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PlayStation 5 - Next gen is expensive


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12 hours ago, Popo said:

A question to those of you who requested a PSVR adapter - how long did it take to be delivered? I got a confirmation email last week to say it was on the way but nothing’s been delivered yet, let alone tracking info. 

Mine took about 3 weeks. But sadly I have problems with my memory and misplaced it :( I contacted Sony and explained the situation and even offered to send them medical evidence of my issues, but they wouldn't budge and just told me I'd have to buy one off eBay. Cost me £20 odd for a replacement :/ 

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32 minutes ago, SteveH said:

Mine took about 3 weeks. But sadly I have problems with my memory and misplaced it :( I contacted Sony and explained the situation and even offered to send them medical evidence of my issues, but they wouldn't budge and just told me I'd have to buy one off eBay. Cost me £20 odd for a replacement :/ 

 

Well now you've got me wondering where the hell I've put mine.

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13 hours ago, Popo said:

A question to those of you who requested a PSVR adapter - how long did it take to be delivered? I got a confirmation email last week to say it was on the way but nothing’s been delivered yet, let alone tracking info. 

From memory, 6 to 8 weeks from placing the order on the website. I just arrived one day in a bubble envelop without any notification. It's a small thing so unless you have a minuscule post box it'll fit.

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53 minutes ago, rafaqat said:

 

Well now you've got me wondering where the hell I've put mine.

I really hope you know where it is as there are, as I'm sure you are aware, a lot of pricks out there on eBay charging crazy money for these now. 

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On 24/02/2021 at 13:01, Jonny5 said:

Just had a shipping confirmation from Very, so looks like mine will arrive tomorrow rather than the 11th of March like they've said all along. 

 

Sent with Parcelforce 24 yesterday, but no sign of it today.  :(

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Biggest surprise from the state of play tonight is not having to pay for the PS5 update of Final Fantasy 7 remake... Quite a lot of PS4/PS5 games but Sifu looks like it could be special regardless of the platform. Kena looks like it will make a PS4 cry ... Deathloop looked a lot better than the reveal trailer. Returnal looks interesting, getting a PN03 vibe, maybe it's the suit and the old school aerobatic shooting combat mechanics... Not keen on the over dark art style though. Surprised by no Horizon FW footage. 

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17 hours ago, Uncle Mike said:

Yes. Or, if you still have the PS4 when a PS5 turns up, it'll copy everything over your network. Or you can download them to USB and copy them across if you don't keep Plus going.

 

Ah, I'm quite impressed! Thanks. I think this is the way forward for systems in future (until everything goes cloud-only). 

 

What's really cool is how effectively this generation they have fixed backwards compatability. You can play pretty much Xbox/PS4 game on the next gen systems. Does anyone know why it was so hard in the past to make consoles backward compatible? I assume its because they are using similar architecture etc this time around to the last gen and in previous consoles the leap has been much greater?

 

It's such a big selling point for me. I still have a huge back catalogue of games from 'last gen' to play, and plenty of huge games in progress. But I will happily upgrade to a PS5 or whatever if I know I can play all of those games and not only that but just carry on from where I left off. But now with better graphics and performance. We are living in blessed gaming times I tell ya!

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22 minutes ago, Yiggy said:

I am contemplating resubbing to ps+ even though I won’t be getting a PS5 until they’re back in stock sensibly so I can add the PS+ games to my account using the web store?
 

You can do that right? 

Yes.

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5 hours ago, Alan Stock said:

t's such a big selling point for me. I still have a huge back catalogue of games from 'last gen' to play, and plenty of huge games in progress. But I will happily upgrade to a PS5 or whatever if I know I can play all of those games and not only that but just carry on from where I left off. But now with better graphics and performance. We are living in blessed gaming times I tell ya!

You know, I feel conflicted. For some inexplicable reason I look more forward to playing enhanced/improved versions of No Man's Sky, Final Fantasy XIV, Days Gone and many others then Demon's Souls. There's something about this new generation that does not wow me. However, I am ridiculously looking forward to Ratchet & Clank.

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7 minutes ago, teddymeow said:

Internal M.2 storage due in the summer

 

Firmware update to increase fan speed due at the same time as usage of internal expansion slot causes increase in heat output.

 

Good news on the storage option for those that feel they need it but I will stick with the in-built storage. I very rarely have more than 2 to 3 games installed. Don't want PS4 Pro fan nightmares again!

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Yeah, that's making me double down on the decision to treat the internal storage, like a CD changer.  I shouldn't be playing more the 500Gb* of games at once, so just keep redownloading, or shuffling to external storage.

 

*unless I want to play a COD game i guess

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24 minutes ago, teddymeow said:

Internal M.2 storage due in the summer

 

Firmware update to increase fan speed due at the same time as usage of internal expansion slot causes increase in heat output.

