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11 minutes ago, Yobo Ahoy said:

 

Pretty average reviews (from Wikipedia):

 

EGM 8.3/10

Game Informer 9/10

GamePro 4.5/5

Game Revolution B

IGN 7.5/10

Gaming Target 9.3/10

 

There is some rather revisionist history going on here, it was released in the UK and US before Mario 64 so there was no comparison. Obviously that was a game changer but at the time - and still now, to be honest - Crash was a perfectly playable old-school platformer.

 

Agreed it was perfectly playable - but it wasn't brilliant by any stretch - it was pretty good. Probably a 7 out of 10.

 

and I said average to good reviews not average (gamespot's review was lower for instance) also the article you link to even says "The gameplay received mixed responses."

 

You wanna be revisionist go ahead but at the time it was not seen a brilliant classic AAA title.

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Problem with citing scores from the 90's - almost every big game scored between 8.5 - 9.3. Almost inconceivable it'd have scored outside that range unless it was just awful, bordering on the unplayable which it definitely wasn't. If anything IGN's 7.5 is surprising.  

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1 hour ago, Kevvy Metal said:

 

How much of them did you play to ascertain that they were terrible? Do you find games with challenge to be frustrating so will drop them when the difficulty rams up?

For me, this is a large part of the appeal of the game. I love the challenge that give the whole thing quite different feel to a lot of modern games. 

 

We, and I say we as my wife liked them so I had to play them long past what I would have, finished most of them but I doubt all of them - I don't remember the difficulty being that kind of hard but fun more it was just frustrating to play with the game seemingly setting you up to fail - the worst type of hard mode in any game is to take the core mechanic and just throw stuff at you to make it 'hard' and it well into this camp.

 

My huge issue with this game but anything that is of its ilk is that it defines mediocrity and that should never be rewarded, you could find at least 50 platform games that were better to play so why would you bother - even jumping flash on the same machine was better and that was pretty average..

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1 hour ago, Shimmyhill said:

 

We, and I say we as my wife liked them so I had to play them long past what I would have, finished most of them but I doubt all of them - I don't remember the difficulty being that kind of hard but fun more it was just frustrating to play with the game seemingly setting you up to fail - the worst type of hard mode in any game is to take the core mechanic and just throw stuff at you to make it 'hard' and it well into this camp.

 

My huge issue with this game but anything that is of its ilk is that it defines mediocrity and that should never be rewarded, you could find at least 50 platform games that were better to play so why would you bother - even jumping flash on the same machine was better and that was pretty average..

 

Thing is though, this isn't the case with the original Crash Bandicoot. I've literally finished the game from Saturday to Monday (well, gotta beat the last boss) and it follow typical good design diction of introducing a mechanic to you, or a challenge and initially setting it out simply so you understand what you have to do... then ramping it out with more instances of the same idea before switching it for something else. It's a well designed platformer. It's got properly great flow and blasting through a level and doing it well feels rewarding. 

The only moments during my playthrough that did feel like I had no idea what I was doing till I bumbled my way through them was the boss fights. Each one is a bit random. 

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For my sins, I bought this yesterday, having previously warned off a work colleague who was really excited about it. I should have taken my own advice. :facepalm:

 

I've only played the first game in the set, and it progresses from being dull to infuriating. Apparently the jumps have been accidentally made trickier than they used to be due to the new shape of Crash's collision box, so I think it's more than me just being rubbish too. 

 

I loved the games when I was young though, and probably played them to death. I really don't know why.

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1 hour ago, Kevvy Metal said:

 

Thing is though, this isn't the case with the original Crash Bandicoot. I've literally finished the game from Saturday to Monday (well, gotta beat the last boss) and it follow typical good design diction of introducing a mechanic to you, or a challenge and initially setting it out simply so you understand what you have to do... then ramping it out with more instances of the same idea before switching it for something else. It's a well designed platformer. It's got properly great flow and blasting through a level and doing it well feels rewarding. 

The only moments during my playthrough that did feel like I had no idea what I was doing till I bumbled my way through them was the boss fights. Each one is a bit random. 

 

I haven't played it or read anything about the remaster as you can imagine but I thought I heard they changed up some of the levels and difficulties in the remaster??

 

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http://www.express.co.uk/entertainment/gaming/823477/Crash-Bandicoot-N-Sane-Trilogy-PS4-Xbox-One-release-date-Argos-Tesco-CEX-Review

 

Quote

Crash Bandicoot N Sane Trilogy stock is proving hard to come by this weekend, as UK retailers begin to sell out of copies.

Tesco and Smyths appear to be the cheapest option, although there appears to be widespread stock shortages online and in store.

