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(PS5/PC) Forspoken


JoeK

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32 minutes ago, dreamylittledream said:


At 1440p.

 

As I commented the lack of a 1080p spec is a bit odd given that’s probably the most common bench mark you’d want to hit.

 

For me, 1440p is my standard now, so 30fps seems low considering it does not even look that amazing.

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The lack of specificity in this graphic makes it a bit shit, like is the 1440p 30 performance on a 3070 running on 'high' settings? Can you drop it to low or medium, how scalable is it?

 

Some companies do a thing like 'RT Ultra - 30fps', 'RT Psycho 60fps' etc, which is at least more useful

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Only when everyone already got used to "Ultra" being the goal and now have to buy a new graphics card just to max everything out for the new "Psycho" settings, where do we go from there? "Sociopathic"?

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2 hours ago, stir fry said:

The lack of specificity in this graphic makes it a bit shit, like is the 1440p 30 performance on a 3070 running on 'high' settings? Can you drop it to low or medium, how scalable is it?

 

Some companies do a thing like 'RT Ultra - 30fps', 'RT Psycho 60fps' etc, which is at least more useful

 

 

It's just some damn recommended specs. Any attempt to say "high" or "low" or "ultra" or whatever is pointless. What does it or can it mean?

Within about an hour of release the world will be able to tell you how it really runs and what you really need.

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2 hours ago, thesnwmn said:

 

 

It's just some damn recommended specs. Any attempt to say "high" or "low" or "ultra" or whatever is pointless. What does it or can it mean?

Within about an hour of release the world will be able to tell you how it really runs and what you really need.

Because I don't want to waste my money or time, and there's so much fragmentation in the PC ecosystem that makes it hard to make informed decisions like that, as well as huge variance in performance profile across the entire game depending on the types of enemies you are fighting and the abilities you've unlocked and how you weave all that stuff together. You don't even unlock the fire abilities until multiple hours into the game

 

Even in the demo, if you've got a bunch of enemies on screen and they are all taking damage from consecutive AOEs, I don't really trust randos on the internet to tell me that they are replicating all the scenarios I'm likely to come across on the exact hardware I have. You might not even come across many of those scenarios in the first 2 hours of the game (refund window), hell I didn't really notice much chunky gameplay performance until about 5 or 6 hours with the demo once I got competent with the gameplay mechanics of it.

 

Of course a specs sheet isn't going to cover all this either, but it would be helpful to know if these are based off medium, high or RT settings. Even on console they set expectations pretty well with the graphic they used to explain GoW Ragnarok's different modes

 

edit Returnal does a good job of it as well actually

https://blog.playstation.com/2023/01/18/returnal-launches-on-pc-february-15/

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9 hours ago, thesnwmn said:

 

 

It's just some damn recommended specs. Any attempt to say "high" or "low" or "ultra" or whatever is pointless. What does it or can it mean?

Within about an hour of release the world will be able to tell you how it really runs and what you really need.

 

If you look in the Returnal thread were someone has linked the devs recent recommended PC spec for that game, as an example, that gives you an idea of how much better it is when a little more effort is given.

 

 

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1 hour ago, Petrousgyre said:

Just gave the demo a go on PS5. Initial impressions are underwhelming, combat feels sludgy and disconnected. Her constant modern teen chatter is, like, irritating and incongruous in this fantasy setting. 

 

That's actually in the game? Baffling.

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It’s a pretty poor demo, the combat is not explained very well so I just ended up

button mashing for the most part, and it got me through most of the fights until I decided to turn it off. It looks ok but is nothing special when compared to other PS5 exclusives. 
 

It looks like there might be some depth to its combat system, I hope so anyway, and I hope the full game does a much better job of introducing it. 

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14 hours ago, El Spatula said:

It's sort of the plot.

 

But, like, the weakest 80's apologetic fantasy movie trope, with 90's writing. The idea that this is unusual for the character is one thing, but it's all generic shit to the player. Terrible idea.

 

And the VO is unbearable in a 30 second trailer - imagine it all through a game...

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Rather than reading the opinion of a fickle reviewer who will dunk on anything for the most obtuse of subjective things, the DF tech-review gives quite a good impression of what the game is. It looks quite good and decent enough fun. 
 

 

These DF tech reviews are usually spoiler-filled, but so far this seems fine. 

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