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1 hour ago, therearerules said:


Indeed it is!

 

...and already multiple reports of it causing issues! I’ll hold off for now I think, I’d forgotten this happened the last time. 

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8 minutes ago, Yasawas said:


Indeed it is!

 

...and already multiple reports of it causing issues! I’ll hold off for now I think, I’d forgotten this happened the last time. 

Ha! I’ve just downloaded it, raced through a Kongo culture win so I could play it 

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On 20/05/2020 at 14:41, ZOK said:

Yes, it’s such a tactile little game, pinging the ball never gets old. Presumably you could play it that way on the Switch as an option...I don’t imagine the Switch screen is nice to use by a long chalk, mind.

I've had about an hours play on it today using the Switch touch screen and I've not found it an issue. Helps that you can touch anywhere to do the gauge so you don't have to block too much of the screen. I had a quick go using the stick and touch screen is definitely the better option.

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1 hour ago, keptbybees said:

I've had about an hours play on it today using the Switch touch screen and I've not found it an issue. Helps that you can touch anywhere to do the gauge so you don't have to block too much of the screen. I had a quick go using the stick and touch screen is definitely the better option.

 

Yes sorry, I meant to write ‘AS nice to use’, I’m sure it’s perfectly fine, but the tactile nature of the iPhone’s smooth screen is something else.

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It's not very obvious but 'Namco Museum Arcade Pac' isn't a separate game from Namco Museum it's just a bundle which includes Pac Man CE2. All three are in the sale but it's couple of quid cheaper that way than buying separately if you want them all. 

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I picked up Dragon Blaze and Chasm. Dragon Blaze has a modest 20% off, but I’d just added it to my wishlist so it seemed rude not to, and although Chasm received mixed reviews on release, for £7ish I thought it was worth a go.

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Reviews for Minecraft Dungeons are starting to come out, getting decent scores so far:

 

Techradar - 3½/5

Destructoid - 8/10

Gamesradar -3½/5

Ladbible - 8/10

Trustedreviews -  3½/5

 

Currently sitting at 76 on Metacritic, no specific Switch reviews on their yet.

@bradigor

were you provided a copy of this game prior its release next week, would be interested to hear your views

 

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13 minutes ago, Yasawas said:

Is Wonderful 101 digital only? I wasn't getting it at launch anyway but I'm not convinced enough by it generally and would rather have the option to punt it.

 

I think there's supposed to be a physical but the pandemic has delayed it.

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1 hour ago, grounded_dreams said:

Reviews for Minecraft Dungeons are starting to come out, getting decent scores so far:

 

Techradar - 3½/5

Destructoid - 8/10

Gamesradar -3½/5

Ladbible - 8/10

Trustedreviews -  3½/5

 

Currently sitting at 76 on Metacritic, no specific Switch reviews on their yet.

@bradigor

were you provided a copy of this game prior its release next week, would be interested to hear your views

 

 

I wasn't unfortunately. Hoping to play it at some point on Gamepass though. 

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Took a punt on Cosmic Star Heroine for £2.19. I have no nostalgia for 16-bit RPG’s (that era passed me by) and I’m not a fan of endless screeds of dialogue. But the (relatively) short playing time and reviews all focusing on the well implemented battle system convinced me to give it a try.

 

And I'm really enjoying it. The plot and dialogue aren't great but then neither are they terrible and it's reasonably pacy. It's very linear. The lack of a budget is very evident as there's not much stuff and very little choice. This is no Etrian Odyssey with dozens of characters each with a billion different weapon and skill layouts.

 

But the battle system is very well done and the difficulty level seems to be pitched just right*. It has a really clever idea where if a character loses all their HP, instead of dying and having to be revived, they can end up with negative HP and you have one turn more turn with that character in Desperation mode. This means that they can heal themselves back to positive HP and carry on or get one last attack, which will be extra powerful.

 

It's a small but important difference. In Battlechasers (which I also recommend on Switch, very enjoyable) if a character gets knocked out then not only can you not use them for what would have been their turn, but you have to spend another characters turn reviving them. So a situation where you're on the back-foot ends up with you being pushed back even further, often leading to a cycle of knock-out/revivals until you lose. It's very hard to come back from.

