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Edge #285 - LBP vs SMM

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Cover:

Rwx5zPR.png


Features:

Quantum Break
Food for Thought, how MOBAs deal with fans
Interview with Joel Hopkins
Inside the writer's room at Telltale Games
The Making of Thirty Flights of Loving
Studio Profile: Capybara Games
Time Extend: Tomb Raider Legend

Previewed:

Crackdown 3
Tacoma
Stellaris
Fallout 4
Mafia III
Planet Coaster

Reviewed:

Super Mario Maker [9]
Mad Max [6]
Volume [7]
Tearaway Unfolded [7]
Forza Motorsport 6 [8]
Disney Infinity 3.0 [7]
Animal Crossing: Happy Home Designer [7]
Lovers in a Dangerous Spacetime [6]

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LBP is more ambitious, but since it's a shite platform game (sort of, Fido Dido level, not even Cool Spot) it's almost impossible to care that it can achieve more things.

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A 9 FOR SUPER MARIO MAKER HAHAHAHAHAHA.

So it's worse than Little Big Planet? HAHAHAHHA FUCK OFF EDGE.

Should have invented a new score. Fucking Nintendo-out-of-ten.

9 is a great score.
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A 9 FOR SUPER MARIO MAKER HAHAHAHAHAHA.

So it's worse than Little Big Planet? HAHAHAHHA FUCK OFF EDGE.

Should have invented a new score. Fucking Nintendo-out-of-ten.

Did they give LBP a 10? :o

WHAT?!

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Tearaway isn't better than LBP. The gameplay is dull and incongruous. It's flat out boring. By comparison LBP is more focused by being a 2D platformer. It's not a 10 by any stretch but it's slightly more engaging than jack of all trades origami simulator Tearaway.

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That's the most embarrassing cover for a magazine I've ever seen.

If it was to fall out of my bag in the street or on the bus I would get beaten up by kids and rightly so.

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That's a really shit cover, and the games this month aren't great. I declare the month a bust.

It's the worst cover I can remember. Some random bloke going for a kebab. With a gun.

Quantum Break featuring 4D - Danny Dyer in Double Denim.

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On top of that, the bit where LBP's design (and success, both critical and commercial) was a clear influence on Nintendo's decision to make their own platformer-that's-also-an-online-sharing-enabled-platform-game-builder means that you might expect fans of Mario Maker to be a little more appreciative of its influence, or at least understand why a magazine might opt to give an innovative title a higher score than a later, more polished but less original title.

I mean, obviously I think both are rubs and should be languishing much closer to the mid-range of scoring, but I'm used to other people being wrong about these sorts of things.

Yes I can imagine the chat at Nintendo labs around what a great game LBP turned out to be and how they should have some of that pie :lol:

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Jesus wept guys. The person who gave LittleBigPlanet a 10 probably doesn't even work there any more. Super Mario Maker is obviously better but you can't expect them to score games based on what's going to be released seven years down the line.

That cover is awful, mind.

You could expect them to score a platform game on whether it is a shit platform game or not. 8 or 9 is fine for Mario Maker, LBP was an emphatic 6.

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Jesus wept guys. The person who gave LittleBigPlanet a 10 probably doesn't even work there any more. Super Mario Maker is obviously better but you can't expect them to score games based on what's going to be released seven years down the line.

That cover is awful, mind.

How can anyone give LBP a perfect score when the actual platforming in that game is utter shite?

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Well as long as the bar for photorealism has been raised, that's the main thing. I mean it's why we all love vidgames after all. Photorealism. Hello? Anybody?

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