Paper Mario: The Origami King (Switch)

03/01 - Sonic Generations (Series X)

01/01 - How We Know We're Alive (Mac)

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3. The Forgotten City (2021) - XSX via Game Pass

 

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This was great. For those who don't know, it's a time-looping adventure game where you get sent 2000 years into the past to a hidden Roman city and have to find your way out again. In addition, if anyone commits a crime then everyone gets punished for it, so the challenge comes from having to discover a way back to the present day, saving as many of your fellow townsfolk as you can, without doing anything immoral. Knowledge is your greatest resource and you learn a little bit more on every run.

 

Despite finding it a bit overwhelming for the first 45 minutes or so, once it got its hooks into me I thought it was hugely compelling and I couldn't wait to keep playing it. In the end, I got all four endings and all bar one of the achievements over about eight hours' play (the last achievement requires you to get the best ending while keeping loops to an absolute minimum, and I couldn't quite be bothered, although I doubt it would take me that long; I might have a go at in one night when listening to a podcast or something). The writing and design are perhaps a bit clumsy at times, but overall I thought this handled its central mystery and clue gathering very well, and at no point did I feel the need to use a guide. The way it teaches you historical titbits about various ancient cultures was also interesting, and the voice acting was more than passable for a game of this scope (it's made by a small team and was originally a Skyrim mod).

 

Unique, engrossing and wholesome. Another winning Game Pass indie, and a more satisfying time-looping game than Deathloop, for my money.

 

8/10

 

Completed in 2021:

 

Spoiler

1. Halo Infinite (2021) - XSX - 7/10

2. Bowser's Fury (2021) - Switch - 8/10

3. The Forgotten City (2021) - XSX - 8/10

 

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Horizon Zero Dawn - Frozen Wilds DLC: HZD was probably the best game I played last year, and the Frozen Wilds expansion was similarly excellent.  The wintry setting, new robots and new weapons were all great, and GG definitely upped their game in terms of making the side quests more involving than in the base game.  Two points docked for a lack of Three Toe Huadiv.
 

Spoiler

1. Resident Evil Village

2. Spider-Man Miles Morales

3. Horizon Zero Dawn Frozen Wilds DLC

 

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On 02/01/2022 at 09:01, Unofficial Who said:

Will Namco ever rerelease We Love Katamari? I hope so.

 

Reroll didn't seem to do all that well, as it was heavily discounted soon after release. It launched at a very reasonable price too.

 

I'd love them to do it as it's my favourite of the series by some distance, and has that race track level with Everlasting Love playing which is pure gaming comfort food to me.

 

 

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2. The Artful Escape (08/01)

 

This looked and sounded a bit better than it played, which was pretty much hold right and jump a bit. But it is a real feast for the eyes and ears, and I guess it did something right as I’ve played it all this evening. I did manage to dress up as David Bowie and generally quite enjoy myself, but quite forgettable as a game really. 
 

6/10

 

Spoiler

1. Return of the Obra Dinn (02/01)

2. The Artful Escape (08/01)

 

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08/01/22 - Halo Infinite XSX via Gamepass

I haven't read all that much on the forum about Halo as I was playing it and didn't want to spoil anything.  I get the impression that people thought there were aspects that were a bit broken and other parts that were great.

 

Well, firstly it's Halo and its always cool to play Halo.  A little bit like GoW though, I can't remember the plot at all with Halo - I wish they'd do a "previously in the other 4 games, this happened" so I'd remember bits.  Anyway, I loved playing the outside bits - it was fun to navigate around the ring with the new powers of using the grapple hook, and I went around free every possible FOB, rescuing marines, doing every side mission possible and picking up every spartan core and cosmetic armour (even though I won't play this on multiplayer) I could.  What I didn't particularly like were the thin corridor shooter bits, there were a few too many "survive the horde while trapped in this room" bits and the boss fights felt a little unfair.  I don't know how many times I died on the last two bosses.  I ended up punching my own leg a lot which doesn't normally happen, but I got there in the end (I was only playing on normal as well, Heroic can do one)  I did like the fact that I finished last boss with no ammo left and killed her with two elbows to the face :)

 

Anyway, a fun game overall.

