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12 hours ago, VN1X said:

Here are the best selling games for 2017:

  1. The Legend of Zelda Breath of the Wild
  2. Super Mario Odyssey
  3. Mario Kart 8 Deluxe
  4. Splatoon 2
  5. Mario + Rabbids: Kingdom Battle
  6. ARMS
  7. 1-2-Switch
  8. Minecraft
  9. Stardew Valley
  10. Snipperclips
  11. Sonic Mania
  12. Pokken Tournament DX
  13. Super Bomberman R
  14. Skyrim
  15. Ultra Street Fighter II 
  16. The Binding of Isaac
  17. Xenoblade 2
  18. Puyo Puyo Tetris
  19. Shovel Knight
  20. Overcooked

 

Wow. No MS and Sony titles at all?

 

EDIT: Oh, *on the Switch*

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2 hours ago, Orko said:

Cannon Fodder had a great story. 

 

"War has never been so much fun". 

 

That's it. Go shoot stuff. GO GO JOOLS AND JOPS! 

 

Cannon Fodder was amazing. The graves of all those poor fools I sent to their needless deaths. 

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1 minute ago, Pockets said:

 

When I got this I was a little unsure as it's more of a 2-player game. Then I thought, Brad will end up getting a Switch and picking it up at some point so I'll play him online.

 

Friend code in sig I think.

 

I will for sure... I owned it on everything else so no way I will not get it. 

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1 hour ago, parkinho said:

I'm thinking of picking up either Snake Pass or Yooka-Laylee to play over the festive period. Anybody played both? I'll largely be playing in handheld mode so would be interested to hear how each game holds up performance wise.

 

I gather both games have David Wise tracks in the OST, so imagine they will each get a lot of love form me :wub:

 

I haven't played Yooka-Laylee but it's supposed to perform relatively well on the Switch after the earlier poor performance on PS4, etc. It seems they listened to feedback and have given it a good shot. I hear the game's problems run deeper than performance, though, unfortunately.

 

Snake Pass is clearly a labour of love and an interesting concept but it is not fun at all, in my opinion. It's slow, fiddly and the challenge is irritating. There's no particular sense of reward, other than not being punished with death. It ran poorly in handheld at launch and I've not been back since. A genuine regret. 

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1 hour ago, parkinho said:

I'm thinking of picking up either Snake Pass or Yooka-Laylee to play over the festive period. Anybody played both? I'll largely be playing in handheld mode so would be interested to hear how each game holds up performance wise.

 

I gather both games have David Wise tracks in the OST, so imagine they will each get a lot of love form me :wub:

 

Honestly, don't get either. They're both games aimed at stroking the nostalgia glands of a certain age of gamer and they're both not all that good. There are much better platformers available on the eShop. Indeed, for the price of Yooka-Laylee you could get several.

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1 hour ago, Sarlaccfood said:

 

Playing the sit-down Jurassic Park shooter while waiting to go into Quasar just felt like the future.

 

First place I played Ridge Racer, loved popping in there on my trips into town.

 

I would love Ridge Racer on the Switch.

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Trying to decide whether or not to bring my Switch into school tomorrow for some big screen Mario Kart action. 

 

On the one hand I love spreading the Switch goodness and I would feel like a big man wiping the floor with a load of 11 year old kids but on the other hand I don't want their greasy hands touching my stuff. 

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I’m watching the kids play Splatoon 2 and I think it’s one of the best looking games ever in motion, it’s just pure video game joy and the ink is just so :wub: it just screams fun and then you have the sound effects and music to round off the package!

 

If Nintendo were a football team they won the league, FA cup, Haribo cup, Champions league, World Cup and Superbowk this year - amazing scenes! 

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Just now, Shimmyhill said:

I’m watching the kids play Splatoon 2 and I think it’s one of the best looking games ever in motion, it’s just pure video game joy and the ink is just so :wub: it just screams fun and then you have the sound effects and music to round off the package!

 

If Nintendo were a football team they won the league, FA cup, Haribo cup, Champions league, World Cup and Superbowk this year - amazing scenes! 

 

Yeah, it's incredible. The speed and clarity of the graphics, the tightness of the controls, it's about as pure a video game as there is. It may have snuck in there at the end of the year and pipped Mario and Zelda as my favourite games of the year. And it's a bloody online shooter - a genre I thought I'd never play again.

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12 minutes ago, spanx said:

And it's a bloody online shooter - a genre I thought I'd never play again

 

You know, that's the pigeonhole, but it kinda oozes out of that in so many ways. The whole thing relying around spreading and immersion in ink just transcends ordinary shooter tactics.

 

And makes the whole thing joyous. I love leaping off a platform in squid mode, transforming into a kid, splatting a foe beneath me, and splashing into the inky pool of my colour they leave behind. Cathartic.

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4 hours ago, dood said:

WHY DO GAMES LIKE THIS TRY TO HAVE STORIES.  90% of that video is crap cutscene. 

