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Xbox Series X | S


djbhammer

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2 hours ago, Broker said:

How do you communicate Gamepass to a casual audience? As far as I’m aware a lot of the parents going out to get a console for their kids are going to Game or the supermarket, places that specifically won’t want to sell you Gamepass as it will destroy their chances of ever seeing money from you again. Isn’t there a danger that those places won’t promote it?

Tbh I think most people buy stuff online wherever it is cheaper, maybe just buying the generic points cards in shops, but even credit is cheaper online through the likes of cdkeys etc. Pretty much everyone I know does this, and they are by no means gamers, but they’re clued up about online shopping generally. 

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1 hour ago, Isaac said:

 

This is incorrect - the two boxes are extremely similar. They are essentially small form factor PCs. It has never been lower-effort to port a game from one machine to the other.

 

Next generation it will arguably be even easier, given the performance gap is even smaller. 

 

If a developer is making a PC port it is utterly trivial to make an Xbox port too.

 

I'd argue it might be a worry if the Xbox is lower-specced, but it isn't - it's faster. 


You really shouldn’t be making statements in this tone about things you aren’t sure about. As the post under yours says, this just isn’t true unless you built the game for Xbox anyway.  

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2 hours ago, petrolgirls said:

I'm not sure about the notion that it doesn't matter how many consoles Microsoft sell next gen as it's all about Game Pass, the two are inexorably linked surely. If the Series sells really poorly out the gate and builds no real momentum you'll surely start to see publishers stop developing for it - this is already an increasing trend this generation amongst mostly Japanese publishers and you can envisage some of the bigger western publishers doing likewise if there's no meaningful console base to sell new games to. The income they might earn from releasing on Game Pass in a year or two represents a relatively small amount of revenue for big publishers and you'd have to imagine it maybe wouldn't be worth the effort of porting to two quite differently specced next-gen machines. I guess there's a possibility that streaming without a console will take off massively in the next year or two and make the number of physical consoles out there redundant but I'm not sure there's the appetite or infrastructure for it to happen at the speed Microsoft need for all this to be viable. Microsoft seem in a really precarious position right now.


My assumption is this; if everyone who was previously interested in the Series X, is still interested in the Series X but might end up potentially pick one up a year or so later (but still has an existing GP subscription on Xbox One), then I don’t really see how that makes much difference to MS. At this point it seems to me most people are either locked in to GP or more interested in Sony’s exclusives (or both), and I don’t see how Halo slipping changes that in the short-medium term.

 

If MS still have nothing to show for themselves a year into the console, then they might be fucked. But for the time being I’m not so sure it matters so much. It’s not like Sony have anything spectacular out of the gate either, 4k Spider-Man is still going to look like Spider-Man. Next year they have Demons Souls which looks good but is relatively niche, and Ratchet and Clank which might be the visually impressive game of their launch window but I can’t imagine many people putting down ~£500 to play it.

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4 hours ago, CarloOos said:

 

By comparison, Arkham Knight, the first 'proper', decent, current-gen only game I can think of, released 19 months (!!!) after the Xbox One & PS4 launched. That's almost two years with nothing but cross-gen software and shite.

 

EDIT: Actually Bloodborne came out a few months earlier, still a year and a half though.

 

Driveclub

Forza Motorsport 5.

 

I'm guessing you'll say those aren't good games in which case I think you might be low on support there.

If you're saying Forza is a sequel, so was Arkham Knight.

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Are people missing that regardless of the length or graphics of the game, Spider-Man is one of the most popular and recognisable characters in the world? And this is being marketed as the sequel to a game that sold millions very recently? It may not be a huge deal to us, but it’s possibly the most mainstream game ever to launch with a console as an exclusive, and I think it would probably have shat all over Halo’s sales and press coverage even if it was coming out. 
 

I thought the last game looked like garbage, but it’s really weird people going “all they’ve got is a sequel to a massive game featuring the third most popular comic book character of all time who has recently featured in the worlds most popular series of movies”.

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1 minute ago, Dudley said:

 

 

Driveclub

Forza Motorsport 5.

 

I'm guessing you'll say those aren't good games in which case I think you might be low on support there.

If you're saying Forza is a sequel, so was Arkham Knight.


Didn’t mention sequels, was just ruling out games that had cross-gen ports. Forza Horizon 2 is borderline because the previous gen version was technically a different game. 
 

Forza 5 was light on content and Driveclub limped along until it got the weather update, about six months later iirc? Maybe it was less.

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6 minutes ago, Broker said:

Are people missing that regardless of the length or graphics of the game, Spider-Man is one of the most popular and recognisable characters in the world? And this is being marketed as the sequel to a game that sold millions very recently? It may not be a huge deal to us, but it’s possibly the most mainstream game ever to launch with a console as an exclusive, and I think it would probably have shat all over Halo’s sales and press coverage even if it was coming out. 
 

I thought the last game looked like garbage, but it’s really weird people going “all they’ve got is a sequel to a massive game featuring the third most popular comic book character of all time who has recently featured in the worlds most popular series of movies”.