 

But this system not only allows you to come back without overly penalising you (as long as you've managed your heal abilities correctly), it allows for some dramatic last gasp heroics. I've had several battles where my sole surviving crew member has been knocked down to their knees only to make one last desperate lunge and ended up victorious. It's exciting and a great example of how one simple idea can add real sparkle to a game.

 

I don't want to oversell it but for £2.19 I think it's well worth a try. 

Cosmic-Star-Heroine.jpg.8928188f006fe8103d8a150279d28a5f.jpg

Cosmic-Star-Heroine_20170421223709-1024x576.thumb.jpg.a84c14b106165a828c53decc8d2318fa.jpg

CSH_screen11_upscale.png.7d1bb17b995d4e7039ad4aa3d77bd312.png

 

 

*I'm playing on the second hardest mode and I've had a fair few battles that I've had to re-try, which the game instantly gives you the option to do, no loading or trudging back to the same point. I've had one battle that took quite a few attempts but you have the option of going back to the main menu and adjusting the difficulty up or down at any time outside of the battle.

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4 hours ago, crocked said:

I thought I read the Sonic games were going on sale this week. Did I miss it? I'm mainly looking to get Mario and Sonic at the Olympics.


I think I read they’re on sale in the US eShop, that might be it. 

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On 21/05/2020 at 18:31, ZOK said:

 

Yes sorry, I meant to write ‘AS nice to use’, I’m sure it’s perfectly fine, but the tactile nature of the iPhone’s smooth screen is something else.

If you fit a tempered glass screen protector to the Switch, it feels like an iPad/Phone.

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16 hours ago, DukeOfEarlsfield said:

Took a punt on Cosmic Star Heroine for £2.19. I have no nostalgia for 16-bit RPG’s (that era passed me by) and I’m not a fan of endless screeds of dialogue. But the (relatively) short playing time and reviews all focusing on the well implemented battle system convinced me to give it a try.

 

And I'm really enjoying it. The plot and dialogue aren't great but then neither are they terrible and it's reasonably pacy. It's very linear. The lack of a budget is very evident as there's not much stuff and very little choice. This is no Etrian Odyssey with dozens of characters each with a billion different weapon and skill layouts.

 

But the battle system is very well done and the difficulty level seems to be pitched just right*. It has a really clever idea where if a character loses all their HP, instead of dying and having to be revived, they can end up with negative HP and you have one turn more turn with that character in Desperation mode. This means that they can heal themselves back to positive HP and carry on or get one last attack, which will be extra powerful.

 

It's a small but important difference. In Battlechasers (which I also recommend on Switch, very enjoyable) if a character gets knocked out then not only can you not use them for what would have been their turn, but you have to spend another characters turn reviving them. So a situation where you're on the back-foot ends up with you being pushed back even further, often leading to a cycle of knock-out/revivals until you lose. It's very hard to come back from.

 

But this system not only allows you to come back without overly penalising you (as long as you've managed your heal abilities correctly), it allows for some dramatic last gasp heroics. I've had several battles where my sole surviving crew member has been knocked down to their knees only to make one last desperate lunge and ended up victorious. It's exciting and a great example of how one simple idea can add real sparkle to a game.

 

I don't want to oversell it but for £2.19 I think it's well worth a try. 

Cosmic-Star-Heroine.jpg.8928188f006fe8103d8a150279d28a5f.jpg

Cosmic-Star-Heroine_20170421223709-1024x576.thumb.jpg.a84c14b106165a828c53decc8d2318fa.jpg

CSH_screen11_upscale.png.7d1bb17b995d4e7039ad4aa3d77bd312.png

 

 

*I'm playing on the second hardest mode and I've had a fair few battles that I've had to re-try, which the game instantly gives you the option to do, no loading or trudging back to the same point. I've had one battle that took quite a few attempts but you have the option of going back to the main menu and adjusting the difficulty up or down at any time outside of the battle.

Thanks for this post. I'd never heard of it before, but It looks right up my street. 

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20 minutes ago, Horribleman said:

I only mentioned it because you seemed to say that you prefer the way an iPhone feels. That would get you there.


I’ve completed What the Golf on the iphone, and I’ve never played anything on the Switch that required touch screen so it’s not a requirement for me personally. 
 

Mind you, I do own a tempered glass screen that I got in an accessories bundle and it’s been in a drawer for years, maybe I should root it out...

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