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PlayStation 5 - Next gen is expensive


Eighthours

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1 hour ago, SozzlyJoe said:

Seemed to be a different tone to the presentation - a welcome one - where there was notably less game footage of people going "fuck you motherfucker" and blowing someone's head off with a shotgun. Even Hitman was comparatively restrained. I'm sure the games are as violent as ever, it's just the highlights reel of gory death to the backdrop of a whooping crowd (like it was some sort of serial killer convention) always seemed a bit off so I'd be glad to see them moving away from that.

 

Watched it with the other half, sat in her garden, she actually remarked that she was expecting MUCH more shooty shooty bang bang than what we got, wasn't until Demon's Soul that she exclaimed "This is more of what I was expecting, it's all been a bit family friendly".

 

Seems they are trying to go for a broad swath with this reveal, shame the console looks awful.

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2 hours ago, FishyFish said:

 

That gives me a bit of a Super Mario Sunshine vibe. Maybe it's the bouncing on a tightrope bit, or the sunny locations. Maybe the void-alike looking bits.


A bit of a vibe? It’s a complete rip off. They’ve thrown in some Odyssey levels just for good measure. 

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also for all the trumpeting about GTA5 being something familiar that gamers can play on their new console etc.

 

1) This "remaster" isn't out til next year

and

2) I thought PS5 was BC with most PS4 titles so doesn't everyon who owns GTAV get to play it on their new console anyway?

 

It is just such an odd announcement to lead with.

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That is probably the ugliest console I’ve ever seen, but in reality it’s the games that matter. I’ll probably wait for a mid-gen refresh in all honesty though, as there doesn’t seem to be much at launch worth getting.

 

A couple of things I haven’t seen mentioned... Did they show off anything that takes advantage of the new SSD setup? Did they show off the 3D audio capabilities, as they mentioned about watching the show with headphones?

 

I didn’t watch it last night, so I’ve been catching up today, so I might have missed something.

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1 minute ago, JPL said:

That is probably the ugliest console I’ve ever seen, but in reality it’s the games that matter. I’ll probably wait for a mid-gen refresh in all honesty though, as there doesn’t seem to be much at launch worth getting.

 

A couple of things I haven’t seen mentioned... Did they show off anything that takes advantage of the new SSD setup? Did they show off the 3D audio capabilities, as they mentioned about watching the show with headphones?

 

I didn’t watch it last night, so I’ve been catching up today, so I might have missed something.


rathert and clank has some warp sections that warped you to another level.  That Demo’s the SSD I think. 
 

audio wise there wasn’t anything special  for headphone users.  

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I thought that was a pretty good showing. Fairly safe admittedly but a lot less painful in terms of cringe influencers and showing how much multiplayer fun people are having like recent e3 shows. 

I like the look of the box, looks silly and that's a good thing. I would have been happy with the V shaped dev kit though as that also looked daft. Series x looks so fucking dull in comparison, it's a video game box and we're all old. If it doesn't look good with your IKEA living room then bollocks to you, play the games on it and be happy you've got the bucks to buy one, whatever it looks like. 

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26 minutes ago, JPL said:

A couple of things I haven’t seen mentioned... Did they show off anything that takes advantage of the new SSD setup?

 

I think there were a few where SSD rapidity look to be something new. The Ratchet and Clank warping bits, where it can seemingly jump you instantaneously through a level and seemingly very quickly into and out of whole worlds. The concepts in Returnal and Deathloop are, I assume, also building on that stuff by having a big world that resets and evolves rapidly. Deathloop's a timed exclusive, so it's presumably not something that particularly shows off a PS5 versus XSX perspective.

 

I didn't get any whizz bang audio.

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1 hour ago, Stanley said:

:rolleyes:


I mean, Rockstar are hardly pushing the envelope artistically. GTAV and RDR2 basically look exactly like the HBO shows they’re ripping off but only if you completely missed the point of those shows. The narratives are just an excuse to string together shit shooting sections and they’ve gone full EA with GTA online and abandoned any pretence of trying to innovate or create anything new. Their model of reskinning  cars to sell again is basically the same as their model of reskinning GTA3 to sell over and over again for the last 20 years. It’s not a huge shock that they seem to have decided to remove the part which takes the most work for the smallest return on investment. They’re a multimillion dollar business that brutally oppresses their workforce in order to further enrich their billionaire owners, not artists.