7 and a half minutes to get to the first mission, which is just sodding "How to move and attack the enemy" tutorial that is redundant to anyone who has ever played a turn-based game of any kind before, and takes until 11:40 to complete. Then, there's 3 more minutes of stuff that you won't actually read before mission 2 begins, which is still full of tutorial stuff but at least has the decency to last for the remaining 9 minutes or so. It's genuinely baffling, as this doesn't show an awful lot of the game. It does show enough to see that "Yes, this is basically Advance Wars again" but does nothing to convince me that it's worth £20. 

 

I'll almost certainly buy it, but they're making it really hard for me to want to with this stuff!

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2 hours ago, milko said:

 

are you sure they were snide remarks? That doesn't really sound like them/him. I think it was more that it turned out a lot harder to do than he thought, to the point that he subbed it out indeed. 

 

I may have just been in a bad mood. Again, @danthat has banked a fair amount of goodwill with me over the years, and I had duly bought Kickmen on release, sight-unseen.

 

Here they are: 

 

 

IMG_2243.jpg.bdd5279d5a0648d8f6751a7965eb0d69.jpg

 

IMG_2244.jpg.06cbf63d610fc6a80fccea50cfd5daca.jpg

 

 

I imagine he's going for humour there, but for me it falls flat. Again, controller support isn't a particularly esoteric request. If you can't do it then fine but I don't like this thing of trying to make it somehow my problem.

 

ANYWAY this is the Switch thread, not the bitch-about-minor-transgressions-from-indie-devs thread.

 

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How are you guys getting on with Gungeon ? I was a huge fan on Steam and put hundreds of hours in, must admit, ad much as it's great to have it on the Switch, it's incredibly fiddly to play with the Joycons attached to the screen, I've not tried it with the Pro yet bit I imagine it's 100% easier. Are others finding it difficult or is it my massive hands?

 

Was also thinking earlier, Stardew has to be the best value for money game in gaming ever (maybe) £11 really is nothing for a game I've put probably 100 hours into twice now, amazing.

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I've still not had much time on it (and never played on PC) but it is definitely easier on the Pro controller than the standard docked joycons. And as a difficulty gauge, I don't usually play this kind of game, am getting old, and am shit. I have made it to the boss on level 1 a few times but not quite killed him yet. But yeah, I've probably only had an hour total on it if that, I'm too damn busy this month.

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Gungeon with the Pro pad is as good as it ever was. Using the joy cons can be a bit fiddly due to the placement of the right stick and the need to press a button to shoot. Woulda been handy to have an option to auto shoot if you’re holding the aim stick in a direction. Though that may break how the game plays, thinking about it. 

 

Edit: just had a go using the joy cons in the dog grip and it actually plays just fine. I find it tough when they’re attached to the console. 

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6 hours ago, Majora said:

 

Honestly, don't get either. They're both games aimed at stroking the nostalgia glands of a certain age of gamer and they're both not all that good. There are much better platformers available on the eShop. Indeed, for the price of Yooka-Laylee you could get several.

And yet I have both and enjoyed them a lot. Yooka is a great conversion. If you like the Banjo games then it's good fun (IMO of course). Snake pass meanwhile is more a physics-based platformer with fucking great music.  

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Tiny Metal is good fun so far. Lost 3 hours playing it and I'm only 4 levels in and Switch is now recharging! (I'm going to use Advance wars terms/equivilents) 

 

So far I've only used infantry, artillery, tanks (metal) medium tanks (heavy metal) and recon (scouts) units. It all works pretty much the same as Advance Wars to capture buildings and factories.

 

Combat and what units work against others are the same and has the bonus of being able to combo attacks i.e you line up one unit and instead of attacking you tell it to take aim then within that turn you line up the next unit, select focused attack and both attack together.

 

The first two levels were fairly straightforward, the next two are more involved. You can skip all the text by selecting the fast forward option.

 

Edit: Minor niggle, it can sometimes be tricky to see the exact square you're selecting, otherwise I think it's worth the money if you liked the Advance Wars games

 

 

.

 

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19 hours ago, parkinho said:

I'm thinking of picking up either Snake Pass or Yooka-Laylee to play over the festive period. Anybody played both? I'll largely be playing in handheld mode so would be interested to hear how each game holds up performance wise.

 

I gather both games have David Wise tracks in the OST, so imagine they will each get a lot of love form me :wub:

 

Snake Pass is an odd one, because the presentation and the promo shots all point to it being a cute 3D platformer, but it isn’t at all. It’s hard to pinpoint exactly what it is. It’s kind of a platform puzzler, but it does involve exploration and finger-twisting button presses. The presentation was telling my brain one thing, but the game is something else entirely. Whatever it is, I found it incredibly slow and frustrating, and I thought the game did a poor job of teaching you how to play and easing you in to the mechanics, with a very steep learning curve. I’m sure some people love it though - Mark Brown does, and he almost made me want to play it again with the video below - but you really need to know what you’re getting into before you buy it.

 

 

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Just now, clippa said:

 

Ah right. How do you know I didn't just wake up :ph34r:

Hey you might have, I have. Or rather I was forced out of my own bed by my daughter who won't stop rabbiting on about Father Christmas. I'm bloody knackered, only went to bed at 2. 

 

Oh well. Time to buy Tiny Metal :)

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