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PSVR2 - out now!


Pob
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Maybe pre-orders would be better if in countries where Sony aren't taking orders directly, like I dunno Ireland for instance, they gave retailers some indication of how much stock they'll be getting so that said companies can start orders for the headset? 

 

Its a wild notion but I think they should give it a shot.

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8 minutes ago, Zombait said:

I think most of us here have been around playing games long enough to start trusting gut instincts and mine regarding PSVR2 is that it's not going to go well.
I initially had ideas of Astrobot 2, Wipeout VR, Blood & Truth sequels and other amazing first party games but I don't think it'll happen, my gut feeling is that Sony 
have given up before launch.

Look at the hype and marketing they did for PSVR 1 compared to this I have seen next to nothing and very little excitement from Sony themselves beyond some blog posts.

But then I remember the magical feeling of trying PSVR for the first time, it felt like a theme park in my own home. I was blown away and the prospect of having that feeling again is appealing. I want to get PSVR2 but I don't want to buy a lemon propped up with Quest ports of Wii type party game shovelware.🤔

 

It really doesn't help that you have a personality vacuum at the head of Sony called Jim Ryan. 

 

Every fucking time he comes along with a new announcement, I want to kill myself. How anyone could make something like PS5 actively dull and boring is beyond me. I know all this seemingly goes over the heads of the majority of the games-buying public, but it depresses the hell out of me. I don't want to give any more money to someone who doesn't even attempt to offer enthusiasm about what he's shilling.

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Not to mention I bought my original PSVR a mere 18 months after it came out in the 2018 days of play sale for £199 - which included the V2 model with the better breakout box /less cables, the essential PS Camera, PSVR Worlds, and boxed copies of Resident Evil 7 and Gran Turismo Sport. It might be that the early adopters felt a bit stung and they won't be so keen to rush in again. 

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26 minutes ago, Zombait said:

Look at the hype and marketing they did for PSVR 1 compared to this I have seen next to nothing and very little excitement from Sony themselves beyond some blog posts.
 

 

Yeah, the build up does feel oddly subdued. By all accounts it’s a great bit of kit, but Sony seem to want to release it as quietly as possible. Even obvious open goals like including a demo disc of short VR experiences, as they did with PSVR1, are seemingly being ignored. That one I really can’t wrap my head around. 

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I just preordered one. I'm sad that I won't be able to play my old large catalogue of PSVR games but I know that if I don't get one for launch I'll only be a sad bunny :)

 

I would have loved to do a replay of Here They Lie. My all time fave VR game. I swear that little fucker who follows you in the Middlesbrough level (Who you can later choose to beat to death) was masturbating as he walked.

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1 hour ago, Down by Law said:

Demand not as high as expected for a £530 add on to a £480 console in a cost of living crisis.

 

I'm shocked I tell you. Shocked.

 

It's not the price. Even for less than half the RRP these wouldn't be flying out the door. VR just smells all wrong.

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54 minutes ago, sammy said:

Well I’m feeling like a kid at Christmas about getting mine, and I refuse to get dragged down by the air of doom and gloom surrounding the launch.  I refuse I tell you!  You can paint enemy targets in Rez Infinite with your eyes ffs!!

I’m looking forward to it as well. Only once it’s in our hands, and on our heads, with word of mouth that brings, can determine whether it continues selling. If Gran Turismo is the experience it should be with a high end headset like that, then I imagine that alone would make it a very attractive proposition. 
 

I wish they would get HL Alyx on there though, that would be the killer app for many I think. 

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The sim racing space is definitely one that VR was made for. Those who are into that (i.e. have a wheel, stand, maybe a seat) are used to the idea of setting aside space for a permanent setup or the extra effort of getting set up for a session. It helps that it's such a perfect setting for a VR experience. Seated and stationary.

 

It's an excellent piece to have there day one for attracting a set of people to it.

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No Man's Sky on my Rift S is a great experience so hopefully we'll get a much better quality version than PSVR1. That really is a game with scale. Especially when you stand next to your ship.

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Isn't the writer of that article, Takashi Mochizuki, the source for the supposed 2 million target to begin with?

 

alan-partridge-shrug.gif

 

Not that I'm expecting PSVR2 to be some meteoric success; it's an expensive luxury item releasing when most people are having to cut costs. I feel like Sony must have fairly realistic expectations for it, too, hence them seemingly not selling it at a loss and limiting it to Direct sales where they can get better margins during launch.

 

Personally I'm just glad that they're giving VR another shot, which was by no means guaranteed. I'm hoping it works out, and gives the wider VR market a shot in the arm, but it's possible that the market for VR is simply never going to be that big.

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I think Takashi Mochizuki is the source, yeah. He’s made some inaccurate claims in the past, regarding PS5 production numbers, which he then had to revise in the face of reality. But I guess it’s one hell of a click bait article, and is already being discussed on lots of different gaming sites/channels, so Bloomberg probably don’t care either way. 

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If they (somehow) made all all PSVR games backwards compatible with the new headset I'd a bit better. I've still forked out but its all for No Mans Sky and GT7 at this point. As mentioned by Darwock, Star Wars Squadrons or some other in spaceship/ aircraft would be super additions :) Just wish there was more talking by SONY.

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Yes grammatically that leaves open the possibility Sony might be manufacturing twice as many units as it intends to ship and then, I dunno, throwing the rest in a big hole, or eating them.

 

The rule that you can ignore anyone who paid for a blue tick works!

 

Edit - Remember literally every other time someone came up with some devious re-interpretation of something Sony said? And how it always turned out to be the obvious plain English meaning of the words?

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I think the suggestion is, they've lowered their forecasts for the first period - so excess production won't be thrown into a big hole so much as hopefully shipped in the next one (these are not lifetime forecast numbers). It's quite possible production contracts are firm at this point for the initial run and that it'll be future production that's adjusted depending on sales (it's also perfectly possible that actual sales could still take off despite apparently luke-warm pre-orders if WoM is particualrly strong etc and then nothing needs to change at all - could even end up going up). It's all guessworka at this point.

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Until the moment comes when you can regularly pop into a supermarket and pick up a PS5 from the shelves, I imagine the sales of VR headsets will always be slightly hobbled?

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I think it's a touch early to run to the hills, screaming. Perhaps let them release it and give it a bit before writing any obituaries. It's highly unlikely to go mainstream any time soon as it is a limited audience thing - price and the simple fact that people have to physically try it to see/understand what it is kind of ensure that. It will likely have a few real heavyweights already in development and ,probably, like the first, see a range of smaller devs filling out the catalogue.

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30 minutes ago, rgraves said:

I think the suggestion is, they've lowered their forecasts for the first period - so excess production won't be thrown into a big hole so much as hopefully shipped in the next one (these are not lifetime forecast numbers).


That’s just not done, for cost reasons warehousing has been essentially eliminated from consumer electronics manufacture. Even if Sony for some reason wanted to, it’s quite likely they couldn’t just store half of the entire launch allocation of the product, amounting to (if that article is correct) two thirds of all the units they expect to ship for the next 12 months. They’d almost certainly reduce the manufacturing order instead. (Trivia: spearheading this approach is what brought Tim Cook to seniority at Apple.)

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  • Pob changed the title to PSVR2 - out now!

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