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4. Grindstone (2020) - Switch

 

Grindstone.thumb.jpg.784906a6e0e6af19897a21944dfeec4b.jpg

 

Another day, another game completed. It's just how I roll, yo.

 

Anyway, I've fawned over this in the eShop thread already, but if you don't know what it is, it's a very good, very moreish puzzle game. To quote myself from that thread:

 

Quote

In Grindstone you play as a jaded Norse warrior and have to slash through monsters of the same colour to create longer and longer chains. Kill a chain of ten enemies and a grindstone will drop on the board. Slash through this and it lets you switch to a different-coloured monster to extend your chain even further, to the point where it feels like you can clear the entire board if the stones and monsters fall right. Before long the game adds a load of different complications to the mix, like obstacles on the board, enemies who you need to build up enough momentum to be able to slash through, and various different one-time-only power ups that you can equip before each level. What's more is that the longer you stay in a level the greater the rewards, but the deadlier enemies become, so there's a delicious risk/reward tension bubbling under the surface the entire time, too. With over 200 levels, daily challenges and other incentives to keep you coming back, it's more or less endless. Plus, the music and sound design is great, especially the steadily-building chant that activates whenever you get a really long chain, and the sprites are expressive and well-animated.

 

And, over 40 hours later (according to my Switch profile), it's finally done! All 200 levels cleared, all treasure boxes pillaged and all crowns collected. In truth, I felt like stopping at around level 150, which was (I think) the original end point before the devs added a load more levels for free, but I was so addicted to this that I kept on playing.

 

It's really very good, consistently providing just the right level of challenge to make every one of those 200 levels feel challenging but never frustrating, and some of the endgame stages add some really interesting variations into the mix that continue to keep things fresh all the way to the very end. My only criticism is that it doesn't really give you much of an incentive to change your loadout: mine was more or less the same from about the 20th stage onwards and I never felt the need to fiddle with it. Overall, however, this was the perfect podcast/on the bog/spare ten minutes game, it looked great on the OLED, and when you think that I paid about £7 for it in a sale, it's truly excellent value for money.

 

8/10

 

Completed in 2022:

 

Spoiler

1. Halo Infinite (2021) - XSX - 7/10

2. Bowser's Fury (2021) - Switch - 8/10

3. The Forgotten City (2021) - XSX - 8/10

4. Grindstone (2020) - Switch - 8/10

 

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10 hours ago, Jamie John said:

Another day, another game completed. It's just how I roll, yo.

 

 

I envy this lol, apart from the chill game I got done on the 2nd, I've got like 4 games I'm working through atm, 2 of which are easily 200hr+ affairs to 100% xD

 

Maybe I'll get another completion to post here by the end of Jan xD

 

Congrats though ^.^

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57 minutes ago, Varsity said:

 

I envy this lol, apart from the chill game I got done on the 2nd, I've got like 4 games I'm working through atm, 2 of which are easily 200hr+ affairs to 100% xD

 

Maybe I'll get another completion to post here by the end of Jan xD

 

Congrats though ^.^

 

Cheers! In fairness, of the four games I've completed this year, three I'd already put at least a dozen hours into (or several dozen in Grindstone's case) in 2021. I'm fully expecting my completion rate to falter, and although I typically get at least half of the achievements/trophies in a game I enjoy, I tend to shy away from anything that's going to take 50 hours or more, although there are definite exceptions.

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1 minute ago, Jamie John said:

 

Cheers! In fairness, of the four games I've completed this year, three I'd already put at least a dozen hours into (or several dozen in Grindstone's case) in 2021. I'm fully expecting my completion rate to falter, and although I typically get at least half of the achievements/trophies in a game I enjoy, I tend to shy away from anything that's going to take 50 hours or more, although there are definite exceptions.

 

To be fair I normally do too because I rarely have the patience to see them through. It's just recently there's been a couple I've fancied revisiting and as I want to try and complete more backlog, 2 of them are being worked on at the same time lol. 

