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Destiny 2: Lightfall


Uncle Mike

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It's for MoT as well? 

And XP/Brightgrams.

And it sounds more like it's ready for Foresaken.

 


If I were returning to D2 again - what should I do tonight? (Done campaigns etc previous)

 

Is EP still brokenly hard? :D

 

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Wtf is up with Melee now? I see someone, I hit them, I then get hit, I hit them again then I get hit and die?!?

 

I might as well get hit first then hit them it’s totally fucking stupid!!!!!!

 

And my Warlock can’t hit for shit, seems the best puncher is the Titan as he seems to jump forward ala Warlock Destiny 1. Which is bollocks.

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Was the Titan wearing something like this:

eh5jgpiloe201.jpg

Or like this:

ciijihou9rvz.png

The former makes their melee lunge range a bit farther, so he can start punching you before you can start punching him, and also increases melee damage a bit when surrounded (in PvP its not much, but in PvE they increase it by ~45%, as well as your super - used it in Eater of Worlds, and its quite ridiculous as you're always surrounded by adds, so you always one shot the Vex Goblins)

 

The latter means the Titan will always win in a melee fight, as if you punch him they'll do damage to you.

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On 11/07/2018 at 17:30, Gorf King said:

Yeah, I speculated on reddit that they might have always intended it to be rank 3 - hence the title being 'Valor Fabled' rather than 'Valor Legend', and the description rather than the title was in error, and they attached the rank requirement to the wrong part of the memo. And now they've corrected it but neglected to amend the description. Whatever, it certainly seems to be 3 across all the sites that use the API, so I think you're done.

 

Just to confirm this appears to have been the case. They've changed the description to match the title now - 'Reach Fabled in Valor ranking in Season 3'.

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If you can find a couple of others to farm a prestige nightfall, that might actually be quicker. Stick on a burn and heavyweight modifier and they are generally easier than strikes and net you a lot more tokens. Caveat being you are running the same strike over and over but you know, Destiny innit...

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More info on Solstice of Heroes, due 31 July. Includes:

 

Quote

 

New Armor to Upgrade

 

After you visit the Statue of Heroes, you will receive an uncommon "Shattered" armor set at Power 240. On each armor piece is a series of objectives that you will need to complete to upgrade the armor. Once you have completed the objectives, return to the Statue of Heroes to upgrade to the next set. 

 

After you upgrade your Shattered set, you'll receive the "Rekindled" set at Power 340 — with a new list of objectives. Once you complete those objectives, your reward is the "Resplendent" Armor Set at Power 400. One final group of objectives to complete, and you'll unlock the Masterwork version of the armor set.

 

If you love the way the Shattered or Rekindled sets look, and would rather show those off, we’ve got you covered. Each Resplendent Armor Set offers the previous versions as ornaments, so you can pick and choose how each piece looks.

 

Redux Missions

 

One of the ways you'll upgrade your armor during the event is through Redux Missions. We have hand selected 5 story missions and given them some slight alterations. Each mission can be accessed in the Tower by finding its statue. Here are the five missions for the event:

 

I - Homecoming

II - Spark

III - Payback

IV - 1AU

V - Chosen

Moments of Triumph

 

Many of you have already begun completing your Moments of Triumph, currently being tracked on Bungie.net. The final five Triumphs will become available at the beginning of the Solstice Heroes event, and can be tracked in-game. Your Triumphs will be tracked by in-game bounties that are obtained at the Statue of Heroes. As you complete and turn in those Bounties, you'll unlock rewards that can be redeemed at the Statue.

 

 

The July update, which prepares the way for Solstice and contains 6v6 Quickplay for the Crucible, Iron Banner upgrades, Exotic Armor tuning, new Exotic Catalysts, Prestige Raid Lairs, Vanguard and Crucible Bounties, and the Moments of Triumph event with 400 Light gear, is available now. 

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1.2.3 patch notes

 

Quote

 

Investment

 

Bounties

5 Crucible bounties a day will now be available from Shaxx.

5 Vanguard bounties a day will now be available from Zavala.

These bounties rotate on a daily cadence.

Bounties can expire after you obtain them. Expiration of individual bounties is shown in the tooltip.

 

Exotic Masterworks

Catalysts for Legend of Acrius, Telesto, and Sleeper Simulant are now available as rewards from Prestige “Leviathan,” Prestige “Leviathan, Eater of Worlds,” and Prestige “Leviathan, Spire of Stars,” respectively.

Exotic catalysts from Heroic strikes now have slightly higher drop chances.

The Skyburner’s Oath Exotic catalyst from the “Leviathan” raid now has slightly higher drop chances.

The catalyst for Sturm can now be found by defeating enemies on Nessus.

 

Miscellaneous Quality-of-Life Changes

Adjusted Escalation Protocol weapon reward chances to be more deterministic.

Players improve their chances each time they defeat the boss.

Once all Mercury Forge weapons have been obtained, they become available for direct purchase from Brother Vance in the Lighthouse (second vendor page).

