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Evercade


ulala

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1 hour ago, strider said:

:hat:

If it eases your pain, the next issue of the mag refers to 3D Deathchase as Deathchase.

Right, let's get back to the Evercade. Who's hoping for more arcade announcements?

 

Did they hint at anything behind the scenes when you did that article about whats coming next?

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Thanks. Collections of rarer material would be great, but I wonder if they're not a victim of their own success, Netflix style. Netflix got off the ground because nobody thought streaming rights were worth *all* that much, so it could build up a big library. It gets successful, so suddenly everyone either charges more or siloes it away for their own exploitation.

 

OK, not a perfect analogy -- the Evercade is so much more a niche product -- but I could easily see the holders of those rights going "Hmm, this Evercade thing is doing well, better crank up the asking prices"... just as has happened with the second-hand sales of the carts themselves.

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59 minutes ago, loathsomeleopard said:

Thanks. Collections of rarer material would be great, but I wonder if they're not a victim of their own success, Netflix style. Netflix got off the ground because nobody thought streaming rights were worth *all* that much, so it could build up a big library. It gets successful, so suddenly everyone either charges more or siloes it away for their own exploitation.

 

OK, not a perfect analogy -- the Evercade is so much more a niche product -- but I could easily see the holders of those rights going "Hmm, this Evercade thing is doing well, better crank up the asking prices"... just as has happened with the second-hand sales of the carts themselves.

 

They aren't exactly flooded with big hitters on titles as it is, no Sega or Nintendo and there's so many retro systems they could build other collections from i can't see that being an issue at all. The reason for the recent price increase is to do with covid/Brexit as delivery, manufacturing etc. are shooting up. They have to reflect that in prices just like everything really.

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I don't know if anybody has this problem with their VS, but it's showing up as permanently connected in the HDMI selection of my Sony TV.  The console isn't on, so nothing happens when I select it, but since connecting up the VS, it's stopped all the ARC stuff from working, so PS5 no longer turns on the TV and all that. Is there a known fix or is this unique to me?

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9 minutes ago, Robo_1 said:

I don't know if anybody has this problem with their VS, but it's showing up as permanently connected in the HDMI selection of my Sony TV.  The console isn't on, so nothing happens when I select it, but since connecting up the VS, it's stopped all the ARC stuff from working, so PS5 no longer turns on the TV and all that. Is there a known fix or is this unique to me?

 

Not for mine and tried on 2 different sets so far.

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3 hours ago, Robo_1 said:

 

Hmmm, maybe it's the power adapter I'm using. I'll do some more tests but it's good to know it's not a universal issue. 

 

I had a go with another plug/HDMI on the kitchen TV and a PS4 attached but it still seemed to work fine for me.

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On 16/02/2022 at 10:40, memories said:

Can anyone remember what issue of Retro Gamer had the Evercade write up?

 

Is the Evercade doing well and  likely to keep going?

I have no insider knowledge on how well it is selling though I would be interested to hear if anyone has, simply as I'm interested in the business side of the retro scene.

 

The problem they are likely to come up against is running out of games that are worthwhile to licence. Yes there are tens of thousands of games out there. But there's a far smaller pool of games which are both 1 - available to licence and 2 - well remembered enough that they will generate sales for what is clearly a nostalgia-fuelled product.

 

There are games which fill both criteria but which would be very expensive to licence - Sega, Konami and Capcom classics come to mind. These companies will want hundreds of thousands up front for their well-known games. Evercade is either not interested in those games or (more likely imo) hasn't raised enough capital to afford them. In the long term this doesn't bode well - the supply of games they can afford and which will be of interest to their audience will dry up sooner or later and I'm not sure where their revenue comes from, then. 

 

 

 

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9 minutes ago, Anne Summers said:

I have no insider knowledge on how well it is selling though I would be interested to hear if anyone has, simply as I'm interested in the business side of the retro scene.

 

The problem they are likely to come up against is running out of games that are worthwhile to licence. Yes there are tens of thousands of games out there. But there's a far smaller pool of games which are both 1 - available to licence and 2 - well remembered enough that they will generate sales for what is clearly a nostalgia-fuelled product.

 

There are games which fill both criteria but which would be very expensive to licence - Sega, Konami and Capcom classics come to mind. These companies will want hundreds of thousands up front for their well-known games. Evercade is either not interested in those games or (more likely imo) hasn't raised enough capital to afford them. In the long term this doesn't bode well - the supply of games they can afford and which will be of interest to their audience will dry up sooner or later and I'm not sure where their revenue comes from, then. 

 

My sense is that it's doing quite well. Purely anecdotally, more and more people I talk to in the retro scene are talking about having one or seriously considering getting one. I think the VS has been very well received by the exact audience they were aiming for.

 

You make an interesting point about the pool of desirable titles left to license. Given the chameleonic nature of the hardware though, I do think they have enough opportunities. They could do cartridges loaded with classics from the 8 and 16 bit home computers, host more new releases like Tanglewood and I do think they'd do well to consider a "premium" range, where they would have a bit more of a budget to license some of the bigger names. We'll see though but I do think they've got a minor hit on their hands.

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On 16/02/2022 at 11:20, Robo_1 said:

I don't know if anybody has this problem with their VS, but it's showing up as permanently connected in the HDMI selection of my Sony TV.  The console isn't on, so nothing happens when I select it, but since connecting up the VS, it's stopped all the ARC stuff from working, so PS5 no longer turns on the TV and all that. Is there a known fix or is this unique to me?


I have a similar issue: since connecting the VS up, turning my TV on no longer turns my receiver on automatically.

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Hmmm, must be something to it then. I'll shoot off a Tweet to the Evercade folk and see if they respond.

 

As an aside, I can reccomend the Gaelco Arcade Collection 1. Biomechanical is a really fun run and gun game with a healthy dose of platforming, Aligator Hunt is a superb Cabal style shooter, Glass has an Asteroids infused take on the, "clear the blocks" genre and Thunder Hoop is another excellent platform shooter.

 

Game for game I've easily had the most fun with this cart above all the others.

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On 18/02/2022 at 10:32, deKay said:


I have a similar issue: since connecting the VS up, turning my TV on no longer turns my receiver on automatically.

It's so weird how this sort of thing happens. I've never had an Evercade but I have had similar things happen, seemingly inexplicably, with my system. Now I'm wondering if it was when I connected an NVidia Shield briefly (borrowed from work). Do some devices mess with the Arc signal in some undocumented when they're connected? 

It all started working properly again at some point, in an equally inexplicable way. 

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New #Evercade #cartridge announced!

💥 Micro Mages collection 1 💥

Announcing @Morphcat Games Collection 1, featuring 3 #games & 2 bonus titles, including the first physical release of Micro Mages Second Quest!

Pre-Orders open March 31st!

Exciting times ahead Evercader's

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Trailer for it:

 

 

That Super Bat Puncher is actually a full game, they just called it demo on release.

 

In other news cart 26 is showing on Funstock at the moment but hasn't been mentioned on their social media accounts yet:

 

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Twelve more classic games from the Intellivision franchise are coming to the Evercade! The brilliant stealth adventure title, Cloudy Mountain and dungeon-crawling classic Tower of Doom are featured on this new collection!

With these two games and ten other great titles, this collection highlights the sporting and action prowess of the Intellivision console and its library!

Pre-orders for cartridges 25 and 26 will open on March 31st, 2022.

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