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A few thoughts having finally watched this...

1. GTA V opening was very strange. It felt like something was missing. My guess is there is going to be a PSVR campaign mode added for PS5 players. But that either Sony didn't want VR footage of you shooting up cop cars in an American city given the current BLM protests, or they didn't want PSVR distracting from the PS5 hardware, or a bit of both, so they just cut that announcement and left it as a generic 'new stuff coming soon'. Either way, odd.

2. Resident Evil 8 was the only trailer were I felt a genuine tinge of excitement. Like others, I was left very apathetic by the rest of it. The games shown were admirably varied and particularly non-violent (Maybe another reaction to the BLM protests - the use of Indy games like that dinosaur high school one and not, for example, Call Of Duty, makes me feel that perhaps there was a few last minute changes to the trailer roster, and some of the more realistic violent games were held back). But gameplay wise they seemed totally generic. The Ratchet & Clank trailer summed it up really - identical to the earlier games, just very shiny, and with lots of extra stuff being thrown around, and a shallow portal mechanic to show off the fact that you can stream stuff fast off the hard drive. So far - nothing I've seen makes me want to shell out £500 for the pleasure. I'd rather play LoU 2 on my PS4 than have a PS5 complete with every game shown. Which says it all really.

3. The console design is a bit odd but by no means a monstrosity. It plays games. I don't understand the horror. I don't even look at my PS4.

 

4. If Microsoft make this new Halo work, Sony could be in trouble, because they are really lacking that must have game based on the showing last night. It's the narrative of LoU2, or the thrills of Half Life Alyx in VR that are keeping my interest in videogames right now. 4K raytracing 3D audio and fast loading is not keeping me up at night.

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2 hours ago, Broker said:


Why would they make GTA6? They’re making more than they ever have from single player games churning out boring cars for GTAO for what must be a fraction of the cost. Why would they make a new full game?

I’m not convinced they make as much from GTA5O as they do from a new GTA game that sells millions , and then reopens the revenue stream for players that have left the online game . 
GTA 6 is a certainty . 

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Just now, PeteBrant said:

I’m not convinced they make as much from GTA5O as they do from a new GTA game that sells millions , and then reopens the revenue stream for players that have left the online game . 
GTA 6 is a certainty . 


I can’t remember where so I’ll have a look, but I’m pretty sure they made more from GTAO per year the first two years than they did from the entire lifespan of GTAIV. It’s making them more money than ever. And I don’t buy at all that anyone would be drawn back in for any longer than the initial window that they are by updates to online. It’s not like they’re going to add new features in GTA6, so why reskin the whole map as a different city when you could just reskin cars and sell them in your existing city?  

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25 minutes ago, Uncle Mike said:

 

I think there were a few where SSD rapidity look to be something new. The Ratchet and Clank warping bits, where it can seemingly jump you instantaneously through a level and seemingly very quickly into and out of whole worlds. The concepts in Returnal and Deathloop are, I assume, also building on that stuff by having a big world that resets and evolves rapidly. Deathloop's a timed exclusive, so it's presumably not something that particularly shows off a PS5 versus XSX perspective.

 

I didn't get any whizz bang audio.

I had a look at Ratchet & Clank before and if you can warp into different worlds like that during gameplay, it’s very impressive. I’ll check out the other two you’ve mentioned as well. I doubt Deathloop being a timed exclusive will matter though, as I thought the XSX SSD was pretty rapid as well?

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1 minute ago, Broker said:


I can’t remember where so I’ll have a look, but I’m pretty sure they made more from GTAO per year the first two years than they did from the entire lifespan of GTAIV. It’s making them more money than ever. And I don’t buy at all that anyone would be drawn back in for any longer than the initial window that they are by updates to online. It’s not like they’re going to add new features in GTA6, so why reskin the whole map as a different city when you could just reskin cars and sell them in your existing city?  

I want GTA 6 for the single player game, although I’m undoubtedly in the minority now. Bar a few heists and messing about sessions, the online of GTA V didn’t do anything for me.

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3 minutes ago, JPL said:

I doubt Deathloop being a timed exclusive will matter though, as I thought the XSX SSD was pretty rapid as well?

