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XCOM®: Chimera Squad (out in 10 days and less than £10!)


BeeJay

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Not sure if I've been asleep or this has come out of nowhere:

 

 

Looks fantastic, currently only £8.50 on steam. I'm a little bit concerned by the low price (too good to be true, possibly short campaign?) but it looks like more XCOM, with a new twist, but not straying too far from the formula.

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24 minutes ago, Max Damage said:

Highly suspicious that it's 50% off before release.

yep, weird, especially considering that the main series xcom games always launched highly priced and stayed there for a long time.

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Albeit rather simpler in terms of faction politicking by the looks of things, and minus the real-time option. Frozen Synapse 2 really went for the XCOM Apocalypse feel, this seems more of a halfway house - not that that's necessarily a bad thing!

 

Not a day one for me, but I'll be keeping an eye on the response to it - I do like the idea of a smaller-scale XCOM.

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Just heard an interesting take on this. Theory goes that 2k are doing an aggressive move against gears tactics moving on their territory. Tactics launches just after this and is getting lots of positive comments pre-release.

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On 15/04/2020 at 21:34, BeeJay said:

Just heard an interesting take on this. Theory goes that 2k are doing an aggressive move against gears tactics moving on their territory. Tactics launches just after this and is getting lots of positive comments pre-release.

 

Another take would be that a game from a well known franchise should make good money if properly prepared and marketed.

Early previews and reviews will help hugely with sales.

You wouldn't do this if it was a bit of an internal fail, because you feel the marketing spend won't be clawed back.

Not wanting to dump a poor product and lose the development cash - you instead release anyway, which targets the current fanbase.

The product isn't great, they generally are on board though. Enough to make some cash back.

Reviews are not as bad as they should be, due to the goodwill and decent Comms from the franchise and publisher respectively.

Still it's painted as a middling product, more indie/outta student town while "keeping the ethos of xcom, despite its flaws".

Scoring 7/8's when really it's more of a 5 or strong 6 - that's enough to help sell through based on the franchise name.

 

Fast forward a year and you can accept that you made mistakes with the product and that 'it wasn't what we wanted' - promise it will not happen again and you've learned your lesson.

Spinning the thing you 'learned' (but knew all along) as a positive, and further pushing your core franchise in the process.

 

Who knows tho, it might be amazing - it would just be very off book to not get anyone interested in it early on.

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2 hours ago, Hamus said:

 

Another take would be that a game from a well known franchise should make good money if properly prepared and marketed.

Early previews and reviews will help hugely with sales.

You wouldn't do this if it was a bit of an internal fail, because you feel the marketing spend won't be clawed back.

Not wanting to dump a poor product and lose the development cash - you instead release anyway, which targets the current fanbase.

The product isn't great, they generally are on board though. Enough to make some cash back.

Reviews are not as bad as they should be, due to the goodwill and decent Comms from the franchise and publisher respectively.

Still it's painted as a middling product, more indie/outta student town while "keeping the ethos of xcom, despite its flaws".

Scoring 7/8's when really it's more of a 5 or strong 6 - that's enough to help sell through based on the franchise name.

 

Fast forward a year and you can accept that you made mistakes with the product and that 'it wasn't what we wanted' - promise it will not happen again and you've learned your lesson.

Spinning the thing you 'learned' (but knew all along) as a positive, and further pushing your core franchise in the process.

 

Who knows tho, it might be amazing - it would just be very off book to not get anyone interested in it early on.

 

Yeah, it is incredibly odd, either way. Reviews seem exactly on point for your assessment right now. Still, about 75-80% review scores for an xcom game that costs less than £10 on launch is good enough for me.

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1 hour ago, BeeJay said:

 

Yeah, it is incredibly odd, either way. Reviews seem exactly on point for your assessment right now. Still, about 75-80% review scores for an xcom game that costs less than £10 on launch is good enough for me.

 

You have explained it far more succinctly than I, it appears!

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Played through the first two investigations (2/3 of the game?) and I'm enjoying this. It's not a full fat XCOM (very little in terms of a strategy layer) but the individual missions scratch the itch and the 'breach' mechanic is great.

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