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Xbox Series X | S


djbhammer

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11 hours ago, Alex W. said:

A specific configuration of a GPU, a CPU, RAM and storage? With a specific performance budget? Running a game? What else is a game console?

 

I have an unraid server where it's possible to share the GPU amongst docker and VM instances.  Anybody that took a look at it would not describe it as a games console but I can set up multiple game machines on it each with their own GPU, RAM, Core allocation.  That's the sort of thing MS will be running but Windows based.

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Probably eventually, but right now they’re just racks of Xbox One X components, soon to be replaced with Series X. As long as that’s a convenient development target there’s going to be a route for a cloud company to release a console or fixed-spec PC that doesn’t involve designing separate hardware.

 

Fully virtualised games machines in the cloud? We’ll see. 

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8 minutes ago, Alex W. said:

right now they’re just racks of Xbox One X components, soon to be replaced with Series X.

They're OneS's at the moment (which is plenty for a phone screen).

 

The fast loading will be the biggest boon from XSX streaming hardware.  Loadtimes are current gen painful at present.

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On 28/07/2020 at 21:47, monkeydog said:

The fast loading will be the biggest boon from XSX streaming hardware.  Loadtimes are current gen painful at present.

 

It is annoying having to wait, but I struggle to enthuse about that. 

 

This gen is starting to feel like Colin Robinson is running the hype campaign. 

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8 minutes ago, Wahwah* said:

 

It is annoying having to wait, but I struggle to enthuse about that. 

 

This gen is starting to feel like Colin Robinson is running the hype campaign. 

 

Loading really kills some games for me.  I had 20 minutes to kill so though I'd have a go at something on xCloud.  Tried Rad, as I'd never played it. An okish roguelite seems like the perfect thing. Over a minute to load the game, and then every time you die what felt like a stupidly long load to to restart.  I had a couple of goes and did something else.  

 

In general on xCloud, loading do increase the friction to playing.  If it can improve One/360 game loading and reloading significantly faster it'll make the service much more moorish.

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5 minutes ago, monkeydog said:

 

Loading really kills some games for me.  I had 20 minutes to kill so though I'd have a go at something on xCloud.  Tried Rad, as I'd never played it. An okish roguelite seems like the perfect thing. Over a minute to load the game, and then every time you die what felt like a stupidly long load to to restart.  I had a couple of goes and did something else.  

 

In general on xCloud, loading do increase the friction to playing.  If it can improve One/360 game loading and reloading significantly faster it'll make the service much more moorish.

 

Oh sure, as someone who played Gears 5 and had time to go get a sandwich if loading it up for the first time, I get it, and playing Halo3 on MCC this past week, I've been struck by the lack of loading times when you respawn, it's great! 

 

However, it's still not something that I'd put on the top of my most wanted features. 

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26 minutes ago, Wahwah* said:

 

It is annoying having to wait, but I struggle to enthuse about that. 

 

This gen is starting to feel like Colin Robinson is running the hype campaign. 


Oh my god I knew Mark Cerny’s speech patterns reminded me of something.

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Quote

There's another phenomenon here, which is called 'race to idle'. Let's imagine we are running at 30Hz, and we're using 28 milliseconds out of our 33 millisecond budget, so the GPU is idle for five milliseconds. The power control logic will detect that low power is being consumed - after all, the GPU is not doing much for that five milliseconds - and conclude that the frequency should be increased. But that's a pointless bump in frequency

3949E1A8-2E97-4715-B2CC-FEB928121BB9.thumb.png.bdc1d6b6cc567650c4c71ebab04baf12.png
 

Edit - Mark Cerny is really nice and has a clear technical vision but his steady, practiced diction is uncanny now I’ve noticed this.

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3 hours ago, monkeydog said:

Loading really kills some games for me

Yeah, I'm loath to teleport anywhere in FH4 because it takes so long. It might actually be the worst example of throughput on the OG XB1. So of course, you drive everywhere, but hardware limits shouldn't impose a specific way to play. I know Crew 2 has way plainer environments, but you can mostly whip from one race to another, right across the map.

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It feels like theres a bunch of sorta boring housekeeping stuff Microsoft needs to clarify and I'm curious about what platform they'll use to address things. 

 

A ten to twenty minute video explaining the possible retirement of Live Gold, what each tier of Gamepass includes, how digital purchases sync up to XCloud going forward and generally dry topics feels like it's needed to avoid marketplace confusion but anything dry tends to get torn to shreds by an audience that just loves hype above all else. 

 

Do they take up a chunk of their August event discussing this stuff or just release a FAQ separately at some point? I feel like the latter would be a mistake as we've seen too many examples of companies releasing FAQs into the wild and then spend ages issuing clarifying statements about just what they meant to say. 

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On 30/07/2020 at 15:49, TehStu said:

Yeah, I'm loath to teleport anywhere in FH4 because it takes so long. It might actually be the worst example of throughput on the OG XB1. So of course, you drive everywhere, but hardware limits shouldn't impose a specific way to play. I know Crew 2 has way plainer environments, but you can mostly whip from one race to another, right across the map.


The surprising speed of loading in Ghost of Tsushima really contributed to my enjoyment of it and encouraged exploring and made me look forward to the gains in that area we're supposed to be getting in next-gen.

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20 hours ago, bear said:

It feels like theres a bunch of sorta boring housekeeping stuff Microsoft needs to clarify and I'm curious about what platform they'll use to address things. 

 

A ten to twenty minute video explaining the possible retirement of Live Gold, what each tier of Gamepass includes, how digital purchases sync up to XCloud going forward and generally dry topics feels like it's needed to avoid marketplace confusion but anything dry tends to get torn to shreds by an audience that just loves hype above all else. 

 

Do they take up a chunk of their August event discussing this stuff or just release a FAQ separately at some point? I feel like the latter would be a mistake as we've seen too many examples of companies releasing FAQs into the wild and then spend ages issuing clarifying statements about just what they meant to say. 

 

Plenty of people seem to think that Gold is going away and we're getting free multiplayer. If that is the case then I'd imagine they'll make a big deal of it. If it's not, it'll probably be best to bury it in an FAQ somewhere.

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Just now, Wahwah* said:

I didn't really understand what optimised for SeriesX was supposed to mean, tbh. 

 

Surely every game is optimised for the hardware it plays on?

 

think of it in terms of the original Assassins Creed on 360 vs Xbox One X

 

 

 

it's not accurate. I just admire how much better it looks.

 

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9 minutes ago, Wahwah* said:

I didn't really understand what optimised for SeriesX was supposed to mean, tbh. 

 

Surely every game is optimised for the hardware it plays on?


They’re just going to market all games as playing on “Xbox”, whether that means they are games developed for specifically for Series X, patched Xbox One games, or unpatched Xbox One games. The first two are considered “optimised”; the last kind isn’t.

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23 minutes ago, Alex W. said:


They’re just going to market all games as playing on “Xbox”, whether that means they are games developed for specifically for Series X, patched Xbox One games, or unpatched Xbox One games. The first two are considered “optimised”; the last kind isn’t.

 

Right, I see. It does make sense after all. Thanks! 

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  • djbhammer changed the title to Xbox Series X | S

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