 

Yep. Relative to existing systems by two orders of magnitude (50MB/s->4800/s with compression), whereas the difference between it and a PS5 SSD is only double (4800MB/s->9200MB/s with compression). There is a law of diminishing returns here as things speed up unless you're *continually* hitting the SSD for every frame, so something we'll probably only really see the advantage of in the really advanced first party stuff later in the console's life - and then only where art budgets support it.

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1 minute ago, JPL said:

I want GTA 6 for the single player game, although I’m undoubtedly in the minority now. Bar a few heists and messing about sessions, the online of GTA V didn’t do anything for me.


I think this is the issue that people who have been playing GTA forever will face though. There’s an expectation of a story based single player mode but the reality is that only a fraction of the money it makes comes from those initial sales, and that money is absolutely dwarfed by the money made from micro transactions in GTAO. There has to come a point where a shareholder owned company won’t be able to justify investing money into a story mode that costs far more than GTAO content and makes less money. 
 

I assume that’s why for the first time we’ve gone a whole generation without a new GTA. I have no doubt they’re working on something new, but I think it’s likely to be a platform that incorporates the current GTA online and allows them to add land and content to it for years, rather than a traditional GTA with a story. The community were convinced that Rockstar would release single player DLC like they did with IV, but it never materialised, because it would cost a hundred times what a GTAO expansion does and make them less.

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2 minutes ago, Broker said:


I think this is the issue that people who have been playing GTA forever will face though. There’s an expectation of a story based single player mode but the reality is that only a fraction of the money it makes comes from those initial sales, and that money is absolutely dwarfed by the money made from micro transactions in GTAO. There has to come a point where a shareholder owned company won’t be able to justify investing money into a story mode that costs far more than GTAO content and makes less money. 
 

I assume that’s why for the first time we’ve gone a whole generation without a new GTA. I have no doubt they’re working on something new, but I think it’s likely to be a platform that incorporates the current GTA online and allows them to add land and content to it for years, rather than a traditional GTA with a story. The community were convinced that Rockstar would release single player DLC like they did with IV, but it never materialised, because it would cost a hundred times what a GTAO expansion does and make them less.

Makes total sense from a business perspective, but it’ll be a shame if we never get another proper single player GTA.

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45 minutes ago, Spacehost said:

Again?

 

Yeah.  I just feel SIngstar is a thing that could have carried on.  Licensing is obviously an issue but I'm kinda hoping that the various organisations start recognising it's not all radio airplay style stuff anymore and adjust how they do licensing deals.  Yeah I know, pipe dream   :)

 

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24 minutes ago, Broker said:


I think this is the issue that people who have been playing GTA forever will face though. There’s an expectation of a story based single player mode but the reality is that only a fraction of the money it makes comes from those initial sales, and that money is absolutely dwarfed by the money made from micro transactions in GTAO. There has to come a point where a shareholder owned company won’t be able to justify investing money into a story mode that costs far more than GTAO content and makes less money. 
 

I assume that’s why for the first time we’ve gone a whole generation without a new GTA. I have no doubt they’re working on something new, but I think it’s likely to be a platform that incorporates the current GTA online and allows them to add land and content to it for years, rather than a traditional GTA with a story. The community were convinced that Rockstar would release single player DLC like they did with IV, but it never materialised, because it would cost a hundred times what a GTAO expansion does and make them less.

 

I get what you're saying, but if that's the case why did they make RDR2? Very story-focused and expensive with it. It'll never do GTAV-level business, but is still extremely profitable and relatively low-risk. GTAVI would definitely be many times more profitable and even lower risk, even with a RDR2-style single player component.

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2 hours ago, barkbat said:

1. GTA V opening was very strange. It felt like something was missing. My guess is there is going to be a PSVR campaign mode added for PS5 players. But that either Sony didn't want VR footage of you shooting up cop cars in an American city given the current BLM protests, or they didn't want PSVR distracting from the PS5 hardware, or a bit of both, so they just cut that announcement and left it as a generic 'new stuff coming soon'. Either way, odd.

 

I dunno why people ever expected new VR at launch, last gen showed it's absolutely something that needs a big established userbase to survive. I mean it did OK-ish with 100 million consoles out there to sell to, there's no way they would launch it when it's starting from 1, and neither would they want the sticker shock of some $1000 bundle at launch.

 

It'll be the standard mid-gen add-on, they'll start talking about it at the end of 2022, launch in 2023 and it'll get the usual 1.5 waves of software every peripheral gets before going away again.

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