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Paradise Killer - Pseudo Suda meets Ace Attorney meets Miami Vice


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I finished this last week. I didn't find everything though as I felt I had enough information and wanted to see what the trial is like.

 

The main mystery I never solved was KH-X. I found his body over the cliff but never got much info apart from his obsession with Crimson.

 

I have another save from before I started the trial, so may go back and find everything. Great, great game.

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Can anyone else confirm if the broker sells info that you cant find or deduce otherwise?

 

On a similar note, does the info you get from character 'probes' after bonding with them give you unique info as well? To me the probes and the broker have felt a bit like cheating and I'm sure there must be other ways to find that info.

 

Overall I love the world building, the mulitple mysteries and how you're left to your own devices to snoop around. I'm less of a fan of the very tedious getting around the island with fast travel inexplicably locked behind an ingame paywall. You can only fast travel from set points which is stupid, and the map is completely useless. I do like the way the mysteries unfold and the information tracking in the menu is very nicely done, making it really clear on your current leads and what you've learned. Overall though I'm enjoying it a lot and the very imaginative world and backstory is really cool.

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Mechanic spoilers

 

The foot baths are game changes aren't they. Double Jump, Air Dash and Sense items

 

Think I'm putting things together

 

There seems to be 2 plans to kill the council



 

Lydia, Sam, Witness - smuggle in a demon chest. LD had the code to get through (don't know about surviving space). SH had the blood. Witness had the godflesh and the demon. Going in from roof, avoiding guards, leaving murder present for council

 

Architect, Yuri and Akkiko (and unmet ArchSun? Or is twist to be Henry is son)  - Akkiko let him out, he went via barracks to avoid scanner, she let prisoners take place of guards. Yuri got him (Henry or ArchSun?) through space (petals clue) after I presume killing YHX. Blood presumably Henry's opened it. Arch had godflesh. 

 

I wonder if it's going to be "Either could have done it - what do you think?". There's a lot in the game of "establish your truth" you maybe you have two possibilities to pick from.

 

Other threads - Yuri looks to be the one who gave Henry the books AND the one who killed Grace. That's a lot of Yuri. Feels like far too much

 

Still go the Docks/Farm side of map to explore so maybe they'll clarify the confusion.

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4 hours ago, ChewMagma said:

I don't know if it just because I haven't played an FPS for a while but this game gives me motion sickness. Very cool though.


Me too, on Switch, handheld mode. I had to take a break every hour or so.

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41 minutes ago, kempstar said:


Me too, on Switch, handheld mode. I had to take a break every hour or so.

 

They've sent a patch into Nintendo to address the issue. They're just waiting for it to pass Nintendo cert.

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5 hours ago, ChewMagma said:

I don't know if it just because I haven't played an FPS for a while but this game gives me motion sickness. Very cool though.

 

46 minutes ago, kempstar said:


Me too, on Switch, handheld mode. I had to take a break every hour or so.


I had to turn the sensitivity & dead zones down on the sticks, I found it way too fast to begin with.

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Any new players, I highly advise using the foot baths when you can afford them. I went most of the game only having one of them and now am kicking myself!

 

Also I've wasted hours today getting every collectible, for no discernable reward. Its not worth it and the apartments areas are incredibly boring to search. The relics are cool for backstory (at least its worth getting the shrines) but dont waste your time on blood crystals. I have over 70 and now I wish I'd fast travelled a lot more! My advice is don't go out of your wayto hunt down every little thing, however saying that you might miss some of the big secrets if you don't explore so its a tricky one!

 

I wish they'd just removed the ability to go up a lot of the apartments and not hidden inconsquential shit everywhere. In a game where exploration is important I felt like I wanted to try and get everything just so I had every possibility covered. Instead I dragged the game into tedium and am happily back on the main story chasing up the last few loose ends.

 

For anyone wondering about Hanging Out with folks, there is some info there you don't seem to get via any other means so its worth doing, although some of the info you get is duplicated elsewhere. Now I have every lead (I think) I will invest in the broker to see if there's any new info or its just a shortcut to other info you could find in other places.

 

 

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Haha, same.

 

So for the broker, I bought all the secrets and the information there is mostly new but its more corroberative to other stuff you can find. In the final trial it was all used and it probably helped but I'm pretty sure its not required if you have enough other bits. Worth picking up the secrets if you can afford it though and it does paint in a few extra details about the plot.

 

So I finished this tonight with the 'true' ending, although as you have a level of choice in who to accuse I adjusted my accusations to match who I actually wanted to pin the crimes on. After all the wandering around and back and forthing between characters being a massive drag, the final trial is a great climax where all your evidence and theories come into play. Its extremely satisfying.

