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Xbox Series X | S


djbhammer

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31 minutes ago, Sarlaccfood said:


Some of them yeah and it got there eventually but as @HarryBizzle says, the point is that they potentially just didn’t bother for years.

 

A console needs to sell well to get publisher support. I can’t believe that’s even being questioned.

I’m not doubting it, it’s just that I’ve never really thought about it to be honest. If there’s a game I fancy the look of, I’ll just buy it for whatever system it’s available for.

 

Hopefully things will be different this coming gen, as MS seem to be courting devs a bit more than they did at the start of this gen. If the Series X is going to have the better versions of third party games, then that’s where I’d rather play them, as long as they’re available there.

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1 minute ago, JPL said:

I’m not doubting it, it’s just that I’ve never really thought about it to be honest. If there’s a game I fancy the look of, I’ll just buy it for whatever system it’s available for.

 

Hopefully things will be different this coming gen, as MS seem to be courting devs a bit more than they did at the start of this gen.



Sorry that wasn’t aimed at you specifically. 

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19 minutes ago, Boozy The Clown said:

Me neither, care to explain ?


There’s nothing there other than “we run some games studios and they cost money before we get a return”. If investors don’t already know that, they’re probably not very good investors.

 

the company I work for has a summary that always has a placeholder about being open to transformative purchases of other companies. That shouldn’t be read as “there will be one this year, next year, or even in the next three years”, but would probably be hyped as such if it was a videogames console manufacturer.

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39 minutes ago, Stanley said:

Spider-Man is an excellent game btw.


I don’t really like Superhero games, they all feel a bit weird to me. They’re generally very Assassins Creed, with that Eddy from Tekken vibe where you press one button and loads of cool stuff happens but I don’t feel like I’m in control of it. I think the issue with super heroes is that we all play as super people in all our games, so to make them feel better and more powerful than just regular game characters they need to be over powered and that makes them boring to play.

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So "We continue to invest in new gaming studios." is actually code for "we might invest in new gaming studios or we might not, Fuck knows what's going on !"

 

Fair enough but I was just trying to bring a little hope into my fellow xbots lives on the day Xbox fucked the dog over it's new console.

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31 minutes ago, Boozy The Clown said:

So "We continue to invest in new gaming studios." is actually code for "we might invest in new gaming studios or we might not, Fuck knows what's going on !"

Fair enough but I was just trying to bring a little hope into my fellow xbots lives on the day Xbox fucked the dog over it's new console.


Pretty much, sorry. It can also be “we continue to invest in the studios we’ve just set up by paying salaries”.

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47 minutes ago, Broker said:


I don’t really like Superhero games, they all feel a bit weird to me. They’re generally very Assassins Creed, with that Eddy from Tekken vibe where you press one button and loads of cool stuff happens but I don’t feel like I’m in control of it. I think the issue with super heroes is that we all play as super people in all our games, so to make them feel better and more powerful than just regular game characters they need to be over powered and that makes them boring to play.

mmm, yep, get that - and at first it does feel a bit like that, a bit, but it’s actually one of the most versatile and mobile combat systems I’ve seen in a game of this type, Batman feels slovenly in comparison. Once you’re in control of it, you are in control, it’s brilliantly reactive. 

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I'd imagine the statement is referring to stuff like that. Every studio they bought has increased their number of staff. I think either Phil Spencer or Matt Booty are on record saying they need/want an Asian presence as well. 

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19 minutes ago, Stanley said:

mmm, yep, get that - and at first it does feel a bit like that, a bit, but it’s actually one of the most versatile and mobile combat systems I’ve seen in a game of this type, Batman feels slovenly in comparison. Once you’re in control of it, you are in control, it’s brilliantly reactive. 


Ooh, that sounds cool actually. I’ll give it a go :) 

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I thiiink they're on the record that all games will be HDR, but with regards to resolution I presume it depends on the title and how it was coded, as with 360 games. The BC team have allegedly been working on this for the past few years so you'd presume most well known titles had been patched.

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That's great news at least. I was already planning on using the XsX as my default multiplatform console due to the extra power/performance, controller, and the assumption that it would be again silent. So it's very good seeing that last point confirmed! 

 

Hope the PS5 follows suit but the PS4 and Pro don't exactly inspire confidence.

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on BC stuff, I think they also said that games "could" run at faster frame rates too. I suspect there will be a large element of depending on how the games were coded in the first place, but on the whole, I'd be expecting them to crank up things like the anisotropic filtering, anti-aliasting, resolution, frame rates... 

 

Nice to hear (or not...) that it should sound the same.  Hopefully the quote is about the volume and not the frequency of the sound ;)

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I think games with unlocked frame rates or dynamic resolutions will run at whatever the hard-coded limits were, and loading times will be lower, and there’s the HDR filter, but everything else will depend on patches from the developers.

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10 minutes ago, Alex W. said:

I think games with unlocked frame rates or dynamic resolutions will run at whatever the hard-coded limits were, and loading times will be lower, and there’s the HDR filter, but everything else will depend on patches from the developers.

Obviously, but wasn't there also talk amongst the HDR chatter of further enhancing select BC games which also encompasses pushing the framerate past hardcoded limits? Sounds like impossible dark magic but at this point I wouldn't put anything past the miraculous BC team.

