Jump to content

Monster Hunter: World


Recommended Posts

In case people care, Dunkey did a video on Monster Hunter World. Not a review, just him commenting. Minor spoilers in regards to an “end boss” you recognize from the beta and a new zone.

 

 

Link to post
Share on other sites

I'm tempted to give this a go but want to know if this is any more welcoming to new players than previous games.

 

My first experience with MH was Freedom Unite on the PSP, well, I spent hours slogging through the endless tutorials, by which time all the potential fun had been sapped out of the experience.

 

Then I tried MH Tri on the Wii which was a better experience. They managed to build the tutorial into the early part of the game which helped but it still felt a bit of a grind. I even played some online but got sick of doing the same 3 quests 30 times in order to up my rank.

 

Since then I've looked at the 3DS ones and been tempted, but the thought of that initial slog put me off. It feels like one of those games where you see people battling these monsters, crafting all the cool shit, doing all this cool stuff, but for some reason it just doesn't get me addicted (no games do these days, but that's another story).

 

Like a problem gambler my mind tells me things will be different this time, but another part of me is wary. I don't mind the complexity, I just want to be drawn in, and I'm worried this will be another MH game for seasoned MH players, and that's cool, but it's definitely one of those series I theoretically could put tons of time into.

Link to post
Share on other sites

Allow me to answer this as a newcomer to the series.

 

My introduction to Monster Hunter (MH) was the 3DS version and I could not get along with it. Complex, complicated and clearly aimed at veterans who are familiar with the franchise and its terminology. That in combination with the small screen and the fiddly controls made me dislike it very much. Monster Hunter World (MHW) got announced and I was kind of interested in it. Bigger screen, a control scheme I am used to (PS4) and Capcom made it clear it'll be more accessible to newcomers. Fast forward to the beta and after two evenings of playing I was hooked. Things made sense. Not all of it mind, I still learn every day.

 

Give it a try, it might surprise you.

 

edit: also, it never stops being an fantastic sight to behold when two massive beasts start to duke it. A Tyrannosaurus Rex body slamming a beast made out of electricity with its mouth never ever gets old. A flying wyvern carrying a T-Rex and dropping it seven stories never ever gets old. A lizard made out of stone fighting a swamp beast in the mud never ever gets old.

Link to post
Share on other sites

@Vimster it's much more accessible, like df0 I have tried and failed to get into other games in the series, but this has absolutely devoured any free time I have. Honestly it's just superb.

In other news looks like I wasted my time grinding full sets of every armor type in low rank, what a bummer. Still I enjoyed every minute collecting all those sets, time to do it again!


 

Link to post
Share on other sites
4 hours ago, Mrs Horribleman said:

I really really really want an option to make the HUD invisible unless you're in combat. 

 

Any HUD options would be nice. I'd like a no HUD option for taking screenshots.

 

I'd also like it if you could reduce or remove the scoutfly trails/glow. It's useful, sure, but its very visually cluttering and distracting when half your screen is trails of green sparkles going all over the place. Let us tone down the effect, let us remove scoutflies from heading to nearby items, let us remove scoutflies altogether if we want. If there's an option for this I haven't spotted it yet.

Link to post
Share on other sites

You can remove the HUD, its in the options, think its the last section. I used it to take this

 

monster-hunter_-world_20180204110136.png

 

Not seen anything regarding the scout flies, it would be nice to be able track Monsters the "old way" if you wanted to do so though (i.e. with Paintballs)

 

 

Link to post
Share on other sites

First you had to roam the map look for the monster which if you'd never fought it before and thus didn't know the habitat could take ages. 

Once you found it you'd have to throw a paintball at it to mark it on your map. The paintball could wear off eventually though so of you forgot to reapply it the monster could fly off and you'd have to start searching again... Oh, and there were loading screens between each section of the map. 

Link to post
Share on other sites

@Vimster

 

This is the first monster hunter game I’ve played and have managed to put 40+ hours into it, I’ve not had any gameplay problems as a newcomer.

 

The only thing that caused any issue was the online multiplayer system but now I know how it works that’s fine too.

 

However, if you don’t like crafting stuff it might not be your thing.

Link to post
Share on other sites
4 minutes ago, bobontheway said:

First you had to roam the map look for the monster which if you'd never fought it before and thus didn't know the habitat could take ages. 

Once you found it you'd have to throw a paintball at it to mark it on your map. The paintball could wear off eventually though so of you forgot to reapply it the monster could fly off and you'd have to start searching again... Oh, and there were loading screens between each section of the map. 

