Jump to content
IGNORED

Monster Hunter: Rise. Sunbreak confirmed for June 30th, 2022


HarMGM

Recommended Posts

6 minutes ago, moosegrinder said:

Short answer: yes.

Slightly longer answer: oh good god fuck yes. Which weapon(s) did you try?


Ok, I somehow started going hunting and totally missed Utsushi’s tutorial. 
 

Doing it now and changed to a heavy bow gun.

Link to comment
Share on other sites

This game has one of the most obtuse ways to invert the Y-axis I’ve ever seen.

 

Had to look in a FAQ, and even then had to go through the same process again later as doing it for weapons is separate.

 

Edit: And again! Turns out the two times I had to find hidden y-axis changes wasn’t enough, there’s a third. 😂 

Link to comment
Share on other sites

I think I preferred the system of quests and progression in World, whereby everything was all under the one banner rather than splitting it into solo and multiplayer playlists like Rise does. I can see why they’ve done it (giving solo-only new players their own separate and gentler introduction and story to work through) but it feels a bit disjointed and kind of pointless to a degree. Saw the credits roll on the village quests last night and I imagine that newcomers who were sticking to solo play in that hub would be pretty underwhelmed by its brevity and lack of fanfare at its conclusion.

 

Of course anyone familiar with how things really work will know that that’s merely the tutorial and now the real high rank fun begins. I’ve been ranking up the gathering hub alongside the village so thankfully don’t have to trundle through low rank quests to get up to parity.

 

Anyone who usually eschews co-op or multiplayer games and has some aversion to playing with others in this should just throw all caution to the wind and get stuck in. Monster Hunter has always shined at its gleaming best when a full team of four are all going absolutely fucking ham on some gargantuan beast, and with all the expanded mobility options in Rise with people wirebugging all over the place like demented acrobats the chaos has never been more glorious.

 

It’s an outrageously compelling and addictive series and although I prefer the broader scale and more expansive and detailed areas of World, the increased verticality, combat options and assorted streamlined quality of life improvements in Rise make up for it.

Link to comment
Share on other sites

Right... This week is the week. I started this a while back and got through some of the tutorial, is it easy enough to just pick up from where I am or should I just start from scratch? 

 

I'm leaning towards starting again but I know it is a slow intro

Link to comment
Share on other sites

I tried MH Rise via Cloud Gaming on Steam Deck last night and on the console proper this morning. It still looks like a Switch game, but the FPS boost is very welcome. Y NO CROSS SAVE THO? Knobhead Capcom. I don't know if I have the will to start from scratch with my Switch save sitting there.

Link to comment
Share on other sites

Unless I am missing something. Is there no button to lock on to enemies? 

22 minutes ago, shirubagan said:

I tried MH Rise via Cloud Gaming on Steam Deck last night and on the console proper this morning. It still looks like a Switch game, but the FPS boost is very welcome. Y NO CROSS SAVE THO? Knobhead Capcom. I don't know if I have the will to start from scratch with my Switch save sitting there.

 

I've been championing for this as standard in games for the last three years on the MHG podcast as @Treblewill tell you. 

Link to comment
Share on other sites

I did give the demo of Monster Hunter World ago when that first came out, but this is the first MH game that I have spent any real time with and it's.... obtuse. My goodness it loves throwing tutorial messages at you doesn't it, and not necessarily at the point where they are particularly helpful, such that by the time you might want to do the thing you have completely forgotten how to do it.

 

I've completed all the village 2* quests now and I 'think' I'm enjoying it, but more for the sense of ticking things off than the actual moment to moment gameplay. Also I appreciate that I am very early in the game but I have all these armour sets I can craft and upgrade but I seem to have been gifted some kind of Guardian armour set which is so much better than those even if I upgraded them fully that I don't see the point.

 

The thing I also find most weird is one of the soundbites from my character has when you are carving up a monster. He goes 'nothing personal buddy'. I mean what kind of psychopath is he calling a monster he just slaughtered 'buddy' while dismembering it, so creepy.

Link to comment
Share on other sites

52 minutes ago, bradigor said:

Unless I am missing something. Is there no button to lock on to enemies? 

 

I've been championing for this as standard in games for the last three years on the MHG podcast as @Treblewill tell you. 


There’s very deliberately no enemy lock on.

 

Part of the game is understanding your moveset and how you need to manoeuvre (in conjunction with the monster’s movements) in order to try maximise your hits and damage. It teaches you to be patient and time your hits. All this would all go out the window if you could just auto target the monster.

