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Dudley

Yesterzine - The literal magazine show

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Literally as I sail out of Southampton on a boat, long story, here’s a lovely special for you.

 

 

Cut from episode six, here’s a look at Die Hard Trilogy on the PlayStation, which got a very middling review in that CVG.

 

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If you've watched any Yesterzine you'll know we have a theme tune.

 

And if you've played any games in the Amiga days you probably know the author, if not by name.

 

And if you've played anything in 25 years you'll recognise the series in which he did his most famous work.

 

But how did I get from a surprise discovery on a PC Format coverdisk in 1994 to a licenced show theme tune in 2019?

 

The answer in under 9 minutes....

 

 

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A brief offering this week where I take on UK games legend Dave Perry. My chief advantage? It's him 23 years ago and I've not told him about it.

 

 

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Link isn't going to work until 5:30pm UK but I won't be here so....

 

A special episode with a twist.  At Christmas 1994, Rise of the Robots was both the highest and lowest scorer in issues of Amiga Action and Amiga Power.

Who was right?  Are they still right?  What leads to the exact same game getting scores with a range of 87%?

And why is Brain May involved?

 

 

 

 

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The highest of praise.

 

Nothing this week, mainly because I fucked up the scheduling but it's time to try releasing more ad hoc anyway since I've burned through the backlog.  There's 1 more Yesterzine special, since Droo requested Dune on Mega CD a page or two back and a pilot for a new idea that still follows the "Retro games but in the context of playing them in 2019" philosophy which I'm just at that stage of alternately hating and loving now I've done a pilot.

 

I have the next 3 yesterzine proper sketched out, although other than scripts the only thing that actually exists for them is a minute of so of Lorfarius very kindly talking about an Amiga classic.

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Just in case people are only looking in here, I've been posting a new thing in the generic "Your videos thread".

 

"On what should I play..."  goes through the versions available for a classic game and tries to figure out what you do if, in 2019, you think "I remember <x>, I fancy a game of that".

 

The first 2 below...

 

 

 

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We're back, and this is one people here will recognise. The infamous issue of Amiga Power that got everyone on a tizz.

 

Yes, Cannon Fodder and its depiction of war, Stuart Campbell and his depiction of Old Soldiers and the Royal British Legion and their depiction of trademarks is the top story but that's not all this issue had.

 

Four guys from Sweden spent the early 90s making the Amiga display flashy rotating cubes to a dance soundtrack.  But those guys turned out to be incredibly important to the Amiga and then to gaming in general? How did some anonymous Swedes go from their bedrooms to writing the engine powering one of the biggest games on the planet? 

 

And 18 months after the rather excellent Red Zone (Yesterzine Episode 1) Psygnosis release another motorbike game.... and Amiga Power thought it the worst thing in the issue by a country mile.  What went wrong?

 

 

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I wouldn't know, I've had fewer than 91 of them.

 

Oh yeah, everyone else, Lorf's in this one.  You know, if that helps drive "Influencing" and "Fleeking" or whatever we do these days.

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A new episode emerges.

 

In this we take on a milestone C+VG issue from the annex of the 8 and 16-bit eras where no fewer than 11 machines were getting uk game releases.

 

In it we deal with a milestone open world strategy again game on the Atari ST and a Sega Arcade game getting the treatment it deserved, but which of these 96% games aged better.

 

Another classic arcade game comes to Amstrad CPC and Commodore 64, but with very different levels of success and we look at how in the 1980s, game boxes took advantage of your lack of knowledge to outright lie to you with impunity.

 

And then we're a fish. It works about as well as you'd imagine.

 

 

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New Episode!

 

In "Tokyo Mangachan" we apparently need 4 people to look at the rise of FMV games as people struggled to know what to do with the massive storage space on CD. One company was king, "Digital Pictures" and one of its games is this issue's heaven.

 

Meanwhile the single worst game we've ever seen is the gaming hell, but at least there's a story.

 

And to comfort ourselves we look at a semi hell, where I finally play a game I've been wondering about for a quarter of a century.

 

 

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The Nintendo SNES could not have happened without Sony.  The Sony Playstation is direct attributable to the actions of Nintendo.  Between these 2 events they made a console together, but you've never played it.  Just what in the hell happened there and how did the vision of one Japanese engineer give gaming it's most recognisible hardware brand?

 

Meanwhile our top scoring game is a Mario game that's not a platformer and doesn't start Mario and the lowest is a game even more past it than the man whose licence it carries.

 

 

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It's the 25th Anniversary of the Sega Saturn today!

 

So here's a show about  the 3DO.  It's this kind of top quality click bait that got me where I am today.

 

 

But this is a show about late era 3DO as we experience both a machine and magazine in sharp decline clutching at any straws that might indicate the machine, and thus the magazine may actually have a future.

 

The Gaming Heaven is a simulation of that most high level of famous football tournaments, the Olympics.  The Gaming Hell is one the 3DO's few sequels and just as few console exclusives.  But how lucky are we it stayed there.

 

Fundamentally though this is a story about launching a format while not being one of the big names.  But while also being a big name.  And a lament to the variety we lost.

