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Shadow of the Tomb Raider


Mr Do 71

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I dunno, Tomb Raider isn't the best game ever, but I can sit there and play them for hours and hours. I've finished both of the new ones twice each on different consoles. Other games have better combat and probably better adventuring, but the way they're combined just hooks me.

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I recently wrapped up the first reboot on my 360. Got Rise in a PSN sale the other week. Looks lovely on my Pro in 4k. Really like these reboots, they have a totally different vibe to the original TR but that's ok with me, they're a lot of fun. Definitely up for more Lara.

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The first one really rubbed me the wrong way. It wasn't a bad game but the awful voice acting, stupid story and the constant desire to impress with silly setpieces or extreme gore really annoyed me.

 

Rise of was way, way better and I like the early mystery of the Prophet, even if it didn't pay off in quite the way I would have liked. And the combat was way better. 

 

Looking forward to what they do next. 

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51 minutes ago, HarryBizzle said:

The first one really rubbed me the wrong way. It wasn't a bad game but the awful voice acting, stupid story and the constant desire to impress with silly setpieces or extreme gore really annoyed me.

 

Rise of was way, way better and I like the early mystery of the Prophet, even if it didn't pay off in quite the way I would have liked. And the combat was way better. 

 

Looking forward to what they do next. 

 

Much preffered the first game.  I've played that twice and the sequel once. Both of these are better than any if the old games really and I played most of them. 

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19 hours ago, Wiper said:

This just saddens me by reminding me that we'll probably never see a new Tomb Raider of the original 3D puzzle platformer style  :(

 

I'd settle for something along the lines of what they did with wolfenstein.  Release a side chapter about 7-8 hours long at half the price in that style.

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They really need to do better on the storyline and performances this time round; the cutscenes in RotTR felt really, really videogamey - they had that cargo cult quality, whereby they've been made by people who've seen films and want to make something like a film, but don't really understand how films are made or people actually speak or act. They feel like very expensive versions of the cutscenes you got in early 3D games, where the developers had the technology to put film-like sequences in games, but didn't have the ability or the experience to execute them to the level of a film.

 

Also, it'd be nice if Lara was less of a sociopath this time round. You can just about get away with the dissonance of having your hero kill thousands of people in cold blood, provided he or she doesn't have mindbendingly gruesome unlockable close-up kill abilities. RotTR was like Manhunt in places.

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I prefer the first game too, although the second had moments that were much better. All in all though story and characterization is simply awful in both games. It was really hard to take Lara's emotional and physical pain seriously, there was just so much of it. I also don't like how she has turned into a super hero now.

 

Few but meaningful battles, some stealth moments from time to time and more emphasis on complex environmental design and puzzles would make the new game a day one purchase for me. Following the Uncharted road is really not an easy path, so I think it would be better if they differentiate themselves a bit more.

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Loved the first one. One of the most exhilarating and tightly executed third person action games of the genre.

Rise Of The Tomb Raider wasn't a patch on it. The open world style squandered much of what made the first game so good. Set pieces were lost amongst the usual trawling from a - b, the shoot outs seemed bland in comparison and the environments and even just the basic narrative all felt far less cohesive than those of the original.

I put about twenty hours into it and then just stopped. I hope they go back to the tighter more scripted action of the first game with the third one.

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I've been enjoying the second one, but couldn't play the first, that ridiculous camera shake just made me sick as all fuck! and  the internet showed me that i was not alone, the very fact they put an option to turn it off in the second shows how many complaints it garnered.

 

Shame as it seemed good from the very limited amount i was able to play of it.

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  • 1 month later...

Those initial laptop photos were from October 2016 so I was pretty convinced that we'd be seeing something at this years E3 but nope. The previous game, Rise Of The Tomb Raider came out November 2015. The original in this latest reboot came out in March 2013. So it took around 2 years to make the first sequel, we're nearly at 2 years now after that and still no sign of anything official.

 

I guess the clue is in the evidence so far, initially a powerpoint design presentation which is something that comes incredibly early in production if not before. So perhaps they didn't actually start this until late 2016? Guess they were busy with the DLC/PS4 port?

 

My initial thoughts, especially last year were that this reboot was going to be a trilogy. This upcoming game would be the Uncharted 4 of the series, where they put everything they have learnt and create the definite experience with the toolsets that they have built up. Critically it would be highly well received but with that same feeling of 'It's time to move on' about it. I still this this is the most likely direction it's going in before a new 'reboot'. As of right now though, with the lack of information so far we could potentially be looking at a 2019 release.

 

Are you looking forward to another Tomb Raider and do you see this as the last of this reboot or do you think it still has legs to do another 2-3 games? Can you even imagine this series being rebooted again now that it feels so established and popular?

 

 

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