Jump to content

Playing Mario 64 for the first time


ScouserInExile
 Share

Recommended Posts

1 hour ago, Anne Summers said:

Yes but ... Doom isn't owned by Nintendo (in fact didn't ID open source Doom, which is what led to all of those ports - ZDoom , OpenDoom etc?)

How has whoever is behind this avoided being nuked from orbit by Nintendo lawyers?

 

Nintendo can't do squat about source code derived from a reverse engineering project. It's not Nintendo's property (unlike the actual source code which was leaked recently).

 

However distribution of compiled binaries do usually include the ROM (or its assets) and Nintendo have every right to shut these down, from what I understand.

Link to comment
Share on other sites

Got it working! Yay!

 

Discovered it gives me motion sickness! Boo!

 

I am stressed at the mo, which doesn't help. So I may give it another go in a few weeks.

 

Follow me for more threads about games I can't play.

 

On the bright side, I have installed SNES9X on my laptop, download Super Mario World and got my 360 pad working with it. My team are going to wonder why I'm so quiet during team meetings.

Link to comment
Share on other sites

Thanks to a kind forum member, I have just played an hour or so on SM64 PC and it is glorious.  It just works and plays so well.

 

I got to 20 power stars and decided to leave it there.  I'd been saving in game as I went along and thought I'd just check that progress had saved by closing and reopening the app and lo and behold, no save data.  :facepalm: 

 

Any suggestions on what I did wrong here?  Thanks.

Link to comment
Share on other sites

14 hours ago, Rob_Pulsar said:

OK, sorted by running as administrator.  Guess I'll have 'fun' getting those 20 stars again. 

 

Maybe you downloaded it into an area that you need to have elevated/admin status. Shouldn't need to run it as an administrator though.

Link to comment
Share on other sites

56 minutes ago, merman said:

Been playing the remastered version on Super Mario 3D All-Stars...

 

It's still a great game. But boy there are some clunky design choices.

 

Anything in particular?

 

I've completed more this year than I did back in 1997. The main grips i have with it are control wise - walking across narrow platforms is just way more difficult than it should be. The camera mostly is okay but not so great in rainbow ride and some of the stars can be a bit ambiguous if you don't know what you are doing.

 

I really wanted a remake of Mario 64 but i just don't feel people would accept it nowadays since a lot of these issues make the game what it is today.

Link to comment
Share on other sites

On 20/10/2020 at 11:52, Darhkwing said:

 

Anything in particular?

 

I've completed more this year than I did back in 1997. The main grips i have with it are control wise - walking across narrow platforms is just way more difficult than it should be. The camera mostly is okay but not so great in rainbow ride and some of the stars can be a bit ambiguous if you don't know what you are doing.

 

I really wanted a remake of Mario 64 but i just don't feel people would accept it nowadays since a lot of these issues make the game what it is today.

 

The camera is the main one. But things like

- how long Mario is out of control when on fire

- positioning coins so close to big falls/drops

- the lack of signposting/help with certain Stars

 

Don't get me wrong, it was still a big leap forward for 3D gaming at the time.

Link to comment
Share on other sites

52 minutes ago, merman said:

 

The camera is the main one. But things like

- how long Mario is out of control when on fire

- positioning coins so close to big falls/drops

- the lack of signposting/help with certain Stars

 

Don't get me wrong, it was still a big leap forward for 3D gaming at the time.

 

You can actually control Mario when he gets hit by fire though if you know what you are doing. 

 

I completely agree about the coins though. Can be a pain. 

 

Funnily enough, most of the time the star name before you start the level gives it a way. But yeah there are certain stars where you can be scratching your head for a while.

Link to comment
Share on other sites

  • 6 months later...

Ugh who ever made tick tick clock needs a kick to the groin. I’m currently around 99 stars and have got 120 way back on the N64 but I totally forgot what a pain this level is. For a level that’s mostly open the camera really struggles to show you what you need to see, often locking itself away from the direction you want to face. But the bigger sin is putting most the platforms on the walls edges but some are not right up against the wall so you fall off. Doesn’t help Mario is way more slippery than he should be and the joy cons are not really the best sticks to play this game with.

 

I was having a lot of fun until these last few levels where the slippery nature (or mario doing it a little bounce when you land) of the controls, as well as him either sticking to walls or running off an edge instead of just turning are making this a pain. Tick tick in particular has some horrible stars making you climb the huge level and one screw up and it’s back to the start for you. These levels with bottomless pits are really not suitable for this type of game and it’s clear that some things may have looked great when being made but are not great for having a character run on.

 

Besides this though I like the sandbox nature of Mario 64 and do enjoy it kicking you out of levels when you got a star. You can call it artificial padding but it’s have made most the game way to easy and you wouldn’t have felt the need to explore as much. Will I go for the full 120? Well I’ve got rainbow ride left to do, 100 coins on most levels and a few secret stars. So maybe, but my patience is wearing a bit thin now just because the controls are not quite as good as they should be. Those early levels though are utterly fantastic however.

Link to comment
Share on other sites

For those playing on PC, what controller are you using? Bought a few N64 style usb controllers off Amazon but they’re mostly crap. That’s the one thing that has frustrated me when playing old N64 games. 

Link to comment
Share on other sites

On 20/10/2020 at 11:52, Darhkwing said:

 

Anything in particular?

 

 

Years later I found the lava level to be quite awful. Like a tech demo. No real coherence or logic. Just random crap dotted about and they said: "Let's just call it a level and go home."

Link to comment
Share on other sites

17 hours ago, the_debaser said:

For those playing on PC, what controller are you using? Bought a few N64 style usb controllers off Amazon but they’re mostly crap. That’s the one thing that has frustrated me when playing old N64 games. 

 

Xbox One controller all the way. Works perfectly.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.