Momentum has been removed from Heroic adventures.

The “Pursuits” inventory bucket has been moved to the top of Inventory categories.

Fixed an issue where unequippable emotes could be selected.

Fixed an issue where no sound would play on increasing and decreasing the handicap on Challenge Cards.

Commas have been added to large numbers as separators on the IGCR and PGCR.

Fixed an issue which prevented the Season 3 Dead Orbit Gauntlet Ornament from receiving progress from Arcstriders using the Way of the Warrior subclass tree.

Armor may now be purchased from Iron Banner and Faction Rallies vendors.

 

Strikes

 

Strike Modifiers

Blackout: Now increases enemy melee damage significantly but is no longer a guaranteed one-shot kill for all players.

Glass: Slightly reduced the health and shield penalty.

Grounded: Significantly reduced incoming damage when you are airborne, to account for odd geometry that Guardians may not have any control over.

 

Developer Insight: The goal is to ensure these modifiers are noticeable, but when Guardians advance their Power and stats, they can notice themselves overcoming the debuffs.

 

Nightfall

The Nightfall tutorial experience for new players has been updated to no longer call out pre-1.1.3 Nightfall mechanics.

 

Destinations

 

Mars

Fixed an issue that was preventing some players from accessing Mars adventures.

Fixed an issue that caused some open world chests on Mars to not drop Glimmer or Mars tokens.

Fixed an issue which prevented prophecy materials for Brother Vance from dropping from chests found on Mars.

 

Sandbox

 

Exotic Armor Updates

Hunter
Lucky Raspberry

Increased the chance to fully recharge Arcbolt Grenade on Arcbolt Grenade hits.

Now guarantees a full recharge when Arcbolt Grenade hits four targets.

St0mp-EE5

Increased benefits when using Strafe Jump and Triple Jump.

Young Ahamkara’s Spine

Now also improves Tripmine Grenade’s blast radius and throw speed, and makes your Tripmine Grenades harder to destroy.

Solar ability hits now grant some Tripmine Grenade energy (33%).

Added new FX treatment to the improved Tripmine Grenades to differentiate them from normal Tripmine Grenades.

Removed target-marking functionality.

 

Titan
ACD/0 Feedback Fence

Now grants Fury Conductor stacks on melee hits instead of kills.

Now reduces melee damage received while you have stacks of Fury Conductor.

More stacks of Fury Conductor further reduce melee damage received.

Doom Fang Pauldrons

Void melee kills now grant more Super energy.

Shield Throw hits now grant Super energy.

Dunemarchers

Reduced the time to activate Linear Actuators while you’re sprinting to 1.5 seconds (down from 5 seconds).

Increased the damage of the chain lightning effect (+70% in PvP, 440% in PvE).

 

Warlock
Crown of Tempests

Collapsed the total number of stacks of Conduction Tines to 3 (with the same total effect).

Conduction Tines now also reduces the speed that Super energy depletes while Stormtrance is active.

Karnstein Armlets

Melee kills now instantly heal you, then grant continuous healing for 8 seconds.

Removed bonus resilience, mobility, and enemy highlights on melee kills.

Starfire Protocol

Empowered weapon damage hits now grant some Fusion Grenade energy (20%).

 

Armor

Plasteel Reinforcement Mod now includes “Trait” in its tooltip, to have conformity with Restorative and Mobility Enhancement Mods.

Corrected stowed Hand Cannon position on the Haakon’s Iron Strides ornament.

Dragon’s Shadow now has an audio cue when it reloads your weapons.

Updated tooltip presentation of some Warmind Exotic armor item intrinsic perks.

Updated the perk description for Sanguine Alchemy to better reflect its functionality.

Fixed an issue that was causing targets marked by Sanguine Alchemy to produce orbs when defeated.

Fixed an issue that caused Wraithmetal Mail’s active perk to appear in the UI without an icon.

Fixed an issue that caused Starfire Protocol not to work with the Dawnblade Attunement of Sky ability path.

Fixed an issue that prevented Warlock melee attack damage when players were using the Ophidian Aspect Exotic and Hive Swords or orb carry objects.

 

Abilities

Fixed an issue for high framerates on PC that caused players to suddenly lose momentum after activating Supers and aerial dodge abilities.

 

Exotic Weapons

Increased the number of rounds granted to Crimson on respawn.

 

Weapons

Fixed an issue that allowed empty swords to drop heavy ammo bricks on death in the Crucible.

Fixed the Rapid-Fire Frame intrinsic perk on Basilisk (Dead Orbit Shotgun).

Fixed an issue that impacted the recoil of West of Sunfall 7 and the Trials of the Nine Hand Cannon, A Cold Sweat.

Fixed an issue causing the Iron Banner Hand Cannon, Finite Impactor, to not properly track Masterwork statistics.

 

Raid

 

Prestige Raid Lairs

Each week, there is a curated weapon suite and a global activity modifier for Spire of Stars and Eater of Worlds Prestige. The weapon set and modifier will be the same across both activities.