Tesco is selling Crash Bandicoot N Sane Trilogy for £27.99. That's the same price as Amazon, although you'll have to wait for more stock to be delivered.

Smyths is also selling Crash Bandicoot for £27.99, so you might want to check the website for your closest store and for availability.

Elsewhere, Argos is selling Crash Bandicoot N Sane Trilogy for £29.99, and there still appears to be stock.

The GAME website also has Crash Bandicoot priced at £29.99 - although in store prices appear to be £34.99.

Sainsbury's is also selling the game for £29.99, although some of the stores Express Online spoke to had sold out.

ASDA is selling Crash Bandicoot N Sane Trilogy for £30, and the website still has stock at the time of writing.

Very is selling Crash Bandicoot N Sane Trilogy for the slightly more expensive price of £34.99. On the plus side, it does appear to have stock at the time of writing, and it offers next day delivery.

If you're desperate, you could even try CEX, where the game is in stock and currently selling for £30.

 

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23 minutes ago, Shimmyhill said:

 

I haven't played it or read anything about the remaster as you can imagine but I thought I heard they changed up some of the levels and difficulties in the remaster??

 

 

No, it's mechanically identical.. as well as the level design. 

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4 hours ago, DC07 said:

 

A few years later, generally speaking, the most popular levels in Super Mario Sunshine were the void levels. Imagine if Nintendo made an entire game of them. Naughty Dog did.

Wut?

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28 minutes ago, suzzopher said:

With Crash and Ratchet both selling well, Sony should really bring Jak back too. But only if it's like the first game.

 

They are - sort of. It's getting a digital PS4 release - I assume as a PS2 classic. You can get it for free if you pre-order the Uncharted side story from certain retailers.

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Just now, gossi the dog said:

 

They are - sort of. It's getting a digital PS4 release - I assume as a PS2 classic. You can get it for free if you pre-order the Uncharted side story from certain retailers.

 

It is a PS2 classic yes, which leaves it open to 50 Hz bullshit. 

I remember the original game having a 50/60 Hz switch, but yeah.. a lot of the PS2 classics on the UK story are shitty-ass PAL versions. 

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2 hours ago, Mogster said:

I've only played the first game in the set, and it progresses from being dull to infuriating. Apparently the jumps have been accidentally made trickier than they used to be due to the new shape of Crash's collision box, so I think it's more than me just being rubbish too.

 

Input lag is apparently worse than the originals, plus the joys of the average modern LCD TV to compound the problem.

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13 minutes ago, Shimmyhill said:

Jak and Daxter I could get fully behind a remaster, loved the first one - much better game than anything Crash related!

 

I played the Vita version a few years back. Don't think time's been that kind to Jak either. 

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I fondly remember swapping my n64 for a chipped ps1 for a weekend with the boy down the street and playing Crash 1 in black and white on the 14 inch tv in the bedroom while Beetlebum was number 1 on the radio.

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On 7/3/2017 at 14:42, Luseth said:

It's nostalgic to non-gamers.

 

Indeed. I'll be picking it up next week mainly because my girlfriend loved playing them when she was younger.

 

I've seen a lot of snark about the game doing well, stop being such miserable fucks and let people enjoy what they want. :)

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44 minutes ago, Gambit said:

 

Indeed. I'll be picking it up next week mainly because my girlfriend loved playing them when she was younger.

 

I've seen a lot of snark about the game doing well, stop being such miserable fucks and let people enjoy what they want. :)

 

I agree, surely this can only be good for the genre?

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18 minutes ago, Luseth said:

 

I agree, surely this can only be good for the genre?

 

It could lead to more Crash games, imagine money being put into the tat and not new and interesting games with potential.

 

Terrible.

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3 minutes ago, Shimmyhill said:

 

It could lead to more Crash games, imagine money being put into the tat and not new and interesting games with potential.

 

Terrible.

 

 

Not sure how that's a bad thing and how the game is 'tat' just because you don't like it? If it was tat it simply would not be selling surely?

 

Considering the only other thing Activision has produced of note has been Call of Duty this is there way of branching out into something new. If it sell's what's the harm in that, nobody is forcing you to go out and buy the game are they? You just do what you do with any other game that doesn't take your fancy and don't get it, but there are obviously people that are enjoying the game (I can see my cousin online playing it right now on PSN) but I suspect he wouldn't like half the games some of us play here. Each to their own and all that.

 

Besides it's not like it's taking resources away from say Naughty dog's next project. If it's taking resources from Call of duty then I couldn't give a crap :lol:

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12 minutes ago, Harsin said:

Did young Shimmy come home from school to find a man in a Crash Bandicoot costume energetically ploughing his mum or something?

Still more entertainment than I got out of the Crash games :hat:

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