 

I have a real issue choosing stuff from my backlog to play, I typically only like having 2-3 maximum at once to work on but I get distracted really easily so that number can sometimes go way higher. I'm alternating between 4 different games in my free time at the moment along with my usual Halo and Forza sessions, should probably put a couple on the backburner really but I'm hopeless at deciding!

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08/01 - Paper Mario

Really wanted to play this one when I first seen a screenshot of it in nintendo official magazine back before it was released. Finally give it a go since it was released on the switch online service. Had a great time with it and it didn't ever get too grindy as you can see enemies on the field to dodge battles. I'll be looking forward to playing more in the series this year.(and the snes mario rpg)

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Hyper Light Drifter (2016)

On the whole I really enjoyed this. It scratches an old school Zelda itch, although is much more exacting than any Nintendo game, and expects a lot more from the player. It has a very stripped back narrative and a beautiful pixel art style - the music is similarly great despite being entirely discordant, which fits perfectly with the disoriented approach to storytelling. 
 

Combat is exacting, the bosses especially, and the final boss is an overreach in this regard; the controls aren’t reliable or responsive enough to make it a fair fight, so this was quite a sour, disappointing note on which to finish the game. None the less I’d recommend it to anyone who felt like this sounds like their kind of thing. 

 

Spoiler

06/01/2022 - Halo Infinite

09/01/2022 - Hyper Light Drifter

 

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4. 08/01/2022 - Alt Frequencies (PC)

 

A puzzle/investigation game from the devs behind the 'Lost Phone' games (which I enjoyed last year or in 2020, I forget) with the gimmick being you record snippets of radio stations, transmit them to other stations and the game reacts to it. Find the right piece to transmit and the narrative moves forward. It's hard to say much without giving it away, other than the central conceit is entertaining enough, though doesn't bare much thinking about - and the endings are horribly unrewarding.

 

With that said, it can be done in about 30 minutes or less if you know what you are doing/get lucky, though you are missing out on the dialogue somewhat - which is really the point of it all.

 

I'm not sure I'd spend money on it because there really isn't much there (I got it from Amazon Prime game from who knows when) and I vastly preferred the more investigative aspects of those previous games. Still, it is something quite different and if you also have it from Mr Bezos' giveaway, then perhaps give it a spin.

 

Previously completed:

Spoiler

1. 01/01/2022 - Final Fight: Streetwise (PS2)

2. 02/01/2022 - The Forgotten City (PC)

3. 05/01/2022 - Football, Tactics & Glory (PC)

 

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Another couple of games done.

 

Psy-O-Blade, Mega Drive.

 

1675697818_PsyOBlade2022-01-1000_45_06.thumb.png.aca35dc8ae7f8e6da320ad21ac5c5d4e.png

 

Fan translation of a 1990 adventure/VN thing. A brief, straightforward sci-fi tale with your standard murderous androids, sentient ship AI and government conspiracy nonsense. Seems this is a slightly abridged version of the still-untranslated PC-98 release, but I think ninety minutes was about enough for the flimsy story on offer here. Some nice FM tunes, though.

 

Mon Amour, Switch

 

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Every review says this is Onion Games' take on Flappy Bird, and there are obvious similarities, but this is actually based on a fairly annoying mini-game from 1997's Moon. Basic objective is to float your way through each level, kiss the character at the right of the screen and keep doing that until you can deliver them to safety every ten rounds.

They worked hard to add some depth by encouraging power-up conservation and throwing all sorts of unique obstructions in your way, but after rescuing all the characters within a couple of hours, I'm not feeling compelled to keep chasing high scores. Pretty good for a couple of quid though.

 

January

 

10/01 - Mon Amour (Switch)

10/01- Psy-O-Blade (Mega Drive)

08/01 - Romeo + Juliet (Mac)

08/01 - BLACK BIRD (Switch)

04/01 - The Pedestrian (Series X)

03/01 - Paper Mario: The Origami King (Switch)

03/01 - Sonic Generations (Series X)

01/01 - How We Know We're Alive (Mac)

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