 

I'm sorry, what point are you making? Has someone said that Spiderman won't sell?

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8 minutes ago, Broker said:

Are people missing that regardless of the length or graphics of the game, Spider-Man is one of the most popular and recognisable characters in the world? And this is being marketed as the sequel to a game that sold millions very recently? It may not be a huge deal to us, but it’s possibly the most mainstream game ever to launch with a console as an exclusive, and I think it would probably have shat all over Halo’s sales and press coverage even if it was coming out. 
 

I thought the last game looked like garbage, but it’s really weird people going “all they’ve got is a sequel to a massive game featuring the third most popular comic book character of all time who has recently featured in the worlds most popular series of movies”.


I’m sure Miles Morales is going to be massive as a game, there just seems to be an implicit assumption it’s going to spectacular enough graphically to completely embarrass the cross-gen games on the Series X and I’m not sure there’s any evidence of that. It seems highly likely it’ll look like a super shiny cross-gen game itself, just without the previous gen version. 

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12 minutes ago, Broker said:

Are people missing that regardless of the length or graphics of the game, Spider-Man is one of the most popular and recognisable characters in the world? And this is being marketed as the sequel to a game that sold millions very recently? It may not be a huge deal to us, but it’s possibly the most mainstream game ever to launch with a console as an exclusive, and I think it would probably have shat all over Halo’s sales and press coverage even if it was coming out. 
 

I thought the last game looked like garbage, but it’s really weird people going “all they’ve got is a sequel to a massive game featuring the third most popular comic book character of all time who has recently featured in the worlds most popular series of movies”.

 

I presented the exact same example to the SeriesX reddit for a Henry Trollins laugh and it didn't get any replies at all. Even within our inner-circle of old fart gamers Spiderman did pretty well. It did a lot more than 'pretty well' everywhere else.

 

Spiderman is one of the world's largest IPs at the best of times, and right now he's a hot one. It's a huge deal for Sony. It's going to be all over TV and everyone is going to be talking about it at launch.

It's a new game for new hardware. It isn't just some cross-gen bridge-gap which might make use of some new visual features.

 

After that Jak & Daxter is probably going to be the next one up. I don't know how well those games do, but surely it's a better pitch over something like Knack.

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3 minutes ago, The Mighty Ash said:

 

I'm sorry, what point are you making? Has someone said that Spiderman won't sell?


Presumably, though I can’t see it: it’d be nuts. Perhaps Broker is posting in the wrong thread?

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11 minutes ago, Sarlaccfood said:


To be fair how many third party exclusives did the PS4 have this gen purely because the devs only bothered making the game for the biggest userbase?

I didn’t even know this was a thing. How many were there?

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23 minutes ago, Sarlaccfood said:


To be fair how many third party exclusives did the PS4 have this gen purely because the devs only bothered making the game for the biggest userbase?

 

As with @JPL, I had no idea. I was under the impression that third party stuff was  mostly on everything and it seems that's correct. Wikipedia reckons there are 2778 Games on Playstation 4 and a paltry 2548 Games on Xbox One. I honestly don't think this is evidence of much aside from the Xbox not selling in Japan, which comes as a surprise to nobody, of those 224 games I'd expect that the majority are ones that are aimed at audiences in countries where Xbox doesn't sell, rather than a cause to worry about a lack of support.

 

Xbox couldn't have had a worse launch last time and have still managed to get themselves into a position where they're still making billions in third place. 

 

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36 minutes ago, HarryBizzle said:


Quite a few. Nioh, Tetris Effect, Rez Infinite, just off the top of my head. 
 

Nier Automata was exclusive for a long time as well for no apparent reason. 


Yeah it’s hard to know which had deals made of course but the Persona series, a lot of the Yakuza Series and more recently Fall Guys also come to mind.

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3 minutes ago, Sarlaccfood said:


Yeah it’s hard to know which had deals made of course but the Persona series, a lot of the Yakuza Series and more recently Fall Guys also come to mind.

Yakuza is on Gamepass, isn’t it?

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I think the point is that for a long time, for many of these games, there was no business deal between Sony and the publishers keeping them from being on Xbox - they just didn’t bother.

 

In the case of Yakuza, I suspect the Game Pass deal is directly linked with the games coming to Xbox.

 

 

See also Platinum Games’ kickstarter for The Wonderful 101. It was a Switch port, with stretch goals for PC and PS4. No stretch goal for Xbox.

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1 hour ago, Broker said:

Are people missing that regardless of the length or graphics of the game, Spider-Man is one of the most popular and recognisable characters in the world? And this is being marketed as the sequel to a game that sold millions very recently? It may not be a huge deal to us, but it’s possibly the most mainstream game ever to launch with a console as an exclusive, and I think it would probably have shat all over Halo’s sales and press coverage even if it was coming out. 
 

I thought the last game looked like garbage, but it’s really weird people going “all they’ve got is a sequel to a massive game featuring the third most popular comic book character of all time who has recently featured in the worlds most popular series of movies”.

Spider-Man is an excellent game btw.

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