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It's the season 2 finale and we're celebrating the 25th anniversary of the Playstation by doing a PC Mag.

 

I am such a bellend. There is a Playstation in it though. Plus we find out what Charlie Brooker thought of Elon Musk in 1995.

 

 

But since we're already here we take a look at the genesis of one of the all time standout series in gaming, discover how the PC became the power gamer's system of choice and somehow find ourselves playing yet ANOTHER interactive movie.  But how many times in your life are you going to see Charlie Brooker review Elon Musk?

 

Features @Lorfariusand @super_quincy of this parish.

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On 06/12/2019 at 17:33, Dudley said:

It's the season 2 finale and we're celebrating the 25th anniversary of the Playstation by doing a PC Mag.

 

I am such a bellend. There is a Playstation in it though. Plus we find out what Charlie Brooker thought of Elon Musk in 1995.

 

 

But since we're already here we take a look at the genesis of one of the all time standout series in gaming, discover how the PC became the power gamer's system of choice and somehow find ourselves playing yet ANOTHER interactive movie.  But how many times in your life are you going to see Charlie Brooker review Elon Musk?

 

Features @Lorfariusand @super_quincy of this parish.

Really like these videos. Will you be doing a series 3? 

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On 09/12/2019 at 18:35, Stoppy2000 said:

Really like these videos. Will you be doing a series 3? 

 

Thank you!

 

Almost certainly, an episode is mostly written on an early Amiga Action, there's an issue of Super Play I want to cover because it's got one of my favourites of all time in and now I've sorted out better capturing there's more Playstation I need to look at.  I've got a couple more ideas first though, there's the first of a new collaboration thing going up Saturday morning and I'm writing my first... shall we say Kim Justice style documentary right now. (Although if I get anywhere close to her I've done well).

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5 hours ago, Dudley said:

 

Thank you!

 

Almost certainly, an episode is mostly written on an early Amiga Action, there's an issue of Super Play I want to cover because it's got one of my favourites of all time in and now I've sorted out better capturing there's more Playstation I need to look at.  I've got a couple more ideas first though, there's the first of a new collaboration thing going up Saturday morning and I'm writing my first... shall we say Kim Justice style documentary right now. (Although if I get anywhere close to her I've done well).

Any chance you'll ever do one on a C64 mag? Don't think you've done one? 

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I have not, mostly because I'm not a c64 expert.  I covered a couple of C64 games in "Press Gear to Play" (Episode 8 / CVG100) but given that was the shite version of Chase HQ and Chomp I'm doing no-one justice there.

 

No reason I won't, I just haven't tripped over a magazine with either a pair of games where I know at least 1 is interesting or an excuse for a good cover feature.  I'll have to try and fix that somewhere in season 3. And then probably bus in a C64 expert of some sort.

 

Expect a PM is what I'm saying.

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16 hours ago, Dudley said:

I have not, mostly because I'm not a c64 expert.  I covered a couple of C64 games in "Press Gear to Play" (Episode 8 / CVG100) but given that was the shite version of Chase HQ and Chomp I'm doing no-one justice there.

 

No reason I won't, I just haven't tripped over a magazine with either a pair of games where I know at least 1 is interesting or an excuse for a good cover feature.  I'll have to try and fix that somewhere in season 3. And then probably bus in a C64 expert of some sort.

 

Expect a PM is what I'm saying.

Haha. I'm no C64 expert.. it was just my first computer and nostalgia is a hell of a drug. 

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Just stopping in to tip my hat and say that I really enjoyed these videos. It's a fantastic concept and you do a fine job putting the games/machines in context with their own slices of time.

 

Looking forward to watching a few more! P.S. reckon you could nail an obscure F1 knowledge series as well.

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I'm enjoying these a lot. Great work.

 

So is Buggy Boy arcade playable in MAME? I saw a 3 screen wide clip in the CVG 100 ep. I haven't touched my MAME in years since it just works and I'm afraid to touch it.

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2 hours ago, kiroquai said:

Just stopping in to tip my hat and say that I really enjoyed these videos. It's a fantastic concept and you do a fine job putting the games/machines in context with their own slices of time.

 

Looking forward to watching a few more! P.S. reckon you could nail an obscure F1 knowledge series as well.

 

Ta kiro!  The problem with F1 is finding footage YouTube won't ping you for!  The only 3 times that's happened to me on Yesterzine were the Dune trailer, the clip from Ultraman and the bit from Penn and Teller Bullshit.

 

I could have appealed all of those, especially the last one but it meant they didn't notice the much less justifiable swiping of "Cruel Tricks for dear friends" so I didn't want to let them know.

 

58 minutes ago, dave7g said:

I'm enjoying these a lot. Great work.

 

So is Buggy Boy arcade playable in MAME? I saw a 3 screen wide clip in the CVG 100 ep. I haven't touched my MAME in years since it just works and I'm afraid to touch it.

 

Also ta :)

 

You certainly can, I captured only footage from the attract loop for the show as I recall because I'd played the actual arcade recently but I just gave it a punt and while the sound isn't perfect it was perfectly playable in MAME 0.215.

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