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Slay the Spire - Roguelike Card-em-up

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So, after reading about the switch port delay, I gave in and just bought the steam version as who can wait a whole month to play this?!

 

Thought I'd sneak my first run on my lunch break...

 

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Uh... I guess all that Dominion/Arctic Scavengers/Netrunner I used to play gave me some transferable skills!

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I don't know where my week has gone, but I've managed to slay the spire once with each of the characters now.

 

I spent most of that time playing as the Silent. I didn't think it would be that difficult to squeak a victory on base difficulty as I reached the final boss on my second ever attempt...but I must have had another 4 or 5 separate runs where I died on the Act 3 boss, not to mention several runs spent dying unceremoniously to Act 2 elites, before conquering it! I just kept on making decks that tried to balance poison and defence, or shivs and defence. Too much balance! I learned that the Silent needs ALL DEFENCE! Well maybe some mitigation...and shivs...and a flask or two of emergency poison...

 

Anyway, I was building decks that would happily get me through each stage, but fully crumpled when faced with the kind of damage any of the last bosses can deal. I should have reached the answer much earlier tbh, but all I needed was more block and mitigation. In my successful run I basically went crazy for block and draw cards, made sure I had a couple of good ways to inflict weak, a few synergistic shiv cards to bolster defence, and then noxious cloud plus a deadly poison because I picked up a catalyst+ in the third act. Anyway, absolutely murdered everything while taking minimal damage in the last fight. Felt very sweet indeed.

 

Not so sure about the Defect. I lucked into two capacitors, as well as a consume in the first act of my second run with the character, which was basically good enough to see me through the whole thing. It's fun building the deck that seems to be able to block anything (after a potentially wobbly setup phase), but it really is weird just clicking through inconsequential turns after the machine is set up, just letting it slowly kill anything and everything with passive damage as you block with passive defence. I'm sure there are other, more interesting ways of playing the character though, and I'm just too inexperienced to see them yet.

 

What a good game!

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Sorry for the triple post but this game is now occupying a good 50% of my brain.

 

Just managed my first win on Ascension mode, which also included my first ever win against the Time Keeper, and my first ever fight (and win) against the Heart! And all with a supremely flabby Silent deck!

 

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20190422181602_1.thumb.jpg.1bf52f85c40c646bcde07238bab4fce2.jpg

 

Finally got Ascension 20 down. It was a losing run until I got the apparition event and then runic pyramid made sure of it.

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Yesssss!! 700 hours on Steam, here’s to 1000 more on the move. Can’t wait to destroy my next train journey. :) 

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I have no idea if I did well on my first run or not...but this is bloody fantastic and gutted my son has robbed the Switch back for a bit. MUST play more. 

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It is an amazing game, which also works surprisingly well on the PS4, I have learnt to the cost of yet more of my free time.

 

If an iPad version ever comes out, I'm doomed.

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So happy this is finally out, partly so I can sink another 700 hours into a portable version but also because the Switch opens it up to so many more players and it should be played by as many people as possible. Now Mega Crit can get to work on that fourth character. :D

 

 

 

 

 

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I've got 2 x 7 hour of flights ahead of me and i just downloaded this using the airport bar wifi. Thank goodness for the small file size. :) 

 

Lets see if I'm obsessed by the time i get home. 

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If anyone is interested I did an Ironclad deck building guide and talked about some of the strategies that helped me get Asc 20. I have a few friends who play and they said it helped them climb a bit.

 

 

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I’m better at this than expected, think it helped I played a bit of an ios game called Pirate Outlaws which has probably ripped a lot of the mechanics off as some things feel familiar.

 

Despite not much really happening on screen can see how this will be perfect thing to dip in/out of on Switch out and about.

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Couple of things.

 

It says offline mode on the leaderboards and during the daily run, can that be changed? Can't see options to enable online. 

Can it be saved midway through a run and picked up again later?

 

Can't believe how well this plays, I was expecting to struggle a bit with the concept, like I do with a ot of card games, but it just feels so simple to play, yet offers a fantastic challenge. 

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Dunno about leaderboards. I hope they’d be updated to work globally. There’s a patch coming soon with bug and performance fixes, so maybe that will be done soon. 

 

And yes, you can save and quit through the options. Beware though, if you leave mid-fight it’ll put you back to the start on return. 

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Also do not use that option to re-do fights when you're going to lose. It is forbidden. I found out one of my friends has been doing that and I have lost all respect for them.

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2 minutes ago, Horribleman said:

I dunno! I thought it would be tenner :)

 

is it worth it if I'm not sure I like card games?

 

I was hoping for £15 if I'm honest. If you don't know whether you'd like it I'd probably wait for a price drop. 

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Gradual improvements with each run. Made it to the Act II boss (some big armoured Knight chap) and took away most of his HP, but I was just too weak heading in. 

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This is going to get me fired. So good. I've reached the Act 3 boss once in four runs and an having a lot of fun testing out specialist strategies (heavy block/strength/free spells/whatever).

 

Really enjoying figuring everything out.

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6 minutes ago, Horribleman said:

Can you promise I might like it?

 

What sort of games do you like? 

 

It is good though. 

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36 minutes ago, Horribleman said:

Can you promise I might like it?

 

I can promise you might like it.

 

(It's not as though it is £50).

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