 

Convinced I had almost every clue already, I sat down for half an hour beforehand with all the evidence on the screen and a notepad in hand, and tried to figure out the events and timeline in my head. I didn't have definitive proof for all of it but I could make educated guesses about motivations and connections between characters. It was very gratifying when the final trial confirmed all of my theories! Plus, you can steer the course of the trial with your accusations, so of course after I finished the game I immediately loaded my save. I tried out different combinations of accusations and confirmed other theories I had had. Its very cleverly constructed in that there is a 'true' answer to the case but there are lots of ways to get there and there are tons of possible outcomes and conclusions you could reach based on the evidence, testimony and theories you've come up with. I'm really curious to watch other people play this who didn't spend such a long time on it as I did.

 

Overall it's a great detective game with a complex and satisfying mystery, let down by a world thats a bit too big, too much of a pain to get around and to explore. The visual design, world building and style though are great, not to mention the cool music which has some real headboppers. I really hope they make another game like this and just tighten up the environment and clunkiness of the controls. Dump the oversaturation of collectibles, keep building the awesome lore, have a better map and easier ways to fast travel and faster ways to get around. I would love a longer game with more cases to solve (different chapters would be cool). Its refreshing to have a detective game that just lets you off the reigns to explore and interrogate, letting you decide when you think you have enough info to go to trial and the game being able to roll with that. Kudos to the devs (which is basically a 2 man crew with the help of additional artists and programmers). 

 

Big spoilers about my ending choices ('true' ending - don't read unless you are convinced you have every clue!)

 

Knowing that there were 2 plots at play, I wasn't sure how the game would treat it seeing as I was only able to put 1 accused for each case. I knew the ultimate plan that succeeded in killing the Council was Carmelina's so I accused all of 'her' side from the start (starting with Akika framing Henry). In my pre-trial musings I had deduced that Yuri was most likely working with Carmelina. He worked for her anyway, he'd leaked Henry the book 10 years ago which was connected with Carmelina. He also didn't seem to have a way to get past the other seals by himself, and someone had to get Dainonigate through the 2nd seal and I knew he'd gone through. As his petals were in the final room, he had probably gone all the way there too. This 'Yuri as escort for Dainonigate' theory turned out to be right.

 

I wanted to reveal the whole truth, so was tempted to accuse Lydia for the 2nd seal and expose the Witness conspiriacy that way. But because I knew it meant execution for her, I decided to stick with the 'Carmelina crew' accusations for the seals. I knew what Lydia and Sam's roles were for the other plot, but I figured that as they just moved a box into the chamber, they probably didn't quite know exactly what it was for. As I knew they just wanted to get out of the island, I deduced they were working with Witness for some kind of deal to free them once he came into power. Following this logic, when I was given the option to add 'another truth' about the 3rd and 4th seals, I declined as I didn't want to implicate Sam and Lydia even though I knew they had also broken through.

 

However when it came to the demon in the penthouse, I decided to accuse Witness and hoped I could do that without dragging the other two down with him. Turns out the game lets you do that, which is pretty cool. Lady Love Dies just says she doesn't know who brought the demon box into the room but she can present the proof that Witness did it. In the end you get to prove the Carmelina conspiriacy and the Witness conspiriacy whilst sparing Sam and Lydia (executing Akiko, Yuri, Carmelina and Witness). All my deductions had been correct and I confirmed my theories for the Sam and Lydia part of the case by retrying the trial afterwards and taking their branches. Interestingly they say they knew the box was probably for something nefarious but in my opinion it still sucks to dob them in, so I was happy with my original decision.

 

The only thing I got kind of wrong was in the post trial. I had assumed that the Death Scream transmittor was another part of Akiko's plan (I never checked the case evidence properly - its actually grouped under Witness!). I thought the transmittor was used to wake up Henry as it was implied he was sedated, to rile him up and make it seem like he did the crime. I also hadn't proven Dr. Dooms involvement in Akiko's plan. I suspected he was responsible for the transmittor (doing it for Akiko because of his feelings for her), and may have also provided the blood vials for the council blood used to frame Henry. Because of Doom's broken door and his connection to Akiko, I felt I might have missed some minor bit of evidence connecting him - even though in the trial there was no way to rope him into the crime. So I decided to exile him, which when he protested his innocence I felt a bit bad. Especially after reviewing the files and realising the transmittor was all linked to Witness! 

 

In the end I'm not 100% sure why the transmittor is even there, even when you raise it in a Witness-scewed trial, it just implies its used to make Henry cause a distraction, or maybe try to pin the blame on him by making him go beserk. The transmittor seems more just shoved in as a red herring to throw you off the true conspiriacy.