 

Yeah it was far from perfect and a big part of it became roughly knowing where a monsters territory would normally be after coming across it a few times, finding its nest etc, I love this game and I love the tracking elements it has (checking footprints etc) but think that having a big green fly to follow when chasing it takes away from the "Hunter" aspect of the game just a little bit (not enough to spoilt it though!)

Link to post
Share on other sites
9 hours ago, mrpranny said:

They ought to appear. Go to Manage investigations and tick a few. But it sounds like you did that already .

 

8 hours ago, Mr Ben said:

As mrpranny says, they're one and the same. You tick the ones you want from the resource centre people, then pick which one to do from the bounty board. You can do them from the board in town, or out on expeditions.

 

 

I had loads randomly ticked from when I first looked at it last week but un-ticked them all last night, go across to quest board and still loads of investigations up there so no apparent link between the two or so it seems. Just a bit confusing, for a change!

 

@Mr Ben Do you mean the bounty people when you say you say resource people (as in under the small wheel, three of them) and then the quest board (one of many) when you say bounty board?

 

Anyway, last night took down my first Rathalos, it was utterly terrifying. Took four of us 35m to defeat. I have no idea how I could do that solo but looking forward to finding out!  :) 

 

Oh and absolutely mullered a succession of Legiana's, it was so much fun.

 

 

Link to post
Share on other sites

The game keeps asking me to find Rathian tracks. I captured one earlier and it's still asking me to look for the damn tracks. LOOK AT THE GIANT DRAGON I BROUGHT YOU! IT'S HAVING A NAP ON YOUR SLIPPERS! 

 

It's never enough for these researchers, is it? :( 

Link to post
Share on other sites
59 minutes ago, Len said:

Took four of us 35m to defeat. I have no idea how I could do that solo but looking forward to finding out!  :) 

 

Don't forget with 4 of you it had much much higher HP (and I believe resistance to status effects)

 

Link to post
Share on other sites

I can't believe the layers it keeps peeling back, again and again. 
Finished the game have you? Feeling pretty accomplished with your shiny armor and weapons eh?
Well do I have a suprise for you! have some MORE tutorials you n00b and throw away that garbage loadout, this where the real Dark Sou....I mean Monster Hunter begins.
YOU DIED 
I also got murdered by some cats in masks I thought looked 'cute' and a bloody Pukie nearly carted me back into the safety of Pookie's loving trotters.
This game <3

Link to post
Share on other sites

I had a really good time last night. After helping Spanx kill puffball (which is always a laugh, what a creative monster design), I set out to prepare for a rematch with Diablos, the only monster which had handed me a defeat. I got to work crafting up traps,  upgrading potions and buff items. The last thing I did to prep was finally hunting down the Grimalkynes in three regions (thanks for the tips). Those new cat items you get from them are extremely handy, especially the flash trap. The expeditions also did a great job of revealing to me how intricate these zones are. I love that there are secret areas hidden away, like the top of the forest - 40 hours in and I'm still finding new places in the first zone! I had barely done Expeditions before this too and so I had time to soak in the atmosphere and take in the lovely visual details in those hidden areas. The environment artists in this game have done a stellar job.

 

Heading into the Wastes, the Diablos fight turned out to be the most epic and memorable yet - drawing on all my skills and items. It really reminded me of Shadow of the Colossus in the momentous feel of it, the locales where the battle is fought, and the extended grind to the bitter end. I'll spoiler the rest:



First I used the Screamer to bring him up through the sand from the dunes - something I'd completely overlooked in my first attempt at him. Out in the open I tried to dodge his charges and lure him to smash against the stone pillars. When you have a great sword though, this fight is bloody tough - as when he is immobilised you have very little time to get close and get a swing or two in before he's back on his feet. It was easy to get caught out by his charge or tail flailing if you attacked with your painfully slow sword slams, so I ended up losing lots of health as the battle moved into the cavern below, then back up into the rocky area by the dunes.

 

I put a couple of traps to good use, and even used a mega barrel bomb which he charged into, damaging his head. In the cavern the flash flies really helped by getting in stuns too. Occasionally my cat would use the flash trap, and those stuns were where I could get good damage in. Eventually I broke his horns, but the tide really turned when I lopped off his tail. Now I could get behind him without getting slammed. Now his attacks were getting really fast that he was angry, and I cycled the Vitality cloak in and out - it gives you a temporary massive health boost basically making you invincible for a short period, so you can charge into him, and do more damage without fear of death.

