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Control. Latest weirdness from Remedy.


Cosmic_Guru
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Yeah don't worry too much about skills, if you explore everywhere you'll be able to level up almost everything. I think melee was the only tree I didn't really bother with because on Hard difficulty you don't really want to be getting up close and personal.

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2 hours ago, Dudley said:

I believe the spiral effect is used for control points from memory rather than objectives specifically.


It’s occasionally used to draw your attention to story points of interest, but because you only see those once and you see it for all control points, almost every single time you see it in the game, it’s for a control point.

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I finished this at 4am last night, it's not that long really. The game got a little repetitive, and I didn't appreciate the 'float through red tunnels, and certain areas will insta-kill you' (was that the red corridor area that killed me right at the start??), and there's nothing especially ground-breaking (maybe graphics/physics?) but overall it was good solid fun. I found the start of the game a little tricky, when Jesse was vunerable and only had the pistol, but soon I was super OP and ploughing through enemies thoughtlessly. I don't think I died for hours until I reached the end sections, which were tougher, but only because I needed to be more patient.

 

Is it worth going back to after the credits? There's a few side missions I neglected, but they look like dull fetch quests. I don't really feel the need to unlock more abilities. I never once used that random mod creator at the control points. It seemed kinda obscure (more than the rest). I mean, I've picked up enough crappy mods I don't need already? Rolling a dice to get more? Meh. I upgraded it once to 'construct level 2' but you must have to raise it a lot more to get anything approaching useful... I think I missed an 'object of power', notably the safe which lets you suck up health/items from a distance, I believe. I also never used the jukebox and the coins. It sounds like it transports you to some sort of gauntlet somewhere, but what you gain from that, I dunno.

 

Btw, Dr. Darling is fairly hench isn't he? I mean, he's got the middleage spread going on, but some good pecs and traps/delts. :lol:

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Jukebox is a waste of time, tis an arena mode. As far as I know, there's no sort of true ending so there's no need to complete quests and whatnot. There's some neat bosses attached to the Objects of Power but tis not mandatory. If I were you I'd move on to something else.

The DLC (Foundation and AWE) is not worth it. Well, very maybe I could recommend Foundation. Definitely not AWE unless you really really like Alan Wake.

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Some of the side quests are really good (the mirror and the fridge spring to mind) but depends how invested you are partly.

 

I also thought Foundation was excellent (the movie camera is a brilliant side quest too) and AWE was a decent slice of more Control, albeit with a really irritating boss. The two arcade machines with AWE (the second let’s you replay the games best sequence) are worth the cost of admission in my opinion.

 

Depends how much you gelled with the base game really, I adored it and so ate up every last morsel of additional content but others were less impressed.

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  • 2 weeks later...

Man, just my luck eh?

 

Remedy and Arkane, two of my favourite developers, both known for their critically acclaimed, unrivaled, and unique single player experiences - are BOTH making multiplayer games as their next project.

 

Fuck my life

 

Edit: hey if anyone from IO interactive is reading this, you can unveil your L4D style co-op Hitman game now

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I would be very happy if it's a Control 2 and an Alan Wake 2. But at this point Control 2 and Alan Wake 2... Could be the same one game! :ph34r:

 

That would be probably be even better tbh, then the other single player game could be something fresh and new.

 

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7 hours ago, Mr. Gerbik said:

I would be very happy if it's a Control 2 and an Alan Wake 2. But at this point Control 2 and Alan Wake 2... Could be the same one game! :ph34r:

 

That would be probably be even better tbh, then the other single player game could be something fresh and new.

 

 

 

I believe it's two different teams.

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  • 1 month later...
  • 2 months later...

I’m loving this on Stadia, I think I must be a fair way in as Jesse can 

Spoiler

levitate.

What’s getting on my wick a bit is the sound, if I play it wearing headphones it’s fine but if the sound is coming through the telly speakers I can hardly hear a thing anyone says.

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2 hours ago, ZOK said:

I’m loving this on Stadia, I think I must be a fair way in as Jesse can 

  Reveal hidden contents

levitate.

What’s getting on my wick a bit is the sound, if I play it wearing headphones it’s fine but if the sound is coming through the telly speakers I can hardly hear a thing anyone says.

Yeah, that's a thing. I had to do the unthinkable in the end and put subtitles on.

 

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11 hours ago, Thor said:

Yeah, that's a thing. I had to do the unthinkable in the end and put subtitles on.

 


Ah that’s good then, at least it’s not just me!

 

To be fair, it’s generally better with headphones on anyway, there is some excellent sound design going on and they show it off more.

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On 16/06/2021 at 11:17, Number 28 said:

I finished this at 4am last night, it's not that long really. The game got a little repetitive, and I didn't appreciate the 'float through red tunnels, and certain areas will insta-kill you' (was that the red corridor area that killed me right at the start??), and there's nothing especially ground-breaking (maybe graphics/physics?) but overall it was good solid fun. I found the start of the game a little tricky, when Jesse was vunerable and only had the pistol, but soon I was super OP and ploughing through enemies thoughtlessly. I don't think I died for hours until I reached the end sections, which were tougher, but only because I needed to be more patient.

 

Is it worth going back to after the credits? There's a few side missions I neglected, but they look like dull fetch quests. I don't really feel the need to unlock more abilities. I never once used that random mod creator at the control points. It seemed kinda obscure (more than the rest). I mean, I've picked up enough crappy mods I don't need already? Rolling a dice to get more? Meh. I upgraded it once to 'construct level 2' but you must have to raise it a lot more to get anything approaching useful... I think I missed an 'object of power', notably the safe which lets you suck up health/items from a distance, I believe. I also never used the jukebox and the coins. It sounds like it transports you to some sort of gauntlet somewhere, but what you gain from that, I dunno.

 

Btw, Dr. Darling is fairly hench isn't he? I mean, he's got the middleage spread going on, but some good pecs and traps/delts. :lol:

 

Lol I played this knowing nothing about it. I saw it was free and downloaded it, and after a few minutes was like "Oh interesting, a government intrigue thriller in a noir style" and then things got really fucking weird. Jigsaw puzzle buildings, demonic possession, a magic gun. Then I gained telekinetic abilities and lost my mind.

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I’ve not played Alan Wake, but where I am now seems to basically all be about references to Alan Wake. Am I missing anything by not knowing about Alan Wake? Is it worth watching a YouTube video about it or is it just more fluff?

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If it’s not of any special significance to you just now, I don’t think that knowing the Alan Wake lore is going to make a huge difference to your enjoyment of the DLC. One thing that might help that I don’t think is clearly communicated in the DLC is the premise that

 

Spoiler

Alan Wake is a writer who becomes entangled with a dark power so his writings - for good and ill - become reality.

 

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10 minutes ago, ZOK said:

I’ve not played Alan Wake, but where I am now seems to basically all be about references to Alan Wake. Am I missing anything by not knowing about Alan Wake? Is it worth watching a YouTube video about it or is it just more fluff?

You should play Alan Wake because it's fucking great and just had a remaster. You should ignore the AWE dlc in Control because it is absolute dogshit.

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I’ve just finished replaying the AWE DLC on Series X with all the fancy ray-tracing and thought it was fine - better than I remember. The light and dark stuff works well as it isn’t overused or overpowered. The ending is an anticlimax, but mainly because it feels like it’s building up to some big Alan Wake-related revelation, or return to Bright Falls. I think if you haven’t played Alan Wake, it’d probably land a lot better. 

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