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36 minutes ago, Mr. Gerbik said:

That's great news at least. I was already planning on using the XsX as my default multiplatform console due to the extra power/performance, controller, and the assumption that it would be again silent. So it's very good seeing that last point confirmed! 

 

Hope the PS5 follows suit but the PS4 and Pro don't exactly inspire confidence.

 

I've got one of those new Last of Us 2 Pro's and it's almost silent. I don't know what they've done with the insides of that thing but they should be shouting it from the rooftops. Even playing GoT yesterday in the extreme heat the fan still didn't whir up. It's a good sign for the PS5 

 

 

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Just now, Mr. Gerbik said:

Obviously, but wasn't there talk of further enhancing select BC games which also encompasses pushing the framerate even further? Sounds like impossible dark magic but at this point I wouldn't put anything past the miraculous BC team.


Yeah, like how some 360 games on Xbox One got big upgrades. It’s probably just a variation on Smart Delivery that doesn’t require the publisher to sell a specific Series X version. Not sure we’ll see it for EDF though.

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3 minutes ago, HarryBizzle said:

Some of the replies in that twitter thread are along the lines of "Thank you for delaying Halo so I can spend more time with Cyberpunk." :lol:

Even before this crushing delay I already knew that I was going to buy the XsX and PS5 both on day one and subsequently play nothing but Cyberpunk for months. And that's okay, no need to be upset.

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4 minutes ago, Down by Law said:

 

I've got one of those new Last of Us 2 Pro's and it's almost silent. I don't know what they've done with the insides of that thing but they should be shouting it from the rooftops. Even playing GoT yesterday in the extreme heat the fan still didn't whir up. It's a good sign for the PS5 

 

 

That's great news! Playing Ghost of Tsushima on my launch model PS4 the past few weeks made it sound like Heathrow airport was inside my mancave. Even though I was planning on playing TLOU2 next, I went back to Control on the X instead to get away from that noise a bit.

4 minutes ago, Alex W. said:


Yeah, like how some 360 games on Xbox One got big upgrades. It’s probably just a variation on Smart Delivery that doesn’t require the publisher to sell a specific Series X version. Not sure we’ll see it for EDF though.

If they're smart we'll see EDF get enhanced. It's the most important

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10 minutes ago, Down by Law said:

 

I've got one of those new Last of Us 2 Pro's and it's almost silent. I don't know what they've done with the insides of that thing but they should be shouting it from the rooftops. Even playing GoT yesterday in the extreme heat the fan still didn't whir up. It's a good sign for the PS5 

 

 


The insides and the cooling system are basically the same across all the PS4s, the newer versions just have updated chips that produce less heat.

 

Sony’s engineers (from whatI’ve read) are internally quite proud of the PS4’s cooler design, they seem to have had a team specifically responsible for that back to the PS2. Even the first generation PS4 was ostensibly quieter than the late-generation PS3s. However it seems that the testing assumed an amount of heat that was quite a bit lower than later PS4 software wound up creating. Hence all the emphasis on managing it in hardware for PS5.

 

Edit - This is the Xbox thread so I guess I should add that Microsoft seems to have taken the approach of putting in as much cooling as possible and making it quieter through clever engineering, rather than Sony’s approach of figuring out how much cooling is needed and only using that much. I think MS’s way has always been the more sensible, if more expensive, for the hardware people actually had. Now Sony have a chip that fits their approach to product design it’ll be interesting to see what happens. Everyone’s worried about the PS5 needing an expensive cooler but I think all this has been about finding a way to use as small and cheap a cooler and PSU as possible.

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8 minutes ago, Down by Law said:

 

I've got one of those new Last of Us 2 Pro's and it's almost silent. I don't know what they've done with the insides of that thing but they should be shouting it from the rooftops. Even playing GoT yesterday in the extreme heat the fan still didn't whir up. It's a good sign for the PS5 

 

 

 

Same for me too.

 

Strangely though, Modern Warfare 2 Remastered did make it go a little nuts.

 

Maybe not optimised as well as the first party stuff?

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I haven't played enough to test but I did play the Pit level of MW2 ( AIM DOWN THE SIGHTS! STOP FIRING FROM THE HIP! GO BACK YOU DIDN'T SHOOT THE CHILD! :lol: ) and no extra noise.

 

Looking into it the plug's different from the original pro

 

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(new version on the bottom)

 

 

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25 minutes ago, Mr. Gerbik said:

Obviously, but wasn't there also talk amongst the HDR chatter of further enhancing select BC games which also encompasses pushing the framerate past hardcoded limits? Sounds like impossible dark magic but at this point I wouldn't put anything past the miraculous BC team.

Wasn't it some sort of frame interpolation?

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8 minutes ago, Down by Law said:

I haven't played enough to test but I did play the Pit level of MW2 ( AIM DOWN THE SIGHTS! STOP FIRING FROM THE HIP! GO BACK YOU DIDN'T SHOOT THE CHILD! :lol: ) and no extra noise.

 

It was during the second mission that I noticed it. Still magnitudes quieter than my old Pro though. Also, my lounge was about 37 degrees!!

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