 

Finally I forced him to the cave at the back of the cavern, but time was running out - less than 10 minutes left on the quest. His lair is such a cool setting with sandfalls on the walls, where he can burrow underground and then leap out of them - very cinematic. This last battle was desperate - my healing items had ran out, I'd used all my traps and resources - so I had to dodge every attack, and use my cloak and the cat flash traps as a last line of defence. Getting in hits with the greatsword without exposing myself to damage was really hard now he was in his "final form". I was so close, he was limping and I kept whittling away. But finally I moved up against a wall when he was burrowing and boom, there was no escape when he popped out - and I was dead. Well, I thought I was, until I remembered that you only get carted and you can head back in and try again! The clock now in the minutes I raced back, deciding not to restock items (it seemed bad form), and dived into the sand cavern again. There he was, sleeping in his lair. I woke him with a charged overhead swipe and the battle raged on. After another few minutes I finally staggered him and got a big combo off and he fell for the final time. What a fight. It felt a bit like cheating that I had the extra life of the cart, but still I was almost out of time as it was so I guess I still managed to do it - just - in the time limit.

 

It was a fantastic battle encapsulating almost everything I love about this game (only missing other big monsters interfering, and co-op play). I'm sure it's easier with other weapons but it felt right using my trusty great sword: two big, hard hitters facing off.  I'm really getting into the flow of the great sword now - getting better with timing my strikes and comboing long chains - changing between circular sweeps and overhead swings depending on where the monster is. Rather than do single or double attacks, I've now learned its usually better to combo and maximise your chance of landing hits, even if some will miss.

 

The rest of the night I got prepared for the next big fight: Rathalos. As he is fire/poison based I decided my armour and weapons needed an overhaul. For the first time I actually planned ahead, picking out armour to craft with fire resistance and great swords I could upgrade with status effects like lightning. Getting the required materials took hours but it was fun - I took on a dual monster hunt in the Vale, taking down some big monsters with relative ease now I knew how to fight them and with my shiny Diablos gear. Then it was a case of finding lots of bones and doing some investigations around the world to farm up some extra mats and money to craft the gear I needed. Now I'm rocking this bad ass armour made up from lots of sets - with a skull shoulder, demon helm and both a dragon and lightning great sword to choose from. I ended the night escorting Len from here as he bumbled along carrying a big monster egg as irate herbivores attacked in waves. What you didn't see, Len, was that at one point there was an absolutely massive one chasing us but it buggered off back to their home! I also wonder if the birdlike big monster will steal the egg if you drop it? It says in their description they like to steal eggs.

 

Anway, tonight - Rathalos. I feel ready!

Link to post
Share on other sites
18 minutes ago, Alan Stock said:

I had a really good time last night. After helping Spanx kill puffball (which is always a laugh, what a creative monster design), I set out to prepare for a rematch with Diablos, the only monster which had handed me a defeat. I got to work crafting up traps,  upgrading potions and buff items. The last thing I did to prep was finally hunting down the Grimalkynes in three regions (thanks for the tips). Those new cat items you get from them are extremely handy, especially the flash trap. The expeditions also did a great job of revealing to me how intricate these zones are. I love that there are secret areas hidden away, like the top of the forest - 40 hours in and I'm still finding new places in the first zone! I had barely done Expeditions before this too and so I had time to soak in the atmosphere and take in the lovely visual details in those hidden areas. The environment artists in this game have done a stellar job.

 

Heading into the Wastes, the Diablos fight turned out to be the most epic and memorable yet - drawing on all my skills and items. It really reminded me of Shadow of the Colossus in the momentous feel of it, the locales where the battle is fought, and the extended grind to the bitter end. I'll spoiler the rest:

 

  Hide contents

 

 


First I used the Screamer to bring him up through the sand from the dunes - something I'd completely overlooked in my first attempt at him. Out in the open I tried to dodge his charges and lure him to smash against the stone pillars. When you have a great sword though, this fight is bloody tough - as when he is immobilised you have very little time to get close and get a swing or two in before he's back on his feet. It was easy to get caught out by his charge or tail flailing if you attacked with your painfully slow sword slams, so I ended up losing lots of health as the battle moved into the cavern below, then back up into the rocky area by the dunes.

 

I put a couple of traps to good use, and even used a mega barrel bomb which he charged into, damaging his head. In the cavern the flash flies really helped by getting in stuns too. Occasionally my cat would use the flash trap, and those stuns were where I could get good damage in. Eventually I broke his horns, but the tide really turned when I lopped off his tail. Now I could get behind him without getting slammed. Now his attacks were getting really fast that he was angry, and I cycled the Vitality cloak in and out - it gives you a temporary massive health boost basically making you invincible for a short period, so you can charge into him, and do more damage without fear of death.