 

 

Link to comment
Share on other sites

17 minutes ago, Goemon said:


There’s very deliberately no enemy lock on.

 

Part of the game is understanding your moveset and how you need to manoeuvre (in conjunction with the monster’s movements) in order to try maximise your hits and damage. It teaches you to be patient and time your hits. All this would all go out the window if you could just auto target the monster.

 

 

 

Thanks, that explains it better than the game so far.

Link to comment
Share on other sites

1 hour ago, bradigor said:

 

Thanks, that explains it better than the game so far.

 

There's a kind of lock on. There's a setting under camera called Camera Style and you need to change it to Focus Camera and it let's you toggle a reticle. I'd you flick the right stick it targets different body parts. Not sure it actually locks your character on but it locks the camera.

 

25-01-2023_12-26-28-4jkhszir.thumb.png.2c5fb2a5a6be54b992219ce1c00385ff.png

Link to comment
Share on other sites

Am I seeing this right, they’ve gated MP progression behind completing shitty tower defence missions?

 

I’ve completed all the 2* missions and now stuck on this BS ‘urgent task’, of tower defence, which I’ve now failed twice.

Link to comment
Share on other sites

28 minutes ago, Goemon said:

Am I seeing this right, they’ve gated MP progression behind completing shitty tower defence missions?

 

I’ve completed all the 2* missions and now stuck on this BS ‘urgent task’, of tower defence, which I’ve now failed twice.


I’ll get you through it if you want. No mic, just a run.

 

(Xbox)

Link to comment
Share on other sites

22 hours ago, Kayin Amoh said:


I’ll get you through it if you want. No mic, just a run.

 

(Xbox)


On PS unfortunately.

 

Luckily people joined my game on the 3rd attempt so I was able to finish it otherwise I would have been 100% screwed. Not a fan of that mode.

 

Moved onto 3* missions and holy moly, what a shock to the system! The monster to move to 3* is brutal, I was carted loads!

 

I hadn’t been paying too much attention to my armour as I figured I was in low rank, so it wasn’t a huge deal…Then I got my ass well and truly kicked! When I eventually did beat it (I say ‘I’) I was probably more a hinderance to the team than a help TBH and I doubt they even knew I was there!

 

Think I need to take a step back. I was trying to fast track low rank a little bit, but I’m not sure I can beat 3* monsters until I actually look at my setup.

 

This game seems like a real step up from World on that front.

 

Link to comment
Share on other sites

1 hour ago, Goemon said:


On PS unfortunately.

 

Luckily people joined my game on the 3rd attempt so I was able to finish it otherwise I would have been 100% screwed. Not a fan of that mode.

 

Moved onto 3* missions and holy moly, what a shock to the system! The monster to move to 3* is brutal, I was carted loads!

 

I hadn’t been paying too much attention to my armour as I figured I was in low rank, so it wasn’t a huge deal…Then I got my ass well and truly kicked! When I eventually did beat it (I say ‘I’) I was probably more a hinderance to the team than a help TBH and I doubt they even knew I was there!

 

Think I need to take a step back. I was trying to fast track low rank a little bit, but I’m not sure I can beat 3* monsters until I actually look at my setup.

 

This game seems like a real step up from World on that front.

 


no worries, I’m super used to them as you need to grind them for best in class rampage weapons in the endgame. 

 

The rampages are pretty crap, but more tolerable once you figure them out. Have auto cannons at the final gates, bang the gong for s huge weapon buff and use master Utsu to force mobs to become rideable. Keep Fugen, utsu and yoyomi (?) for the final gate, the others can be used whenever as they disappear after the round.

 

the main silliness is that apex beasts always destroy all your 1st area fortifications and move into area 2 immediately, so for the round 2 > 3 break you should go to your final gate and set it up as the big bad is absolutely going there.

Link to comment
Share on other sites

Just had to do another Rampage at the end of 3*, even with 4 of us in there it took 30 mins! If I’d failed right at the end of that I wouldn’t have been happy.

 

Moved onto 4*, which has started the High Rank fights but haven’t ventured too far with this. 
 

Do you need to up the gear of my support characters? It’s something I’ve not looked into at all (along with 90% of the game TBH) and I’m starting to see some crazy stuff on other player’s support characters.

 

Have to say, I’m preferring the variation on Monsters in this compared to World. 
 

Also can’t believe no one is talking about this. I guess most people played the Switch version.

Link to comment
Share on other sites

Yeah, it's not a new game. I'd hoped people Game Pass would cause a real burst of discussion, but hey.