Prestige Eater of Worlds will become available at 11 a.m. PDT on July 17, 2018.

Prestige Spire of Stars will become available at 10 a.m. PDT on July 18, 2018.

Prestige raid lairs will drop weapons at 400 Power and Exotic catalysts.  

Raid armor ornaments will become unlockable.

 

NOTE: More details concerning the Prestige Raid Lairs can be found at: https://www.bungie.net/en/Explore/Detail/News/46981

 

Misc

Fixed an issue which prevented Hunters from receiving some loot chest rewards in the Spire of Stars raid lair.

 

PC

 

Clan Chat

Adds a new in-game text chat channel that allows online Destiny 2 clan members to communicate (in real time). This chat channel is separate from the companion clan chat channel.  

 

Director Map PC (Mouse) User Experience

Scrolling area reduced to the edges of the game window.

Cursor is now restricted to game window when a map is active (mouse capture).

Edge scrolling now freezes when game window loses focus.

 

Misc

Fixed an issue which caused bluetooth headphones to not play sound properly on some PC configurations. For more info, please see the Vital Information section of our Destiny Audio Guide.

 

Crucible

 

Iron Banner Updates

The Iron Banner game mode now uses Iron Temple fire pits as capture zones instead of standard Control flags.

Added new Power Play rules unique to Iron Banner:

Upon capturing a third zone, all three zones lock for 20 seconds.

After 20 seconds, all three zones reset to neutral and must be recaptured.

Added new audio for fire pits and Power Play alerts.

Updated score and time limits to match standard Control now that Quickplay is also 6v6.

 

Private Match Bug Fixes

Private Match is no longer available to trial users.

 

Crucible Lab Update

Added "BETA" to the activity tooltip.

Added support for more Labs in the future.

Added end-of-match rewards.

 

Crucible Playlist Update

Quickplay

Increased player configuration to 6v6 and updated playlist description.

Removed Supremacy.

Updated Clash win score to 100.

Updated Control win score to 150.

Control Zones are initially neutral.

 

Competitive

Updated playlist description.

Countdown: Bomb Fuse timer lowered from 40 seconds to 35 seconds.

Rumble is now available full-time.

Supremacy is now a rotating 6v6 playlist with a score to win of 150.

 

Crucible Ranks Update

Players can now earn Valor Rank from the following playlists:

Competitive

Crucible Labs

Iron Banner

Joining a game in progress now protects your Valor Win Streak for that game.

If you lose: No penalties incurred to your Valor Win Streak.

If you win: Valor Win Streak increases.

Players will now be matched using their Glory Rank.

This means your opponents will be of similar rank to you.

The higher you climb, the tougher the opponent!

Glory Loss Streaks have been re-tuned to be less punishing over time.

Consecutive losses now decrease the Rank Points lost instead of increasing.

Streaks still cap out at five.

All Rank Streaks no longer reset once they hit their cap.

Fixed a bug where Rank Up toasts were not firing once a player hit orbit.

Fixed a bug where players who logged into a character for the first time after a weekly reset would incur the Glory Rank weekly award/penalty.

Fixed a bug where players were incorrectly hearing the rank points increase/decrease sounds where there was no rank attached to the activity. 

 

Audio

Miscellaneous adjustments to increase the readability of enemy audio cues across all modes.

 

Eververse

 

Summer Event Engram

For the duration of Solstice of Heroes, players will earn a bonus Solstice Engram with each Prototype Engram earned through Prestige level-up.

When decrypting Solstice Engrams, players will receive new items until they’ve unlocked all items in the box. Once all items have been acquired, additional Solstice Engrams will award duplicate items. Players may track what items they’ve earned from the Solstice Engram through the engram’s preview.

New item type: armor glows. Players who earn the Solstice of Heroes armor sets may use armor glows obtained from Eververse or the Solstice Engram.

Armor glows illuminate portions of the Solstice of Heroes armor and shine brightest when the element of the armor glow and the Guardian’s subclass align.

Once obtained, armor glows may be used and re-used on any Solstice of Heroes armor piece, regardless of class.

During Solstice of Heroes, players may purchase event-exclusive items from Eververse for Bright Dust.

 

Prismatic Matrix

The Prismatic Matrix has been temporarily removed. It will return in Season 4.

Prismatic facets have been deprecated. Dismantling deprecated Prismatic facets will grant Bright Dust.

 

Other

 

HDR Calibration

Adds a calibration screen for HDR on all platforms. It can be accessed through the Brightness video setting when HDR is turned on.

 

GDPR Compliance

Updated LSLA screen in bootflow, including link to GDPR resources.

 

Item Preview Updates

Players can preview spawn effects and Sparrow contrails in their inventory.

 

 

 

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Aye.

 

Also, the Arsenal modifier means no reserve ammo - you refill the magazines of your other two equipped weapons when you fully empty the magazine of the one you're firing. Figures that an Arsenal modifier would mean you have no reserves.

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  • Uncle Mike changed the title to Destiny 2: Lightfall

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