 

Finally I forced him to the cave at the back of the cavern, but time was running out - less than 10 minutes left on the quest. His lair is such a cool setting with sandfalls on the walls, where he can burrow underground and then leap out of them - very cinematic. This last battle was desperate - my healing items had ran out, I'd used all my traps and resources - so I had to dodge every attack, and use my cloak and the cat flash traps as a last line of defence. Getting in hits with the greatsword without exposing myself to damage was really hard now he was in his "final form". I was so close, he was limping and I kept whittling away. But finally I moved up against a wall when he was burrowing and boom, there was no escape when he popped out - and I was dead. Well, I thought I was, until I remembered that you only get carted and you can head back in and try again! The clock now in the minutes I raced back, deciding not to restock items (it seemed bad form), and dived into the sand cavern again. There he was, sleeping in his lair. I woke him with a charged overhead swipe and the battle raged on. After another few minutes I finally staggered him and got a big combo off and he fell for the final time. What a fight. It felt a bit like cheating that I had the extra life of the cart, but still I was almost out of time as it was so I guess I still managed to do it - just - in the time limit.
 

 

 

 

It was a fantastic battle encapsulating almost everything I love about this game (only missing other big monsters interfering, and co-op play). I'm sure it's easier with other weapons but it felt right using my trusty great sword: two big, hard hitters facing off.  I'm really getting into the flow of the great sword now - getting better with timing my strikes and comboing long chains - changing between circular sweeps and overhead swings depending on where the monster is. Rather than do single or double attacks, I've now learned its usually better to combo and maximise your chance of landing hits, even if some will miss.

 

The rest of the night I got prepared for the next big fight: Rathalos. As he is fire/poison based I decided my armour and weapons needed an overhaul. For the first time I actually planned ahead, picking out armour to craft with fire resistance and great swords I could upgrade with status effects like lightning. Getting the required materials took hours but it was fun - I took on a dual monster hunt in the Vale, taking down some big monsters with relative ease now I knew how to fight them and with my shiny Diablos gear. Then it was a case of finding lots of bones and doing some investigations around the world to farm up some extra mats and money to craft the gear I needed. Now I'm rocking this bad ass armour made up from lots of sets - with a skull shoulder, demon helm and both a dragon and lightning great sword to choose from. I ended the night escorting Len from here as he bumbled along carrying a big monster egg as irate herbivores attacked in waves. What you didn't see, Len, was that at one point there was an absolutely massive one chasing us but it buggered off back to their home! I also wonder if the birdlike big monster will steal the egg if you drop it? It says in their description they like to steal eggs.

 

Anway, tonight - Rathalos. I feel ready!

 

Amazing. I forget, is this your first monster Hunter? It's battles like this (and other's telling of them) that really makes this game special. So, so good seeing more people come around to it and get into a series many of us have held dear for a long time! 

 

 

Ps: rathalos:

 

isn't poisonous. Rathalos is the big red dragon and he only uses fire. Rathian, the smaller, green, female dragon uses poison and fire. 

Link to post
Share on other sites
8 hours ago, Hexx said:

3 way fight last night between a Ratholos and 2 Rathains.

 

I hid in a bush.

Someone posted this gif on the Monster Hunter World reddit in regards to monster turf wars, and being in the middle of one

FastLinedArmyant-size_restricted.gif

 

3 hours ago, Len said:

 

@Mr Ben Do you mean the bounty people when you say you say resource people (as in under the small wheel, three of them) and then the quest board (one of many) when you say bounty board?

Yeah quest board, not bounty board. Dunno why I said that, sorry.

Link to post
Share on other sites
31 minutes ago, wev said:

I think I still need a squad invite, I've got @Anths guild card but can't see where I'd accept a squad invite if one was sent, do I have to accept it at the gathering hunt?

after you log in to game start you get the options search for online session, create online session and squad session search. It sometimes takes a second to be selectable but squad search is the bottom one or will remain unselectable if not invited yet.

Link to post
Share on other sites
2 hours ago, Orko said:

Ps: rathalos:

 

isn't poisonous. Rathalos is the big red dragon and he only uses fire. Rathian, the smaller, green, female dragon uses poison and fire. 

 

I fought a Rathalos yesterday and he was definitely using both poison and fire.

Link to post
Share on other sites

I genuinely had no idea what I was doing for half of that second Zorah Magdaros mission, and didn't even see Nergigante during it, but got through to the cannon bit and sorted it all out. HIGH RANK, BABY!

 

Anybody done any of the new Event quests yet? Wondering what they lead to.

Link to post
Share on other sites
5 minutes ago, Anth said:

@wev yes you need to go to gathering hub and speak to the squad lady.

 

Ok, obviously need to be in a game with you for you to invite me (I'm Crispy btw)

 

What's the point of the Guild Card list? As far as I can see you can't message/invite/see who's online from it, unless I'm missing something?

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.