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15 minutes ago, sir shrew said:

 

It's standard for Sony and MS to tie digital software to the account rather than hardware. Nintendo just need to copy that model.

Being picky, Nintendo DO follow that model. The software IS tied to the account.

 

They [Nintendo] just don't allow the transfer of that account from one machine to another as a self-serve process currently.

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1 minute ago, Stanley said:

Because families are far less likely to even consider buying multiple Switch's if they can't even share games between devices. Even if they just limited it to two devices at a time, or charged more per month for a family account, it's better than locking people out altogether. 

 

Did it stop families buying multiple 3DS's?

 

1 minute ago, rgraves said:

They [Nintendo] just don't allow the transfer of that account from one machine to another as a self-serve process currently.

 

They have said that that will be possible with the Switch though.

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2 minutes ago, Jonny5 said:

 

Did it stop families buying multiple 3DS's?

 

I'm fairly sure it would have, yeah, but I don't have any evidence proving it of course - other than 3DS sales being lower than DS.

 

I just think it's unrealistic in this day and age where customers are used to being able to do this kind of thing on any other device you can think of. It's obstructive.

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6 minutes ago, Stanley said:

I just think it's unrealistic in this day and age where customers are used to being able to do this kind of thing on any other device you can think of. It's obstructive.

 

So can you do this on PS4 or Xbox currently? Buy a digital game and play it on two consoles at the same time I mean? I don't have any of the current machines so really don't know. 

 

The App Store model where everyone in your family can share purchases is pretty mental really if you think about it. As a dev I make my app and say it will cost £5. Then Apple come along and say naa we're giving it to 3 other people for free and there's nothing you can do about it*. 

 

 

*There is actually and that's make the app free and add in app purchases. This is likely why Mario Run is an IAP, stops a single purchase being shared across everyone in the family. 

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2 minutes ago, sir shrew said:

If they were going to do a portable-only Switch, they may as well have launched a home-only Switch with higher (but scaleable) specs/OS.

 

Having a handheld-only version would make this whole venture completely stupid.

 

So yeah, it's a lock that's what Nintendo will do.

 

I also predict they won't bring handheld franchises to Switch. I bet Pokemon Stars is a 3DS title.

"We're hoping that Nintendo Switch will be a system that will be the constant in your gaming life," adds Koizumi. "Whereas previously, you would play certain things on your home system and certain things on your handheld. Our hope is that Nintendo Switch can be the system that bridges both of those and becomes the constant system that you're always using."

"But my hope is that with Nintendo Switch being a system that you can play at home and bring with you, we're going to be able to find more of those moments where we're able to play the games that we all enjoy and be able to enjoy them that much more," he added

 

Posted again for the hard of reading.

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If they were going to do a portable-only Switch, they may as well have launched a home-only Switch with higher (but scaleable) specs/OS.

 

Yeah, a "gamecube" switch and then a portable switch with different specs, with different power. And then expecting that the same game will work on both systems. I can see EA and Rockstar excited about that.

 It is not like Nintendo is struggling with power. Mario Odissey looks fine, Zelda looks fine. 

If you are still bothered about paying for a tablet that you wont use just wait, hopefully there will be a "ouya" swich by the time they make the pocket switch.

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15 minutes ago, Jonny5 said:

 

So can you do this on PS4 or Xbox currently? Buy a digital game and play it on two consoles at the same time I mean? I don't have any of the current machines so really don't know. 

 

 

Yes you can

 

Very handy in a family household.

 

The limit is 2 I believe. One of them has to be the "home console" of the account that purchased it and the other must have the person who purchased it logged in.

 

So it does give some flexibility without allowing too much piss taking.

 

But Nintendo are in the stone age with online basic features that others supply now so I wouldn't be expecting them to provide the same. They just aren't chasing the same market

 

 

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12 minutes ago, Jonny5 said:

 

So can you do this on PS4 or Xbox currently? Buy a digital game and play it on two consoles at the same time I mean? I don't have any of the current machines so really don't know. 

 

The App Store model where everyone in your family can share purchases is pretty mental really if you think about it. As a dev I make my app and say it will cost £5. Then Apple come along and say naa we're giving it to 3 other people for free and there's nothing you can do about it*. 

 

 

*There is actually and that's make the app free and add in app purchases. This is likely why Mario Run is an IAP, stops a single purchase being shared across everyone in the family. 