 

And of course I did another trial where I accused everyone of a crime, including pinning the 2nd seal on Henry, the crafter's murder on Crimson and the 3rd seal on Doom (using kafka's blood), which is a real dick move especially when you see their reactions! Haha! The only person I couldn't seem to pin a crime on was Kiss - I'm not sure if there's ever a way to do it as she doesn't seem to have any evidence that ties her to any crime.

 

Anyway so that was my end. Very curious to hear how your endings went, what your thought processes were and if you managed to get through with a lot less evidence. One thing that surprised me was that if you pin crimes on characters early on they seem to 'fess up about the whole conspiracy letting you skip whole sections of evidence. Is that just because I already had it all, or can you legitimatelly scrape through without evidence to back it up?

[/spoiler]

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1 hour ago, Alan Stock said:

 

Big spoilers about my ending choices ('true' ending - don't read unless you are convinced you have every clue!)

  Hide contents

Knowing that there were 2 plots at play, I wasn't sure how the game would treat it seeing as I was only able to put 1 accused for each case. I knew the ultimate plan that succeeded in killing the Council was Carmelina's so I accused all of 'her' side from the start (starting with Akika framing Henry). In my pre-trial musings I had deduced that Yuri was most likely working with Carmelina. He worked for her anyway, he'd leaked Henry the book 10 years ago which was connected with Carmelina. He also didn't seem to have a way to get past the other seals by himself, and someone had to get Dainonigate through the 2nd seal and I knew he'd gone through. As his petals were in the final room, he had probably gone all the way there too. This 'Yuri as escort for Dainonigate' theory turned out to be right.

 

I wanted to reveal the whole truth, so was tempted to accuse Lydia for the 2nd seal and expose the Witness conspiriacy that way. But because I knew it meant execution for her, I decided to stick with the 'Carmelina crew' accusations for the seals. I knew what Lydia and Sam's roles were for the other plot, but I figured that as they just moved a box into the chamber, they probably didn't quite know exactly what it was for. As I knew they just wanted to get out of the island, I deduced they were working with Witness for some kind of deal to free them once he came into power. Following this logic, when I was given the option to add 'another truth' about the 3rd and 4th seals, I declined as I didn't want to implicate Sam and Lydia even though I knew they had also broken through.

 

However when it came to the demon in the penthouse, I decided to accuse Witness and hoped I could do that without dragging the other two down with him. Turns out the game lets you do that, which is pretty cool. Lady Love Dies just says she doesn't know who brought the demon box into the room but she can present the proof that Witness did it. In the end you get to prove the Carmelina conspiriacy and the Witness conspiriacy whilst sparing Sam and Lydia (executing Akiko, Yuri, Carmelina and Witness). All my deductions had been correct and I confirmed my theories for the Sam and Lydia part of the case by retrying the trial afterwards and taking their branches. Interestingly they say they knew the box was probably for something nefarious but in my opinion it still sucks to dob them in, so I was happy with my original decision.

 

The only thing I got kind of wrong was in the post trial. I had assumed that the Death Scream transmittor was another part of Akiko's plan (I never checked the case evidence properly - its actually grouped under Witness!). I thought the transmittor was used to wake up Henry as it was implied he was sedated, to rile him up and make it seem like he did the crime. I also hadn't proven Dr. Dooms involvement in Akiko's plan. I suspected he was responsible for the transmittor (doing it for Akiko because of his feelings for her), and may have also provided the blood vials for the council blood used to frame Henry. Because of Doom's broken door and his connection to Akiko, I felt I might have missed some minor bit of evidence connecting him - even though in the trial there was no way to rope him into the crime. So I decided to exile him, which when he protested his innocence I felt a bit bad. Especially after reviewing the files and realising the transmittor was all linked to Witness! 

 

In the end I'm not 100% sure why the transmittor is even there, even when you raise it in a Witness-scewed trial, it just implies its used to make Henry cause a distraction, or maybe try to pin the blame on him by making him go beserk. The transmittor seems more just shoved in as a red herring to throw you off the true conspiriacy.

 

And of course I did another trial where I accused everyone of a crime, including pinning the 2nd seal on Henry, the crafter's murder on Crimson and the 3rd seal on Doom (using kafka's blood), which is a real dick move especially when you see their reactions! Haha! The only person I couldn't seem to pin a crime on was Kiss - I'm not sure if there's ever a way to do it as she doesn't seem to have any evidence that ties her to any crime.

