Jump to content
IGNORED

Destiny 2: Lightfall


Uncle Mike

Recommended Posts

I'm new to the Destiny franchise, getting my feet wet with the D2 demo. Would it be a good idea to blast through the Destiny collection first and then move onto Destiny 2? I'm not bothered about joining a clan or grouping up, can I enjoy the games mainly from a single player standpoint with occasional sessions with a couple of friends? Is there an actual campaign to complete giving a sense of completion? How does the games deal with a group of players with mismatched levels?

 

 

 

 

Link to comment
Share on other sites

19 minutes ago, K said:

I'd say playing through the expansion story and then stopping is doing it wrong (in Destiny generally, not just this expansion). The expansion seems more focused on the sandbox, the game systems and the progression, rather than on new content, and so far at least, seems to be pretty successful.

 

Yeah, I know Destiny well enough, but given this is a pile of new content to repeatedly play throug having already repeatedly played through all the previous content, its terribly uninspiring.

 

Spoiler

One of the 3 adventures takes you back down the second half of one of the 4 missions you've got to play. One of the 4 missions takes you back to the EDZ and features a rehash of an event you've already done hundreds of times and a cave you've already been through loads.

 

If the most compelling reason to play the end game is to figure out if they fixed it, that's not success. 

Link to comment
Share on other sites

12 hours ago, pinholestar said:

It seems odd that they’ve re-engineered the grind to require those activities to make any serious progress but haven’t adjusted their difficulty in response.

 

Presumably they can't - as increasing the raid power/level requirements, takes it away from people that haven't bought expacs

Link to comment
Share on other sites

27 minutes ago, Black Cat Supremacist said:

Frame rate on PC is fine but there’s been some seriously lengthy loading times over the last few nights. I’ve waited several minutes to get into the tower at random times.

 

Regarding this, that's just the matchmaking service that Bungie provides being trash, same with the original Destiny's tower 'loading' times on console.

 

You'll usually notice the second it lets you on the tower, that 20 other guardians also transmat in :lol: it's just their servers creating a new instance or something.

Link to comment
Share on other sites

45 minutes ago, Siri said:

 

Regarding this, that's just the matchmaking service that Bungie provides being trash, same with the original Destiny's tower 'loading' times on console.

 

You'll usually notice the second it lets you on the tower, that 20 other guardians also transmat in :lol: it's just their servers creating a new instance or something.

 

That’s exactly what happens. As soon as I get in you just hear a load of the transmat noises as multiple guardians all arrive at the same time. :lol:

Link to comment
Share on other sites

3 hours ago, K said:

I'd say playing through the expansion story and then stopping is doing it wrong (in Destiny generally, not just this expansion). The expansion seems more focused on the sandbox, the game systems and the progression, rather than on new content, and so far at least, seems to be pretty successful.

 

Destiny's story missions are Street Fighter Arcade Mode - that thing you play through once before (hopefully) losing hours to all of the other stuff.

Link to comment
Share on other sites

Played some crucible last night, and while its still not up to snuff (I'm still unsure if 6v6 will change it enough), I did notice one thing that seemed to counter the team shoot meta.

 

Or rather, one gun - Graviton Lance. Seemed pretty ridiculous in the one match where someone was using it, as it countered people grouping up and team shooting quite effectively. Wonder if Sunshot will work the same.

Link to comment
Share on other sites

just got this on PC, humble bundle for less than £9 seemed reasonable to have a blast at!

anything i should know going in?... besides having to know my battle.net info...:facepalm: which i haven't used in years and cant remember lol

Link to comment
Share on other sites

4 hours ago, K said:

Had a quick go on the Crucible last night. They really need to make the 6v6 mode a permanent fixture, it's clearly better than the standard 4v4 setup. I did have fun though, and Crimson seems to be extremely well-suited to PvP as well as PvE, to the extent that I fear it's going to get nerfed, even under Bungie's new regime where fun is temporarily permitted under certain strict conditions. That gun is flipping nuts - it reminds me a lot of Bad Juju, in that it has two seriously useful perks and would still be a great gun even without them.

 

Do you need to complete the story to unlock exotic masterwork cores? I haven't had any drop at all so far.

