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Stanley

New Super Mario Bros U Deluxe (2019)

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Just now, VN1X said:

That title rolls right off the tongue doesn't it? :rolleyes:

It needs an R at the end for the full effect. 

 

Tell you what would have been awesome, an anthology collection of all the NSMB games, New Super Mario All Stars if you will.

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2 minutes ago, Stanley said:

It needs an R at the end for the full effect

That's the title of the next re-re-re-release of this game on the Switch 2.

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The level design is up there with the best 2D platformers but the art presentation is not.

 

Blue and yellow toad, toadette > peachette, the repetition of Bam-Bam as a mid level boss etc. It has more visual creativity than the other NSMB games, but it still cuts corners, a derivative and low budget game compared to the 3D outings or SMB3/SMW. Best 2D Mario since World, but with those caveats.

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4 minutes ago, Mitchell said:

 

What have they added?

They've balanced the gameplay and added a load of new characters, it's a much fairer and more enjoyable game now particularly online.

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This is a criminally overlooked game. So many people missed out on the best 2D mario because the art style wasn't updated. Which wasn't entirely fair, as it is a suprisingly prettier game than you expect* - but most importantly the platforming is just the best. It is in a different league to the NSMB2 3DS gold one, and the dreadful (and rock solid) NSMB Wii.

 

If you like platforms and you skipped this because 'its just the same' - you need to right that wrong.

 

I've just set up my Wii U in my spare rotating HDMI slot, so I've no need to double dip, but I want it portable. Maybe after I finish Monster Boy (another incredible game)...

 

* than you expect, but still not great.

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For me the game didn't really hang together as an adventure.  It just felt like a collection of levels.  No complaints about the levels themselves but there wasn't really the feeling of a story or scenario to make a cohesive whole.   Hard to put into words but it just felt like a clinical exercise in level design rather than a Mario adventure.

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It’s £40? :facepalm:

 

Of course it fucking is. It’s probably worth it too but they’ve already re-released it at £25 on Wii U. They don’t do their customers any favours. 

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Got this at the Wii U launch, the only memorable level is the «Van Gogh»-ish level. Good game, but forgettable for me. Bring on Super Mario 3D World, now THAT had some of that magic Nintendo-feel.

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13 minutes ago, Pockets said:

It’s £40? :facepalm:

 

Of course it fucking is. It’s probably worth it too but they’ve already re-released it at £25 on Wii U. They don’t do their customers any favours. 

Oh no not this again, it's actually £50! 

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5 hours ago, Stanley said:

So this is out on Fri for Switch, anyone else picking it up, or are you getting fed up of Wii U ports?

 

I can't wait as I never owned a Wii U, a brand new 2D Mario :omg:

 

I want it, but I'm trying to see how far into the year I can get without buying anything.

 

And I 100%ed it, and Luigi, on the Wii U.

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Got it on order, completed it already but never did the Luigi dlc so that'll be fun. I'm really excited to play the main game co-op with my partner who recently got into the NES super Mario Bros games.

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1 hour ago, JPickford said:

For me the game didn't really hang together as an adventure.  It just felt like a collection of levels.  No complaints about the levels themselves but there wasn't really the feeling of a story or scenario to make a cohesive whole.   Hard to put into words but it just felt like a clinical exercise in level design rather than a Mario adventure.

I feel much the same.

It comes over like they made this using an alpha version of sorts, of what became Mario Maker.

Making NSMBU they were like, this level creation tool is great, let’s retool it for consumer level.

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It's top 3, definitely.

 

Super Mario World

Yoshi's Island

New Super Mario Bros U

 

That's mine. It deserves to be up there. 

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4 hours ago, Naieve said:

the one on the e-shop definitely said that, I remember thinking it was a quaint return the snes days of listing the number of levels or arguing about which console had more colours

 

The one on the eShop isn’t a video and just mentions “164 courses” in the blurb. The video in the News section says “164 unique courses”. 

 

Can’t find anything that says new courses.

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2 hours ago, JPickford said:

For me the game didn't really hang together as an adventure.  It just felt like a collection of levels.  No complaints about the levels themselves but there wasn't really the feeling of a story or scenario to make a cohesive whole.   Hard to put into words but it just felt like a clinical exercise in level design rather than a Mario adventure.

 

Yeah. That they call the levels ‘courses’ even makes it sound like a score attack (which I think nsmb2 on the 3DS basically was). 

 

I see Mario World now as an exercise in innovation and new ideas but it was all bound together into something that felt like a proper quest. Like you were exploring as much as you were nailing platform skills. 3D land did the same. (And 3D land is the best Mario, don’t @ me)

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But that level is the one slightly adventurous style in the game. It’s still not a patch on Yoshi’s Island’s visuals. Or as accomplished as many contemporary indie platformers.

 

I get why people are saying it’s the best 2D Mario and I’d probably place it second behind SMW, but you can’t really compare it’s relative impact to the timeless quality of Super Mario Bros. Or SMB3, SMW, YI. Games which defined the genre as opposed to an unambitious and derivative revival.

 

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2 minutes ago, grindmouse said:

But that level is the one slightly adventurous style in the game.

It’s still not a patch on Yoshi’s Island.

Or as visually accomplished as many contemporary indie platformers.

 

I get why people are saying it’s the best 2D Mario and I’d probably place it second behind SMW, but you can’t really compare it’s relative impact to the timeless quality of Super Mario Bros. Or SMB3, SMW, YI. Games which defined the genre as opposed to an unambitious and derivative revival.

 

 

Gameplay, gameplay, gameplay - it’s people like you that give RDR2 a free pass because it looks so good blah blah blah but controls like shite ;) 

 

This, SMW and Yoshis Island are all the best 2D platformers ever, which one is top depends on mood and wind direction!

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1 minute ago, Shimmyhill said:

This, SMW and Yoshis Island are all the best 2D platformers ever

 

and my levels from Mario Maker

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5 minutes ago, Shimmyhill said:

 

Gameplay, gameplay, gameplay - it’s people like you that give RDR2 a free pass because it looks so good blah blah blah but controls like shite ;) 

 

Far from it. I haven’t touched RDR2 for that very reason. But it isn’t an either/or. There’s no reason a Mario game has to look imo bland and sterile, compared to the likes of Tropical Freeze, Rayman, Hollow Knight, Monster Boy etc. 

 

Quote

This, SMW and Yoshis Island are all the best 2D platformers ever, which one is top depends on mood and wind direction!

 

Yeah I agree with that. It is a great game due to the top-tier level design. It’s just very safe.

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A 2012 Wii U launch Wah Wah Mario Game for £50?!

 

Omg I can't wait.

 

Sarcasm.

 

Buy Splatoon and Arms in the current sale instead if you want Nintendo games. (and Sonic Mania)

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