 

 

 

Oooof. Thats a bummer about the fans. It might not make any difference but the PS5 is broadly a little bit louder than the Series X anyway and thats without more storage plugged in. I am sure it wont make a lot of difference. 

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The story doesn’t actually say that the firmware update is to keep the SSD cool. It says that the update “unlocks” higher fan speeds to stop “the console” overheating.
 

Not a lot of PS5s out there running at the current maximum fan speed, or overheating, and although the SSD will need cooling it’s not going to produce enough heat to cause the console to shut down. (Although it will certainly malfunction itself.)

 

I think this might just be the new fan speed profiles Sony talked about last year, independently of the SSD.

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2 hours ago, df0 said:

Yes.

 

Awesome thanks. I've just subbed with a £43 CD Keys using the website. I've not had a Playstation for about 18 months and had not subbed during that time. I am in no rush to get a PS5 but I will do eventually and then hopefully I will have a big pile of games to play on it. 

 

Edit: The previous problem I was having has gone away now I've used a different browser. 

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9 hours ago, Alan Stock said:

What's really cool is how effectively this generation they have fixed backwards compatability. You can play pretty much Xbox/PS4 game on the next gen systems. Does anyone know why it was so hard in the past to make consoles backward compatible? I assume its because they are using similar architecture etc this time around to the last gen and in previous consoles the leap has been much greater?

For one, they're all basically using the same type of chips and architecture as last generation; you can rely on the new chips behaving mostly like the old ones when you ask them to do something. 360->Xbox One, they moved from PowerPC->x86, and it took Microsoft a while to build a good "translation layer" for the Xbox One to "understand" what the Xbox 360/ OG Xbox games wanted it to do, but they did get there eventually. PS3->PS4, the older games might as well be the aliens from Arrival and the PS4 a Taco Bell drive-thru, Sony could never get that working, they're just too different. All their previous backwards compatibility work involved putting tiny PlayStations inside other PlayStations.

 

For another, there's been a big move towards programming against well-built manufacturer APIs on PS4 rather than "to the metal" or via your own set of APIs like you would on, say, a PS3. Sony has kept those APIs working the same way on the PS5. That means that you're not having to worry about exact machine code instructions running a specific way, and in the few places that you do have low level programming directly at the processor, the new consoles can have "compatibility modes" where they imitate how the older CPU would have done things. This only works up to a point, which is why maybe 10-20 games don't work at all on the new machines.

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1 minute ago, Alan Stock said:

That's intersting, thanks. So in future do you think they will carry on with this approach or will new chips and architecture make it too difficult?

Eventually, there'll be some change where it'll just not be workable to maintain compatibility with really old stuff. I don't know what that will be, whether it's something as mundane as maintaining old APIs being more trouble than it's worth or a radical shift in how we program videogames, but it's a safe bet it will happen.

 

Could be in ten years, could be in 20; even on PC, you can't play old DOS games without an emulator after XP, because they just stopped trying to keep legacy DOS applications alive, and some old non-DOS games just don't play nice with newer versions of Windows.

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Anecdotally speaking, I can't help but wonder if it's a more desirable feature in this generation because so many of us have built up large collections of games over the past 7 years but have lacked the free time to get on with them, thus making back compat a far more important feature in the eyes of consumers and a useful feature on which to sell new systems.

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20 minutes ago, Spacehost said:

Eventually, there'll be some change where it'll just not be workable to maintain compatibility with really old stuff. I don't know what that will be, whether it's something as mundane as maintaining old APIs being more trouble than it's worth or a radical shift in how we program videogames, but it's a safe bet it will happen.

 

Could be in ten years, could be in 20; even on PC, you can't play old DOS games without an emulator after XP, because they just stopped trying to keep legacy DOS applications alive, and some old non-DOS games just don't play nice with newer versions of Windows.

The next shift will be away from x86 and towards ARM.  Look at Apple's new chips, they can emulate x86 and still be faster than the same app running on a native cpu.  Of course it would need someone other than Apple to be able to make good arm processors.  The other benefit of using arm processors is the cooling requirement would go way down and we'd have tiny fans or even no fans at all.

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1 hour ago, Jonny5 said:

The next shift will be away from x86 and towards ARM.  Look at Apple's new chips, they can emulate x86 and still be faster than the same app running on a native cpu.  Of course it would need someone other than Apple to be able to make good arm processors.  The other benefit of using arm processors is the cooling requirement would go way down and we'd have tiny fans or even no fans at all.

The irony of returning to the RISC processors after the MIPS chip in the PS1. Also fun fact, ARM used to stand for Acorn RISC Machine (later changed to Advanced RISC Machine)... ARM processors are one of the most popular CPUs in the world as they are in pretty much every mobile phone.

 

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