 

Anyway so that was my end. Very curious to hear how your endings went, what your thought processes were and if you managed to get through with a lot less evidence. One thing that surprised me was that if you pin crimes on characters early on they seem to 'fess up about the whole conspiracy letting you skip whole sections of evidence. Is that just because I already had it all, or can you legitimatelly scrape through without evidence to back it up?

[/spoiler]

I did similar to your first run through only

 

Spoiler

I accused Sam and Lydia. They knew they were doing something wrong, but brushed it off as a chance to escape the island. So even though I liked them both, they deserved their sentence. 

 

Although executing Lydia means I had to walk all the way back to the pier for the credits to roll as I couldn't use her to fast travel. :lol:

 

Great post btw. I didn't find traipsing around the world all that dull, but I didn't go for every collectible like you. I can imagine my enthusiasm dropping if I had. 

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Trails done. Nailed it. 
 

Good game but about 1/3rd of the collectibles would have been enough 

 

Loose end 

 

What was up with the speaker aimed at Henry? It didn’t seem to come into play in either conspiracy?

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10 minutes ago, Hexx said:

Trails done. Nailed it. 
 

Good game but about 1/3rd of the collectibles would have been enough 

 

Loose end 

 

 

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What was up with the speaker aimed at Henry? It didn’t seem to come into play in either conspiracy?

 

See my post above for more info.



It's apparently set up by Witness as all the evidence is grouped to him, but as to why he needs it is never satisfyingly explained. You can use it to pin Henry's escape on him but to me it feels like its only there to give you that option and logically doesn't really fit the Witness plan.

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9 hours ago, Alan Stock said:

Haha, same.

 

So for the broker, I bought all the secrets and the information there is mostly new but its more corroberative to other stuff you can find. In the final trial it was all used and it probably helped but I'm pretty sure its not required if you have enough other bits. Worth picking up the secrets if you can afford it though and it does paint in a few extra details about the plot.

 

So I finished this tonight with the 'true' ending, although as you have a level of choice in who to accuse I adjusted my accusations to match who I actually wanted to pin the crimes on. After all the wandering around and back and forthing between characters being a massive drag, the final trial is a great climax where all your evidence and theories come into play. Its extremely satisfying.

 

Convinced I had almost every clue already, I sat down for half an hour beforehand with all the evidence on the screen and a notepad in hand, and tried to figure out the events and timeline in my head. I didn't have definitive proof for all of it but I could make educated guesses about motivations and connections between characters. It was very gratifying when the final trial confirmed all of my theories! Plus, you can steer the course of the trial with your accusations, so of course after I finished the game I immediately loaded my save. I tried out different combinations of accusations and confirmed other theories I had had. Its very cleverly constructed in that there is a 'true' answer to the case but there are lots of ways to get there and there are tons of possible outcomes and conclusions you could reach based on the evidence, testimony and theories you've come up with. I'm really curious to watch other people play this who didn't spend such a long time on it as I did.

 

Overall it's a great detective game with a complex and satisfying mystery, let down by a world thats a bit too big, too much of a pain to get around and to explore. The visual design, world building and style though are great, not to mention the cool music which has some real headboppers. I really hope they make another game like this and just tighten up the environment and clunkiness of the controls. Dump the oversaturation of collectibles, keep building the awesome lore, have a better map and easier ways to fast travel and faster ways to get around. I would love a longer game with more cases to solve (different chapters would be cool). Its refreshing to have a detective game that just lets you off the reigns to explore and interrogate, letting you decide when you think you have enough info to go to trial and the game being able to roll with that. Kudos to the devs (which is basically a 2 man crew with the help of additional artists and programmers). 

 

Big spoilers about my ending choices ('true' ending - don't read unless you are convinced you have every clue!)

  Hide contents

Knowing that there were 2 plots at play, I wasn't sure how the game would treat it seeing as I was only able to put 1 accused for each case. I knew the ultimate plan that succeeded in killing the Council was Carmelina's so I accused all of 'her' side from the start (starting with Akika framing Henry). In my pre-trial musings I had deduced that Yuri was most likely working with Carmelina. He worked for her anyway, he'd leaked Henry the book 10 years ago which was connected with Carmelina. He also didn't seem to have a way to get past the other seals by himself, and someone had to get Dainonigate through the 2nd seal and I knew he'd gone through. As his petals were in the final room, he had probably gone all the way there too. This 'Yuri as escort for Dainonigate' theory turned out to be right.