 

Support characters don't do a huge amount of damage so their gear isn't super important... or at least it seems that way without number crunching. However, getting them good gear is insanely easy, so be as well do it.

Link to comment
Share on other sites

@Goemon

 

I hit rank 6 last night. Spent about 30 hrs on it so far.  I solo'd until HR3 then started joining online quests and have had an awesome time on series X. 

 

I prefer it to World. It's all so quick to load, the monsters are all great so far traversal is so much better with the bug. 

Link to comment
Share on other sites

I mained longsword in World, continued with it in Rise and really loved the additions of the sheath counters. Also dabbled with the switch axe, hunting horn and sword and shield. All good fun no doubt.

 

Never tried insect glaive before though so I gave it a shot a couple of days ago and HOLY FUCK IT'S THE BEST WEAPON. All those poor saps trundling around on the ground below while you just ping about all over the place in the skies like you're in Cirque du Soleil. I'm not sure whether I can live without all the added mobility it gives you now.

 

 

Link to comment
Share on other sites

58 minutes ago, pinholestar said:

I mained longsword in World, continued with it in Rise and really loved the additions of the sheath counters. Also dabbled with the switch axe, hunting horn and sword and shield. All good fun no doubt.

 

Never tried insect glaive before though so I gave it a shot a couple of days ago and HOLY FUCK IT'S THE BEST WEAPON. All those poor saps trundling around on the ground below while you just ping about all over the place in the skies like you're in Cirque du Soleil. I'm not sure whether I can live without all the added mobility it gives you now.

 

 


Ha! This is the weapon I’m using too.

 

I used Hammer on World and wanted to try something different for this game…and you can’t get more different than the Insect  Glaive!

 

Like you say the mobility of the weapon is insane and you can ping around like a jumping jack! There is a big commitment to attacking though that can get you regularly clipped but it is hella fun!

 

I would definitely suggest this weapon for anyone that feels the game is too slow paced.

Link to comment
Share on other sites

1 hour ago, cassidy said:

Is it just me or is this one of the easiest MH games so far? Or have I gotten good after 300hrs? 

 

HR31 already and nothing has troubled me so far. 


No, I’ve found the same. I’m about 130 hours into it now and have carted maybe 6 or 7 times, and failed probably 2 quests maximum.

 

The first time I fight a monster I always do it solo (which is a bit more challenging) but then play co-op for the majority of the time and unless you’ve got an absolute donkey on your team it feels like a formality to take most monsters down without too much trouble.

 

World was my first MH so I’m not a complete novice and had a certain amount of familiarity with how these games play, but I’m by no means some master hunter and it definitely feels noticeably easier. I think it’s mainly due to the enormously expanded wirebug and player movement mechanics. You always have that crutch of being able to launch yourself away from danger in a pinch and you have to really mess up to actually die.

 

I think they’ve clearly made this one the most streamlined and accessible of the lot and I’ve loved every second of it, but it is lacking a little in the frantically desperate moments that World had when fighting its toughest beasts.

Link to comment
Share on other sites

I think it might be that you’re both used to the game.

 

I was just in a 4* mission with some guy and watched him get carted 3 times and essentially fail the mission single handed.

 

I’ve been carted a fair few times myself but TBH I haven’t been paying close attention to my gear in the lower levels and rushing through, which has been catching me out.

 

Now I’ve hit 7* missions I’m starting to dig into it. Some of the monsters are really aggressive (Rajang’s are scary as hell!) so I need to start figuring out my gear, decorations etc. 

Link to comment
Share on other sites

Another question I wanted to ask…

 

Are people switching their weapon types depending on what they’re fighting?

 

When I fought the Rajang, I felt like the glaive wasn’t a good weapon for the fight as the monster was pretty small and agile so a lot of my aerial hits were missing. 
 

Just made me think that I maybe need at least a 2nd weapon type for certain monsters.

Link to comment
Share on other sites

Nope I've played over 300 hrs of MH and never used any weapon other than GS. 

 

You just have to adjust strategy and learn each monster I find. Oh and roll a lot. 

 

But it's much  easier to evade now with the bug. 

 

HR 41 now Teostra(sp) fell last night. 

Link to comment
Share on other sites

New Xbox player,  So can someone tell me I'm missing something here.  Now rank 53 and just don't have any new quest in hub beyond 8* Is that it then until Sunrise. Just rinse and repeat existing ones? 

 

Or do I have to progress village quests beyond 5*. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.