Jump to content

Deathloop


Mr Do 71
 Share

Recommended Posts

Aaaaaaand done. In the end the ‘perfect day’ was pretty straightforward, done in one attempt with no rewind needed, even with a brilliantly dumb mess up on my part.

 

Spoilery thoughts.

 

Spoiler

Used Aether + Nexus, with a Fourpounder that spreads toxic gas on impact, a nail gun that detonates its nails after impact and an SMG that gives health when inflicting damage.

 

The ‘dumb’ moment came in the penultimate loop before attempting to finish the game. Throughout my loops I clicked the inventory to only show non-infused items before sacrificing/infusing. Of course, on this occasion I didn’t and merrily sacrificed everything before realising I’d wasted the four character trinkets I’d come to rely upon (health boost, double jump, power boost and regenerate power quickly)

 

If anything it made my approach to the final loop a bit more cautious but the SMG did offer a safety net when things got a little hairy.

 

Overall I’m glad I came back to the game. I think the time element was more situational than having a huge impact on how the game unfolded. Maps did change slightly but not in a way that felt particularly groundbreaking. Still, once I got on with the gameplay it was a fun world to mess around in.

 

I love Prey, and enjoyed the DLC Mooncrash. Think Deathloop was more akin to Mooncrash in that it was full of inventive ideas but the end result didn’t quite realise them fully.


Was going to go back and trophy hunt but after finishing the final loop, checked how long I’d been pootling around the game and turns out I spent 50 hours looping. That’s more than enough, especially as I initially tapped out after 10!
 

Saying that, might give it another whirl when it drops on Gamepass. Will be fun playing as Julianna with loads of new players confused about what they should be doing.

 

On 13/01/2022 at 06:29, macosx said:

Something I never managed to do 

  Reveal hidden contents

was how to successfully clean kill the lovers. Every time I drowned or died and lost a life and they just auto drowned off screen. 

 


This is under one of the visionary leads. It’s pretty long-winded and dependent on visiting a location at a certain time. Found it useful in terms of wrapping things up, especially as I found Fia the trickiest Visionary.

Link to comment
Share on other sites

I’d recommend going after Harriet or Egor first just because their slabs are among the most powerful.

 

Spoiler

Harriet drops Nexus, which allows you to link enemies. Kill one in the chain and everyone linked dies.

 

Egor drops Aether, which gives temporary invisibility. There’s an upgrade that means you stay invisible while still. This is super handy for stealthing around the maps.


Also make sure to pick up trinkets that are sometimes dropped when you kill regular enemies, and always by Visionaries. This offer some decent buffs to you and weapons.

Link to comment
Share on other sites

No worries. The trinket drops are pretty regular, you’ll soon have more than enough. It is worth boosting the slabs too.

 

Did find with this once I had a load out I liked, I rarely changed it, instead upgrading the trinkets and switching them round.

Link to comment
Share on other sites

Got this cheap off eBay - A couple of hours in and... nah, it's not for me. I'd love to like it as it's had so many awards and great reviews but I'm not enjoying it at all.

I don't know if it's because I simply just don't like it or I'm just rubbish at it. My old man reflexes are shot.

 

I'll give it some more time this weekend and if I feel the same it'll be up in trading.

 

 

 

edit - Nope, still not clicked with this. Up for sale in trading if anyone wants it (although most people in this thread are probably already playing it).

Link to comment
Share on other sites

  • 2 weeks later...

My 5th attempt at doing “Ending It”, finally completed the objective without dying, and then on autopilot went to the tunnels instead of, you know, the place you’re supposed to go. The objective doesn’t automatically change and after all these attempts I just forgot. Thus now requiring at least a 6th attempt.

 

Honestly I think I might just watch someone else finish the game on YouTube. I was enjoying it, but lately it just feels like I’m repeatedly punching myself in the face for some reason as opposed to having some relaxing gaming time.

Link to comment
Share on other sites

Okay, I went back in and I did it.

 

Overall, it is a damn good game, but it’s certainly not afraid to give you a fucking good kick in the knackers from time-to-time. I’ve come so close to ditching it so many times.

Link to comment
Share on other sites

  • 3 months later...

This is really grinding my gears.

Julianna is always turning up in this particular level, sometimes spawning behind me the moment I’m opening a door to lay the smack down on a boss character who’s waiting for me behind.

Then it rewinds you back to…..well somewhere where your surrounded by enemies then it’ll wind you back even further behind the slow opening door….fuuuuuuuck offffff

Link to comment
Share on other sites

  • 1 month later...

I started playing this tonight. Coming off the back of Dishonoured and Prey, the world feels very static and that there’s a very clear way the devs want you to play - violently and loudly. 
 

By static I meant there’s very little interactivity in the world. Boxes, cups, dishes…you can kick or shoot them but they don’t fall or break or even react. It’s very weird. It feels very much the least immersive of their immersive sims so far. 

Link to comment
Share on other sites

13 minutes ago, Pob said:

Is this a fact?

Yes. Sept. 14th. 

 

Quote

Deathloop's timed exclusivity ends on September 14, 2022, and while it's not likely to launch on that exact day and date, Microsoft will likely put it on Game Pass as soon as possible. This happening before the end of the year seems likely.

 

Link to comment
Share on other sites

I finished this a couple of weeks ago - thanks Steam Deck - and thought it was fantastic. Like most Arkane games, it took a while to click but when it does it's spectacular.

 

Really clever how they handle the potential for you to be supremely overpowered by the late game. Haven't played a game which has made me quite so tense for a long, long time.

 

Fantastic soundtrack, too. And loved the two main actors. 

 

Very much recommended (once it clicks).

Link to comment
Share on other sites

  • 4 weeks later...
2 hours ago, DualSense said:


how did they handle it? 

 

By the time I got to the final day I had pretty much mastered my loadout and understood exactly how to do what was needed, but knowing that one mistake would mess the whole run made it super tense. I enjoyed it. 

Link to comment
Share on other sites

Deathloop was fun - I particularly enjoyed the Dual Sense haptics - and very inventive with how to kill the (incredibly stupid) bad guys but as someone (skillup, I think) said, the main game and progression is played in the menu. For all the mystery, you’re more or less told exactly what to do and where to go at every instant.

Link to comment
Share on other sites

5 hours ago, DualSense said:

I’ve been quite enjoying hunting Colts as Juliana. Very cat and mouse…but the matchmaking is terrible assume because no one is playing.


I’m looking forward to the Gamepass release for the influx of players. 

Link to comment
Share on other sites

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.