 

On the PS4 and Xbone, you can set a console as your "home" console. This means that all your digital games are available to any account on the console. To access your digital games on any other console, you have to be signed into your account and connected to the Internet.

 

This is so you can access your games without needing to be online, but it's been abused to allow you to share games. So you could set a pal's console as your home console and they would be able to play your games.

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15 minutes ago, Jonny5 said:

 

So can you do this on PS4 or Xbox currently? Buy a digital game and play it on two consoles at the same time I mean? I don't have any of the current machines so really don't know. 

 

The App Store model where everyone in your family can share purchases is pretty mental really if you think about it. As a dev I make my app and say it will cost £5. Then Apple come along and say naa we're giving it to 3 other people for free and there's nothing you can do about it*. 

 

 

*There is actually and that's make the app free and add in app purchases. This is likely why Mario Run is an IAP, stops a single purchase being shared across everyone in the family. 

Yeah you can game share on Xbox and PlayStation. 

 

Imagine if in future they release different Switch models - handheld only or home only, and not being able to have the games you own, that you solely play, on all your devices. It'd be like Apple expecting me to purchase the same app on my iPhone and my ipad.

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Just now, Stanley said:

Yeah you can game share on Xbox and PlayStation. 

 

Imagine if in future they release different Switch models - handheld only or home only, and not being able to have the games you own, that you solely play, on all your devices. It'd be like Apple expecting me to purchase the same app on my iPhone and my ipad.

and with more of us being of an age now it is not inconceivable that you have an xbox one in living room and one in little johnnys room. Seems a bit mean to say they have to purchase two digital copies of games especially as digital copies cost a premium price compared to physical :D

 

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1 minute ago, Clipper said:

and with more of us being of an age now it is not inconceivable that you have an xbox one in living room and one in little johnnys room. Seems a bit mean to say they have to purchase two digital copies of games especially as digital copies cost a premium price compared to physical :D

 

Or even two yourself - I'll be transferring my Xbox into my bedroom when I get a Scorpio and will use both. And of course we haven't even mentioned being also able to play the game on PC too.

 

Nintendo is just so backwards in this area.

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So clear this up for me if my understanding is wrong.  We'll assume I'm a Microsoft household and I have a PC & my two kids each have a xbox in their room.  If I buy Forza Horizon (humor me if this isn't actually available to play on PC, I have no idea) as a digital purchase can the three of us all play it online together?

 

 

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2 minutes ago, Jonny5 said:

Yeah, I can't believe they don't let you play the new Zelda & Mario games on your PC ffs.  Clowns.

don't be silly. You asked if you can play on two xbox ones or two ps4s simultaneously and we answered that tyou can and that it is a great feature for family home where mum/dad still play games as well as kids.

 

In addition they also allow you to stream console play to a PC in house etc and some games are crossbuy on PC and console that is all.

 

We are just pointing out flexibilities on offer from other companies and indicating that Nintendo are just a bit  short sighted/backward with this stuff.

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1 minute ago, Stanley said:

Nintendo is just so backwards in this area.

It's not that they are backwards - it's that they don't agree with it being the way they want to make their content available. Nintendo are perfectly capable of doing it if they want to, they are technically more than able - they just choose not to. Same with voice comms.

 

I suspect they just don't want people to share content - i.e. two people get together and buy one game then share it. I think that's the issue Nintendo wants to avoid and block. They want parents to buy multiple Switch consoles, and then multiple cartridges. Right now, their answer is to not allow it at all, rather than to take the hit. You have to suspect they've taken a look at it and crunched some numbers.

 

Nintendo are technically a very able company - people thinking this stuff is not there because it's 'beyond them' are just not thinking it through. It's not there, because they don't want it to be there right now for one reason or another.

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2 minutes ago, Jonny5 said:

So clear this up for me if my understanding is wrong.  We'll assume I'm a Microsoft household and I have a PC & my two kids each have a xbox in their room.  If I buy Forza Horizon (humor me if this isn't actually available to play on PC, I have no idea) as a digital purchase can the three of us all play it online together?

 

 

Honestly not sure on that one. the only way it might work is as follows

 

Console 1 is home console and it is the purchasers home console and an account other than purchaser is logged on

Console 2 is logged in as purchaser only

PC you are logged in as purchaser

 

I think you might be able to all ply but not online as two of the sessions are logged in as purchaser

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57 minutes ago, Stanley said:

Because families are far less likely to even consider buying multiple Switch's if they can't even share games between devices. Even if they just limited it to two devices at a time, or charged more per month for a family account, it's better than locking people out altogether. 

