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Monster Hunter: Rise. Sunbreak confirmed for June 30th, 2022


HarMGM
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  • 2 weeks later...
  • 4 weeks later...

I think I need to go back to this in order to get up to speed for Sunbreak.

 

I played this at launch (as a fan of the series since MH3U) and it didn't sink its hooks into me in the same way previous games have done. In particular the armour sets seemed lacking, and it seemed fairly straightforward to get to the point where you had a decent set of gear and a good talisman and after that there wasn't much left to do. Previous games in the series always seemed to have something just out of reach that I'd be aiming for, Rise armour seemed to get to "good enough" quicker than I'd have liked. I played through the village and the hub ranks available at that time and put it to one side.

 

That said, from what I remember the story wasn't even complete at that point so I assume they've added more stuff since launch. Is there enough new stuff in there to make this worth revisiting at this point? Or should I just wait for the expansion?

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I may be the wrong person to answer, as I'd never quite gotten into the series prior to World, and I only really got into that last year, with Iceborne, etc, already available, so it was just constant content for me for hundreds of hours (and still is - I'm still occasionally dipping into the Guiding Lands, and only fought the Silver and Gold Raths for the first time in the last few weeks), so Rise feels like an easier, simpler, more lightweight and arcade-y instalment, but I still found plenty to do.

 

There's definitely an element of looking for it though - I've got over 200 hours on the clock, but have done every single Event Quest, as well as frequently just answering SOS's for the hell of it (just as I did with World/Iceborne), especially as I was learning new weapons. I'm not a fan of the talisman crafting system, and can see why people bounce off of Rise a bit, or find it a little lacking, as the lack of tougher quests means there's less need for item/build variety, but there's plenty of fun to be had, and I'm really looking forward to Sunbreak.

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  • 3 weeks later...

Back into this today - giving Elden Ring a break for a while… forgot who ace this game was. Just battered a Basarios and since I haven’t played for ages I have a ridiculous amount of stuff unlocked from online give aways.

 

YOINK! 

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My son and I both have a copy of this, it’s been great fun to work through HR missions together with randoms online.  Had an amazing battle against Zingogre last night that involved a couple of Rathian turf wars. I’ll never tire of jumping on the back of one of them to deal out some monster punishment.  
 

The sonic even quest cracked us up.

 

really looking forward to more MH 

 

 

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About 4-5 years ago I was still just trying to get into the series, with MH4U, with my then 11-year-old nephew watching with interest over my shoulder.

 

A couple of false starts later - I only really got into World last year - this week I finally fought Fatalis for the first time, and the same nephew brought his Switch over earlier because he needed help with beating the Allmother on Rise. We beat her second try, but only after he’d been forced to admit the superiority of wisdom, experience, and the Great Sword.

 

Speaking of which - you really find out (or are reminded) which weapon your real main is when those weapon showcase trailers start coming out, don’t you…?!

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Can I just say, the single biggest QoL improvement in Rise has been to let the player know what the key quests are in each rank. That’s why I ended up giving up on Gen Ultimate on switch. 
 

the other stuff like auto crafting etc… and going back to the tent to get your item box, tbf, I could do without.  An epic battle in previous games would be made even more epic if you had to break off and forage for honey and herbs and stuff to make your own potions.  Now it’s more ‘Ach, I’ll just faint and pick up 10 of everything from my box’.

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  • 3 weeks later...
  • 2 weeks later...

I got it and despite putting 200 hrs into the vanilla game, a refresher hunt demonstrated that I have forgotten a lot and have no clue about what I was trying to do with my various builds or what is going on really. Resolved just to jump into the new content and hope I figure it out.

 

I really thought after 200 hrs my instincts would magically kick in but I think Elden Ring has fucked them.

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I actually went back to Rise a week or so ago, having not played it since a month after launch, and I'm glad I did, it definitely takes a while to get back into it.

 

There's been quite a lot added to the base game even without the new expansion, new monsters to fight after the original main boss and event quests and so on, so I've had plenty to do.

 

As they did with World, they've released a weapon and armour set designed to speed people through Low and High Rank in order to get to Sunbreak, it's far better than anything you're able to craft in the early game, but I'd urge people not to use it. The joy of Monster Hunter is in the "kill things / make new stuff" loop and getting top-quality gear from the off rather takes away from the point of the game. There's loads to do in the base game and a big part of the fun is in not rushing through it all.

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Didn’t get much time with this today but enjoying the new stuff so far. Although I ended up doing most of the old hub quests online with randoms, so the MR content is a bit of a difficulty shock to the system!

 

Looking forward to more, though. I will say that in base Rise I never felt much of a need to engage with elements. Seems like MR will force me to be more thoughtful again!

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Unfortunately you’re going to have to get used to it, as in Sunbreak they trickle feed you new monsters, as you’ll be fighting the same old lot from Rise, but with bloated HP values, and increased stagger thresholds, plus they are always on the run.

 

So far currently about halfway through MR4 and it wasn’t until a little way into MR 3 I needed to make MR armour and weapons (as I was still rocking my old MH Rise setups until that point) since they were chunking off quite a bit of health and my hunts were getting a little longer.

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