dataDave Posted July 23, 2022 Share Posted July 23, 2022 I’d also start by tapping forwards and punch simultaneously. This won’t make the game do anything, but make sure that the taps of both inputs make an audible click noise at precisely the same time. Don’t spam this, count in seconds and try to get your pad sounding like a metronome. Then move to the quarter-circle forward with Ryu or Ken (or Dhalsim or Sagat). Get that fireball out 9-out-of-10 times over an entire minute before going back to the half-circle forward. I’d be tempted to work on Dragon Punch movements before half-circle, considering there’s less range of motion with that one. The easiest way is to just start by tapping forwards before rolling into the quarter-circle forward - effectively combining both of the above exercises into one. I still remember 12-year old me having a hard time with the SNES pad Dragon Punch to the point where I nearly gave up on the port. It was highly annoying being able to do it in the arcade and not at home. Trying to draw a ‘Z’ with my thumb was definitely the wrong way. 3 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now