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Dead or Alive Xtreme 3


elmo
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Well, it was the Japanese poll of course - given how hard they've been promoting Honoka and Mary Rose (every DLC item has them prominently displayed at the front) it's no surprise. It's not like Team Ninja know how to make decent personalities, so bubbly, dumb and creepily young is par for the course I'd reckon.

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Honestly, I loved the first game. Volleyball was fun, as was spending time in the casino and buying matching bathing suits, hats and nail polish. I never bothered with the sensual part of the game, heck if I wanted to see/do that I'd pirate Sexy Beach [number], download Dead or Alive clothing mods and have myself a field day.

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Honestly, I loved the first game. Volleyball was fun, as was spending time in the casino and buying matching bathing suits, hats and nail polish. I never bothered with the sensual part of the game, heck if I wanted to see/do that I'd pirate Sexy Beach [number], download Dead or Alive clothing mods and have myself a field day.

Yep, I got into the first one. Mainly the casino stuff but also trying to maintain friendships for the volleyball games. The second one was fucking terrible, and I have no doubt that this will be awful too.

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This isn't getting a Western release anytime soon. I remember the original got a decent score in Edge, it was an ok Volleyball game, but plenty of alternatives for that aspect of it, even at that time.

We do not bring DOAX3 to the west and won't have any plan change in the future. Thank you for asking.
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I devoted more time today to reading about this game than is healthy.

It's now common knowledge in less enlightened corners of the internet that it's been prevented from coming to our shores by SJWs and "anti-sex crusaders".

Confronted by the fact that there hasn't been much if any negative coverage - or really any coverage at all - some are now pointing to this as evidence of the mainstream gaming press wanting to bury the game by conspiring not to talk about it (the expression "conspiracy of silence" was used).

Well, I never.

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The fact that Team Ninja are seemingly aiming it at people barred from going within half a mile of public playgrounds has nothing to do with it, of course.

This whole thing feels like orchestrated outrage in a desperate bid to drum up sales lost to them when they decided not to bring it out over here - wisely, I might add, since it would sell about five copies without said outrage spurring people into buying what looks like an incredibly half assed 'sequel' to the second game. (It looks like it features identical content thus far)

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This whole thing feels like orchestrated outrage in a desperate bid to drum up sales lost to them when they decided not to bring it out over here

In their defense, I don't think Tecmo have actually said anything about not bringing it over here due to concerns about how it'd be received. The facebook post that some have pointed to as evidence of this is not v. clear but doesn't seem to say much at all. It was a non-story from the beginning.

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Regardless of the quality, a shame, but it hadn't stopped Tecmo in the past so could indeed be seen as a bit of a marketing ploy. 5 didn't do amazing overall (I still prefer 4) and they released it Street Fighter style one time too many. Could be a case of keeping costs down.

It would be interesting if they actually gathered support for its western release from this point forward, just to see how reactions fly from the opposite ends.

I'll import.

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I'll pass.

As for the main series, I liked 4 a fair bit. Crap stages aside, I thought 5 had a pretty strong showing off the bat - making efforts towards being taken seriously as a fighter (Mila and Rig are great original designs and Rachel and Momiji were well overdue) - only to piss it all away with the excessive flesh market DLC and creepy focus on the 'definitely 18, honest guv' characters. It's a real shame.

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I'll pass.

As for the main series, I liked 4 a fair bit. Crap stages aside, I thought 5 had a pretty strong showing off the bat - making efforts towards being taken seriously as a fighter (Mila and Rig are great original designs and Rachel and Momiji were well overdue) - only to piss it all away with the excessive flesh market DLC and creepy focus on the 'definitely 18, honest guv' characters. It's a real shame.

It's the online that took a huge step backwards for me. The lobby system 4 had was great with the chibi characters, the emotes, watching others play while waiting for a match, and probably other stuff I can't remember at this point, it made early 360 adoption fantastic for fighter fans. It was very ahead of it's time for online stuff. Ranking system and in-game currency, too. 5 just felt..lifeless.

The UI design, online being the dull crap we expect from other games, and the actual launch had issues with a follow up game only a year later, and then again. I'm not even sure if 5 had individual endings, it was campaign or nothing as far as single player or something like that which caused some annoyance at the time too.

Probably all caused from DOA's producer leaving after 4, mind.

A lot of 4's end cutscenes were genuinely great:

Edit: I still 'intend' to get 5 Final Round to see if it all turned out superior to 4 in the end, I've no idea. All I noticed at the time is mass costume DLC.

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You missed Ryu's. That was rad too. And Tina's, I like to imagine that the buildings with the lights flickering are public hospitals.

4 had a lot going for it, and I played the hell out if it. Amazing stage design, excellent individuality for most characters and the online you mentioned absolutely ripped the piss out of Doa 5's. I had a kingdom set up in the clouds, and I'd go around bowing and somersaulting in the lobby just for fun. It was awesome.

And no, Final Round really didn't improve anything over Ultimate. Nyotengu's an interesting addition, but the game generally feels much the same. Certainly no front end UI changes or the like, and the rebalancing is so tiny as to be unnoticeable. And no individual character endings - Christ alive, you just reminded me that Christie and Lisa didn't even have chapters to themselves.

That said, Rachel is pretty fucking awesome in Ultimate:

I do miss Christie from 4 though. That snake stance was awesome fun in survival.

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Oh yeah, just the snake stance. It was gone in 5 - she's still in, though doesn't have a story mode section like I mentioned.

One of the few chars with what could easily be a genuinely interesting backstory and a badass personality - no story section at all. God dammit, TN.

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