 

I wanted to reveal the whole truth, so was tempted to accuse Lydia for the 2nd seal and expose the Witness conspiriacy that way. But because I knew it meant execution for her, I decided to stick with the 'Carmelina crew' accusations for the seals. I knew what Lydia and Sam's roles were for the other plot, but I figured that as they just moved a box into the chamber, they probably didn't quite know exactly what it was for. As I knew they just wanted to get out of the island, I deduced they were working with Witness for some kind of deal to free them once he came into power. Following this logic, when I was given the option to add 'another truth' about the 3rd and 4th seals, I declined as I didn't want to implicate Sam and Lydia even though I knew they had also broken through.

 

However when it came to the demon in the penthouse, I decided to accuse Witness and hoped I could do that without dragging the other two down with him. Turns out the game lets you do that, which is pretty cool. Lady Love Dies just says she doesn't know who brought the demon box into the room but she can present the proof that Witness did it. In the end you get to prove the Carmelina conspiriacy and the Witness conspiriacy whilst sparing Sam and Lydia (executing Akiko, Yuri, Carmelina and Witness). All my deductions had been correct and I confirmed my theories for the Sam and Lydia part of the case by retrying the trial afterwards and taking their branches. Interestingly they say they knew the box was probably for something nefarious but in my opinion it still sucks to dob them in, so I was happy with my original decision.

 

The only thing I got kind of wrong was in the post trial. I had assumed that the Death Scream transmittor was another part of Akiko's plan (I never checked the case evidence properly - its actually grouped under Witness!). I thought the transmittor was used to wake up Henry as it was implied he was sedated, to rile him up and make it seem like he did the crime. I also hadn't proven Dr. Dooms involvement in Akiko's plan. I suspected he was responsible for the transmittor (doing it for Akiko because of his feelings for her), and may have also provided the blood vials for the council blood used to frame Henry. Because of Doom's broken door and his connection to Akiko, I felt I might have missed some minor bit of evidence connecting him - even though in the trial there was no way to rope him into the crime. So I decided to exile him, which when he protested his innocence I felt a bit bad. Especially after reviewing the files and realising the transmittor was all linked to Witness! 

 

In the end I'm not 100% sure why the transmittor is even there, even when you raise it in a Witness-scewed trial, it just implies its used to make Henry cause a distraction, or maybe try to pin the blame on him by making him go beserk. The transmittor seems more just shoved in as a red herring to throw you off the true conspiriacy.

 

And of course I did another trial where I accused everyone of a crime, including pinning the 2nd seal on Henry, the crafter's murder on Crimson and the 3rd seal on Doom (using kafka's blood), which is a real dick move especially when you see their reactions! Haha! The only person I couldn't seem to pin a crime on was Kiss - I'm not sure if there's ever a way to do it as she doesn't seem to have any evidence that ties her to any crime.

 

Anyway so that was my end. Very curious to hear how your endings went, what your thought processes were and if you managed to get through with a lot less evidence. One thing that surprised me was that if you pin crimes on characters early on they seem to 'fess up about the whole conspiracy letting you skip whole sections of evidence. Is that just because I already had it all, or can you legitimatelly scrape through without evidence to back it up?

[/spoiler]

 

Up to the post-trial I followed the exact same approach, and we spared/executed the same people. 

 

I wasn't quite so sure whether it was the demon or Dainonigate that killed the council (perhaps I missed a bit of key evidence, because the details about the wounds pointed to either being possible) but I knew which group I wanted to accuse.

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8 hours ago, Rudderless said:

 

Up to the post-trial I followed the exact same approach, and we spared/executed the same people. 

 

 

  Hide contents

I wasn't quite so sure whether it was the demon or Dainonigate that killed the council (perhaps I missed a bit of key evidence, because the details about the wounds pointed to either being possible) but I knew which group I wanted to accuse.

 

 

Ah interesting.



I don't think you missed evidence, if I recall its in the description of Dainonigate's knife. In it it expliciately states that the knife matches every wound found on the council and that is repeatedly pointed out, including at the trial.  Also his knife has all of the council members blood on it implying he killed all of them. It's still open to interpretation that the demon may have killed or injured a few of them as it has blood on its claws as well, but the way its all worded heavily implies Dainonigate is the main purportator, plus he admits to killing all of them. Add to that that the demon is shot and killed whereas Daminonigate survives and I was left with the impression he did all the killings and maybe the demon got a few hits in before Monserrat shot it.

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They both killed people didn’t they? 


 

Killer demon popped first but was killed by leader (Headshot)

 

Then Son turns up at nearly exact same time. He mentions seeing a dark figure.

 

KDs claws are also got blood on and make clean wounds if I recall 

 

There’s also two types of injury to council if I recall - one cutting side to side and one top to bottom

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