 

They seem to be able to drop anywhere but are obviously quite rare. Funnily enough, I got the catalyst for Crimson last night in some random mission and just started using it today. Unlike some, this really isn't going to take long to upgrade because it seems sticky as hell - feels like it's difficult to miss those headshots, and you don't really want to use anything else once you're using it. The orb generation's obviously the most useful thing, and that's unlocked from the start, but when upgraded the range, which is already pretty immense, looks insane:

 

Crimson_masterwork.jpg

 

You can just move forward squeezing the trigger ADS, never reloading and regenerating health all the while. Like some bastard offspring of Red Death and Black Hammer, it genuinely feels like an exotic from Destiny 1, which is an extraordinarily rare thing in D2 and has made me almost uncomfortably happy. So yes, it may well get a nerf at some point if people start moaning about it in PvP.

 

I also tried Crucible last night, and confirmed that I absolutely hate it - it's just so dourly teamshotty, absolutely no fun at all. And so balance is restored.

Link to comment
Share on other sites

3 hours ago, K said:

I noticed that too. It's particularly obvious on the loading bit just after the title screen, with the little gyrating icon in the bottom right. Also, is it  just me, or does it take much longer to load your character after the title screen now?

Play on Xbone and the load times seem to have tripled.

Link to comment
Share on other sites

They've removed the timer. There's still points and you get emblems for beating various scores. After you beat normal NF once you get a scorecard that allows you to add modifiers, elemental burns and LL handicaps to a Prestige run, which adds score multipliers. It's actually a pretty fun system if you want to go high score hunting and mess with the difficulty levels. Can't remember the actual limits but you  can run a prestige NF with 350 enemies and then give yourself something like a -25 handicap and that triples your score. It's fucking chaos though obvs.

 

You get an engram for beating normal mode regardless of score.

 

There is also NF specific loot. Mostly ships and sparrows (whoop-de-fucking-do) but a few good weapons on some of them, not this week though.

Link to comment
Share on other sites

Is the original Leviathan now even easier with the increased level cap? If anyone on PS4 pulled back into this with Warmind (like me) and fancies a crack at getting the first raid done now we're even stronger, let me know. I never got around to finishing it and would love to finally see (and beat) Calus.

Link to comment
Share on other sites

Something is seriously up with the loading times, it took 1 minute 45 seconds to get from the ‘press X to start’ screen to the character select. It was only another ten seconds from there to orbit, but that is still ages. 

Link to comment
Share on other sites

Running the raid is definitely the way to go if you want to bump up your power level. Same as it ever was really but as everyone’s now overlevelled it’s a walk in the park. Dogs get melted in about 10 seconds, although they’ve prevented you from one-phasing Calus, which is a bit cheeky of them. Up to 355 now, which hopefully will be enough to have a crack at the new raid lair tomorrow.

 

@Nate Dogg III I had that issue as well. Incredibly annoying considering the length of time it takes to run heroic strikes now.

Link to comment
Share on other sites

53 minutes ago, Nate Dogg III said:

Two heroic strikes, neither the milestone nor the quest thingy I have on at the moment advanced. Given the fact bosses take like 15 minutes because I’m so underlevelled I am quite annoyed. I mean come on. 

 

Did you have the IKELOS weapon equipped? I ask this because I did 5 without it and I felt pretty bloody silly.

Link to comment
Share on other sites

I definitely had it equipped. I’ve been using it all day, it’s a good gun. 

 

Thinking about it, both strikes were in progress, I wasn’t in from the start, which I assume was the problem. I could not give a single fuck about that — if I get matched into one by your matchmaking and clear it, it’s a clear. 

Link to comment
Share on other sites

1 minute ago, Nate Dogg III said:

I definitely had it equipped. I’ve been using it all day, it’s a good gun. 

 

Thinking about it, both strikes were in progress, I wasn’t in from the start, which I assume was the problem. I could not give a single fuck about that — if I get matched into one by your matchmaking and clear it, it’s a clear. 

I have definately joined in progress ones since and got advancement on Warmind's Glory

Link to comment
Share on other sites

3 hours ago, Nate Dogg III said:

Two heroic strikes, neither the milestone nor the quest thingy I have on at the moment advanced. Given the fact bosses take like 15 minutes because I’m so underlevelled I am quite annoyed. I mean come on. 

Heroic Strikes are bugged at the moment.

 
https://www.polygon.com/2018/5/9/17336078/destiny-2-warmind-bug-heroic-strike-glory-milestone


They've offered some workarounds. But probably best to wait for a fix.

Link to comment
Share on other sites

I noticed last night that both the Rat King and Acrius (ie the raid exotic) quest items had disappeared from my inventory. Rat King makes sense as Bungie have disabled it, but not sure about Acrius. 

Link to comment
Share on other sites

  • Uncle Mike changed the title to Destiny 2: Lightfall

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.