 

But isn't money typically lost on hardware and made on software? They don't want to sell lots of consoles if it doesn't result in more games being shifted.

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1 minute ago, rgraves said:

It's not that they are backwards - it's that they don't agree with it being the way they want to make their content available. Nintendo are perfectly capable of doing it if they want to, they are technically more than able - they just choose not to. Same with voice comms.

 

I suspect they just don't want people to share content - i.e. two people get together and buy one game then share it. I think that's the issue Nintendo wants to avoid and block. They want parents to buy multiple Switch consoles, and then multiple cartridges. Right now, their answer is to not allow it at all, rather than to take the hit. You have to suspect they've taken a look at it and crunched some numbers.

 

Nintendo are technically a very able company - people thinking this stuff is not there because it's 'beyond them' are just not thinking it through. It's not there, because they don't want it to be there right now for one reason or another.

when the end result is that Nintendo consoles have far fewer "standard online features" that other platforms have offered for upto 10 yrs then the consumer is likely to not care about the terminology you use to describe their attitude.

 

they may not be "technically incapably" backward but they are backward in their attitude in the eyes of many consumers.

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Just now, Made of Ghosts said:

 

But isn't money typically lost on hardware and made on software? They don't want to sell lots of consoles if it doesn't result in more games being shifted.

And I am sure there are situations where if there is only 1 console in house (in Johnnys room) then the Dad wont buy games for himself to play on it (like all those 18 rated shottyman games that Nintendo attract :) )

 

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4 minutes ago, Clipper said:

don't be silly. You asked if you can play on two xbox ones or two ps4s simultaneously and we answered that tyou can and that it is a great feature for family home where mum/dad still play games as well as kids.

 

In addition they also allow you to stream console play to a PC in house etc and some games are crossbuy on PC and console that is all.

 

We are just pointing out flexibilities on offer from other companies and indicating that Nintendo are just a bit  short sighted/backward with this stuff.

This wasn't a serious post, was just amused by Stanley mentioning playing on PC.

 

1 minute ago, Clipper said:

Honestly not sure on that one. the only way it might work is as follows

 

Console 1 is home console and it is the purchasers home console and an account other than purchaser is logged on

Console 2 is logged in as purchaser only

PC you are logged in as purchaser

 

I think you might be able to all ply but not online as two of the sessions are logged in as purchaser

 

So would it be fair to say that the ability to do this multiplay stuff is a happy side effect of them making your digital purchases available when you don't have an internet connection rather than them specifically choosing to let you buy one copy and play it multiple times?

 

@rgraves nailed it.  They want you to buy more software not less.  The profit is on the software side for gaming whereas for phone apps all the profit is in the hardware.

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Just now, Clipper said:

when the end result is that Nintendo consoles have far fewer "standard online features" that other platforms have offered for upto 10 yrs then the consumer is likely to not care about the terminology you use to describe their attitude.

 

they may not be "technically incapably" backward but they are backward in their attitude in the eyes of many consumers.

They've also been free - they made a decision to go fewer features but free as opposed to 'more features but with a price' on both Wii and Wii U. That's changing with Switch - so let's see how it all pans out once the service is up and running and people are actually being asked to pay.

 

Personally - I couldn't give a fig about stuff like voice comms 99% of the time - I'd rather they stayed 'backwards' and free because Wii U did everything I needed it to do online in terms of stuff like MK and Splatoon. I'd have been perfectly happy for them to do the same again - but I can just imagine the posts on here had they done that!

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1 minute ago, Jonny5 said:

This wasn't a serious post, was just amused by Stanley mentioning playing on PC.

 

 

So would it be fair to say that the ability to do this multiplay stuff is a happy side effect of them making your digital purchases available when you don't have an internet connection rather than them specifically choosing to let you buy one copy and play it multiple times?

 

@rgraves nailed it.  They want you to buy more software not less.  The profit is on the software side for gaming whereas for phone apps all the profit is in the hardware.

and as Rgraves said I am sure that similarly the technically capable MS and Sony number crunched on game sharing and impacts vs happy side effects like family game sharing in the home etc.

 

One decided to go the progressive consumer friendly route. The other did not. One looks good to consumers the other does not.

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