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PlayStation 5 - Next gen is expensive


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Really glad to hear SM:MM benefits from the same quality of storytelling as found in the first game, which was just a joy from start to finish. 
 

I tell you what - once you’ve seen the ray traced reflection in fidelity mode it really is hard to go back to the vile and hateful cube maps. 

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Just now, Ry said:

Oh my......

 

Those load times....

 

 

Older games cant benefit from the new drives in either system, as they aren't designed to use them. The most they can do is run at essentially full SSD speeds. Still faster, but not anyway near as fast as having access to direct storage, or whatever sony calls their version of it

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News that the Astro Bot pack-in lives up to its predecessor has me very tempted. I struggle to imagine it as VR was so integral to the first game, but seeing as said original is the best third-person 3D platformer I've ever played,* a worthy sequel is pretty exciting, short though it may be.

 

 

*yes, even better than previous title-holder Rayman 2.

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2 minutes ago, 5R7 said:

 

Older games cant benefit from the new drives in either system, as they aren't designed to use them. The most they can do is run at essentially full SSD speeds. Still faster, but not anyway near as fast as having access to direct storage, or whatever sony calls their version of it

 

How does the witcher load instantly on xbox series x then?

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Christ, I'm ping ponging all over the place on what I think my primary console will be. A week ago it was firmly Xbox, now it’s swinging pack toward PlayStation. Goddamit, I want Doc Brown to come back and tell me which one was the best, I don't give a shit what happens to my descendants so he can keep that to himself.

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3 minutes ago, Ry said:

Oh my......

 

Those load times....

Both things that I'm sure will improve with future firmware updates. Sekiro on the PS5 runs better than the XSX (lower quality image due to checkerboarding but a solid 60fps). It may just be Ubisoft, as another Ass Creed game (Unity has big framerate drops) also has issues with PS5 BC.

 

Just now, Ry said:

 

How does the witcher load instantly on xbox series x then?

Because it's a different game.

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2 minutes ago, Wiper said:

News that the Astro Bot pack-in lives up to its predecessor has me very tempted. I struggle to imagine it as VR was so integral to the first game, but seeing as said original is the best third-person 3D platformer I've ever played,* a worthy sequel is pretty exciting, short though it may be.

 

 

*yes, even better than previous title-holder Rayman 2.


I guess whenever Sony want to demonstrate whatever new hardware they’ve got (VR headset, Dual Sense), Astrobot is the guy they call up. It’s exactly the role Mario serves for Nintendo - a completely free-form approach to design into which a mascot can step in, adding branding and a tacit agreement with the player as to the quality of the game. 

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3 minutes ago, layten said:

Both things that I'm sure will improve with future firmware updates. Sekiro on the PS5 runs better than the XSX (lower quality image due to checkerboarding but a solid 60fps). It may just be Ubisoft, as another Ass Creed game (Unity has big framerate drops) also has issues with PS5 BC.

 

Because it's a different game.

 

But its an older game. The reply above mentioned older games cant. So how can GoT be basically the same but an even older game is lighting fast on xbox?

 

Genuine question. Im not tech savvy and it seems odd. 

 

Maybe we will see some load time footage in the coming hours. The fact that no review mentioned it for BC is a wee bit perplexing. 

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Yeah, I'd be interested to see a more comprehensive breakdown; is Tsushima just an outlier, here? An awful lot of the commentary I've seen on Series X/S has praised massively improved loading times on e.g. Forza, Sekiro, so the 'no backward-compatible games take advantage of either console's load times' argument initially offered rings more than a little false.

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28 minutes ago, 5R7 said:

 

Older games cant benefit from the new drives in either system, as they aren't designed to use them. The most they can do is run at essentially full SSD speeds. Still faster, but not anyway near as fast as having access to direct storage, or whatever sony calls their version of it

 

Odd. Suppose they emulate or use legacy drivers from the old system when accessing disks? Just seems odd. When I put a SSD in my PC it made a huge difference to everything - I would have expected the same of PS5.... If I was *really* sceptical is that Sony are using the fast load times to illustrate the benefit of playing  PS5 games over PS4 games? For example I'm guessing there is nothing stopping you buying a PS4 version of a game cheaper and then running it through BC to play and saving yourself some money perhaps? If you weren't that bothered about graphics.

 

Difficult one BC really. It kind of cannibalises PS5 games sales in some respect if not handled carefully. Kind of why I like MS's approach with this. Buy it and run it where you want - you'll get the best experience that your hardware can support.

 

I expect Sony will be doing some patching at some point. Just a shame they couldn't have showcased PS4 games (at least first party titles) loading as quickly as PS5 games do. 

