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Xbox Series X | S


djbhammer
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19 minutes ago, Fry Crayola said:

 

There's no benefit to it, that's why. Your bandwidth is limited - splitting it across two or more games just means you wait longer for any one of them. 

 

A queue is entirely sensible. 


Maybe for huge games, not so much for smaller updates.

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No, I’m not. When I first wrote that I didn’t see a way to prioritise downloads and it all seemed very clunky.

 

On the subject of always on, it very rarely downloads game updates when it’s in standby mode. Is it like the switch where if you don’t play a game for a while it doesn’t bother? It downloaded the first store update when I turned it on, too.

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38 minutes ago, Fry Crayola said:

 

There's no benefit to it, that's why. Your bandwidth is limited - splitting it across two or more games just means you wait longer for any one of them. 

 

A queue is entirely sensible. 

This! I genuinely can't see any reason as to why if I had 5 games to download / update I would only want them to do so at only 20% of their potential update / download speed?!? Surely if it were like that then plenty of folks would be calling out for a simple queue and would be delighted to be given one whereby you could prioritise titles.....ie exactly what we've got!

 

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30 minutes ago, Strafe said:


Maybe for huge games, not so much for smaller updates.

 

But you can only play one game at a time. If the updates really are small, you'll barely have got stuck into Game A before the rest come through in turn. If they're large, you're back at the problem of having to wait longer to play anything.

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1 hour ago, moosegrinder said:

 

There's no set amount AFAIK, but it's somewhere between 5 and 10 in general. I think.

 

I have seen photos where a guy had every single Yakuza game on quick resume. Most i have had is 7 but i rarely play more than 3 games at a time. Having Hades on quick resume is the best thing thats happened to this gen though. 

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6 minutes ago, Fry Crayola said:

 

But you can only play one game at a time. If the updates really are small, you'll barely have got stuck into Game A before the rest come through in turn. If they're large, you're back at the problem of having to wait longer to play anything.


Yes, yes, I already said twice it stemmed from the prioritising thing and I apologise for any confusion caused.

 

That said, I want everything straight away and the Xbox UI is still awful.

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18 minutes ago, Strafe said:

Yeah I couldn’t workout how to prioritise game downloads. I do now :sherlock:

 

Nice one :).

 

Personally I really like the Series X dash, though I did have a One and then One X before so the familiarity / knowing my way around it coupled with the speed boost of the X was always going to make for a nice experience for me. 

 

 

 

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2 minutes ago, lankysanchez said:

In defence of the Xbox and Fortnite specifically, when season 8 went live recently my Series X was the only console in the house that just got on and background downloaded it. I had to set the switch and PlayStations downloading manually, but by the time I fired up the Xbox it was all done. 

 

Yeah, I've found it pretty reliable for that sort of thing. Of course there will always be situations where you want to play something that has just been patched, but there's no getting around that.

 

I also appreciate the fact that when it says something's downloaded, it's actually ready to play, unlike the PS4 that then spends another hour "copying".

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1 hour ago, Ry said:

 

I have seen photos where a guy had every single Yakuza game on quick resume. Most i have had is 7 but i rarely play more than 3 games at a time. Having Hades on quick resume is the best thing thats happened to this gen though. 

The limit is how much of the storage space it uses - in other words, how much RAM it is dumping to the SSD. I've had like 13 games all in quick resume at one point.

 

Last gen games not updated for this gen take up a lot less so you can have loads of those. It's annoying that samurai warriors 4 doesn't seem to use it, perfect sort of game for QR.

 

As for updating, all the consoles do the same thing of not patching games you don't use much but quite a few times I've read about a new patch for some game, gone to boot up the Xbox and found it's already downloaded and installed, it seems more aggressive about picking those up in standby than PS4 or switch (I don't have a ps5).

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Interesting, I've never noticed that there are rules to the "always keep my apps and games up to date" thing. 

 

As a general UI point, it's worth noting that a thing (game icon, etc.) in the interface typically has more options if you hit the menu button on the pad. I suppose you can think of it as right mouse click. Or Options on a PS4? I forget the equivalent.

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2 hours ago, Fry Crayola said:

 

There's no benefit to it, that's why. Your bandwidth is limited - splitting it across two or more games just means you wait longer for any one of them. 

 

A queue is entirely sensible

 

LAND OF HOPE AND GLORY

LA LA LA LA LA

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3 hours ago, bear said:

The console version of Edge has been updated to Chromium now so you can play Stadia on your Xbox now. Seems a little finicky to get going if you are just using the Xbox pad but if you have a Stadia controller it works fine. 

 

I think the dash is 4K now as well. I loaded it up this morning and my ancient avatar gamerpic suddenly seemed very low-res which I'm guessing is down to a higher resolution for the dashboard. 

 

What is this edge and chromium and stadia on Xbox?

 

Does this beast have no limits?

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There should be a Win 95 slider control to let me specify how much bandwidth is dedicated to app updates.

 

Complete aside but I've never found a store app update to stop me using the store. I don't auto update, but if the store says it needs one I click to accept and am able to carry on doing what I was doing (typically grabbing Gold freebies).

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PS4 does, I just turned it on and it's doing two small game updates (~200mb each, by coincidence) at the same time. The PS4 doesn't report live speed so I've no idea if it's saturating the bandwidth. It also had a Genshin 20gb update to do, not sure if it picked those smaller ones first or that Genhin took longer to get the update going.

 

I genuinely don't see the point. On any system you're going to want to prioritize the thing you want, right? Unless you don't care, and then multi downloads matter even less.

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