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2 minutes ago, Ry said:

 

But its an older game. The reply above mentioned older games cant. So how can GoT be basically the same but an even older game is lighting fast on xbox?

 

Genuine question. Im not tech savvy and it seems odd. 

 

Maybe we will see some load time footage in the coming hours. The fact that no review mentioned it for BC is a wee bit perplexing. 

 

You will possibly find the same last gen games load times are comparitively similar on PS5 & XSX without patches.

 

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26 minutes ago, BarryL85 said:

 

 I have to ask though what do you consider a true next gen game? 

 

Ps5 exclusive built specifically for the PS5 I suppose.  I guess I'm looking for that line in the sand that says this game is built for PS5 from the ground up and seeing what it can do.  The whole nextgen starts here ethos.  

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1 hour ago, FiveFootNinja said:

 

For my money Drivceclub is still the best racing game of the generation (and that is after playing another hour of FH4 just last night). It may not have killed anything (nor would I wish it too to be honest) but once it got going after the rocky start it was a properly brilliant game to play, especially with the rllmuk league. Fond memories.

 

RIP Driveclub :( Taken too soon.

 

Indeed. Although DC and FH series are very different beasts. DC is more like Project Gotham Racing than anything else. Especially with city circuits on the last few packs. Not enough city circuit based racers these days sadly. Still pining for a Project Gotham update from somewhere. Seems driving games are no long in vogue anymore. :( 

 

 Wonder if DC will get an update to 60fps? That would be cool. There is a distinct lack of drivers like DriveClub on the PS this. They haven't even announced anything other than GT7 which is more sim-like anyway. Guess they are leaving it to the third parties this time around. 

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16 minutes ago, Ry said:

 

How does the witcher load instantly on xbox series x then?

 

It only takes 6 seconds on an ssd, the first two screens, the 1st is an nvme drive similar to whats in the consoles, the 2nd is a a regular ssd. It cant use the actual speed of the nvme as it doesnt know how essentially. Thats why the direct storage api is going to be so good!

 

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16 minutes ago, gooner4life said:

So the PS5 beats Xbox at the only thing it had for launch :lol:

 

How so? XSX has shorter load times on some BC titles than PS5 when it was meant to be the other way around:

 

https://www.gamespot.com/videos/playstation-5-vs-xbox-series-x-load-times-comparison-or-next-gen-load-times-comparison/2300-6454169/

 

It looks like some BC games are maintaining 60fps slightly better on PS5 than XSX because they are running at a lower resolution. The same thing sometimes happened with One X games Vs PS4 Pro games - the Pro version would occasionally run a bit smoother because they were pushing resolution harder on the One X.

 

 

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Just now, rafaqat said:

 

Ps5 exclusive built specifically for the PS5 I suppose.  I guess I'm looking for that line in the sand that says this game is built for PS5 from the ground up and seeing what it can do.  The whole nextgen starts here ethos.  

 

I just never find this to be a valid argument of old gen vs next gen at all. Also i'm not sure how many new game engines are available to make a "true next gen game" just yet.

 

Also games are usually developed to be scalable, the PS5 version of Spiderman cannot run on the PS4 because it doesn't have the hardware to do so, so this reasoning does make it a next gen game. To break it down further, the PS5 and XSX are not nearly as powerful as the most powerful gaming PC you can build but nobody makes exclusive games for the PC's with those capabilities. So what is next gen? It is quite simply more powerful hardware than last gen.

 

Of course in time we will see games built from the ground up for the PS5 but whilst there are 115 million PS4's out there, Sony will be happy that there is a PS4 scaled version of Spiderman in order to sell it to those owners not able or prepared to upgrade just yet. This is exactly the reason Cyberpunk 2077 is delayed, they are struggling to make the game playable on current gen but they obviously don't want to miss out on the sales that those old systems will offer. What gen is Cyberpunk 2077, old gen or next gen?

 

Lastly going by your definition of a "true next gen game" - it would be Astro's Playroom (but even that will most likely be using Astrobot's PS4 game engine). Then if that fits your catrgorising method ask yourself what looks more impressive visually, Astro's Playroom "true next gen" or Spiderman Miles Morales PS5.

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I think that however MS intend to play the long game, they surely know that the market (by which I meant the media as well as customers) will always want at least something exclusive at launch - so to have nothing is definitely going to hurt and the PS5 is going to get a lot of coverage off the back of what they've got (even Bugsnax and Destruction Allstars).

 

Not that I have any stake in the game though, as the PS5 hasn't currently got anything I'm interested in either, plus I've always properly hated their controllers anyway. At least they've made it more Xbox-shaped now, so it'll be more comfortable in the hand I guess.

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