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5 minutes ago, rgraves said:

@Darhkwing That's just the compo announcement email - did you get one actually saying you were a WINNAR of said compo?

 

I did!

 

No,  I just assumed I'd have got an email to say whether I had been successful or not. Shame as I really wanted to go to cover it for my YouTube channel, but I wonder if they would even allow for video to be recorded.

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1 hour ago, Lorfarius said:

 

Yes I did but I'm still too old in the tooth so it's 2016 :lol: No, ignore the Pro it's not on par with Scorpio and it's really just about on par with the XBone S (both are just cut down models to save costs). If Scorpio comes out and is the powerhouse MS are claiming it to be then Sony won't be far behind with a similar model. Nintendo will effectively have a 3GS againt an iPhone 6. The problem for Nintendo is they desperately need 3rd party support, they can't have another Wii U and for that they need 3rd party support for multi platform releases.  The Wii audience has long since gone, it's not coming back and relying on the hardcore Nintendo fans ended up with the Wii U sales so they need to being doing more.

No mate. Nintendo will effectively have an iPhone 6. Microsoft and Sony will have iMacs.

 

The Wii audience haven't died or anything, they're just happy playing on their mobiles. Nintendo will win them back.

 

Imagine being on a train playing Angry Birds on your little tiny telephone and a premier league footballer sits next to you playing FIFA on his Switch. You're gonna feel like a wanker.

 

In a couple of years we'll look back and laugh at consoles which needed a telly.

 

In the first year of the WiiU nintendo released 3 WiiU games and 19 3DS games. The 3DS will be scrapped soon so Nintendo can make loads of games. And third parties will be falling over thrmselves to make games for it. 

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3 minutes ago, Darhkwing said:

 

No,  I just assumed I'd have got an email to say whether I had been successful or not. Shame as I really wanted to go to cover it for my YouTube channel, but I wonder if they would even allow for video to be recorded.

Folks that won got an email. They didn't send one to specifically call you a loser ;)

 

I'd say it's 99.9999% certain they would not have allowed recordings to be made anyway.

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4 minutes ago, rgraves said:

Folks that won got an email. They didn't send one to specifically call you a loser ;)

 

I'd say it's 99.9999% certain they would not have allowed recordings to be made anyway.

 

Ah well saved for 30 quid in travel fees I guess,  I'll have to put that towards the Wii U itself.

 

I imagine however it wouldn't really be an issue to film the switch event as long as it was done after the reveal thing first..

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33 minutes ago, joe bazooka said:

Imagine being on a train playing Angry Birds on your little tiny telephone and a premier league footballer sits next to you playing FIFA on his Switch. You're gonna feel like a wanker.

 

 

This definitely worked for the Vita.

 

Most of the Wii and DS audience is never coming back to any kind of dedicated console, certainly not one with traditional controls. They only bought into the Wii and DS in the first place because there was no other option back then and they liked the simplified controls. Smartphones were still not properly mass market and the App Store wasn't established enough when the Wii and DS were in their prime. None of the casual gamers who bought into the DS back then will ever pay over 100 quid for a console and then another 20 quid for Brain Training or Professor Layton or whatever like they did 8 years ago when they can download a load of free, passable games on a device they already own for nothing.

 

The Switch is going to sell to Nintendo fans and kids who still play on the 3DS. Sales-wise I reckon it'll end up somewhere in the middle of Wii U and 3DS. Not a disaster but not a break-out success either.

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Hold on, are you suggesting the Wii audience went to mobile instead? Because that's just rubbish. The Wii sold in huge numbers to parents, grandparents etc - those folks are *not* sitting anywhere playing games on their mobile. They are just not playing anything at all. Mobile did not gobble up that market at all.

 

The mobile market has grown yep, but the Wii went well beyond those folks that are playing on mobiles/tablets right now. The controls captured that audience, and until something else so obvious and revolutionary (i.e. not the Switch from what we've seen so far) comes along again it'll stay dormant.

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18 minutes ago, rgraves said:

Hold on, are you suggesting the Wii audience went to mobile instead? Because that's just rubbish. The Wii sold in huge numbers to parents, grandparents etc - those folks are *not* sitting anywhere playing games on their mobile. They are just not playing anything at all. Mobile did not gobble up that market at all.

 

The mobile market has grown yep, but the Wii went well beyond those folks that are playing on mobiles/tablets right now. The controls captured that audience, and until something else so obvious and revolutionary (i.e. not the Switch from what we've seen so far) comes along again it'll stay dormant.

Given the reaction from everyone who tries it, young, old, male, female. If the price barrier were not so high, that next thing to capture that "non gaming" public would be VR.

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2 hours ago, rgraves said:

Hold on, are you suggesting the Wii audience went to mobile instead? Because that's just rubbish. The Wii sold in huge numbers to parents, grandparents etc - those folks are *not* sitting anywhere playing games on their mobile. They are just not playing anything at all. Mobile did not gobble up that market at all.

 

Er, they absolutely are on mobile, yeah. In 2008 we had three generations around the Wii at Xmas playing videogames, in 2014 we basically had the same thing except with Crossy Road. There's a reason Wii died off pretty quick after four years basically as soon as smartphones got widespread while 360 and PS3 carried on selling for seven years.

 

1 hour ago, Kevvy Metal said:

Is there any new news on the Switch that warrants the bump, or is it still pages and pages of absolute horse shit? Asking for a friend. 

 

There's been loads of news, just like the last time you asked this question. Why on earth do people see an active discussion on a discussion forum and go "I better shut that down!"? What on earth are you here for?

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2 hours ago, PeteBrant said:

Rarely has there been so much wrong in one post.

 

Pro is far superior to XBone S, if we are talking raw power.

Neither Xbone S is Pro is a "cut down version to save costs."

Nintendo are not competing with MS/Sony and have not done so since they got so tragically humped with Gamecube.

People do not buy Nintendo consoles for third party games

 

 

Are we talking just home or portable devices here? ;)

 

Because I think an argument can be put forward that not many people are interested in buying a Nintendo home console fullstop just for Nintendo games currently, and that for portable Nintendo devices, without compelling third-party (exclusive) games, they'd be selling a lot less of those devices too, see 3DS Japanese performance for proof of that. No MonHun, no Level-5 exclusives, no Yuji Horii support would have resulted in lesser 3DS hardware sales and the same negative feedback loop the home consoles are stuck in.

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8 minutes ago, mushashi said:

 

Are we talking just home or portable devices here? ;)

 

Because I think an argument can be put forward that not many people are interested in buying a Nintendo home console fullstop just for Nintendo games currently, and that for portable Nintendo devices, without compelling third-party (exclusive) games, they'd be selling a lot less of those devices too, see 3DS Japanese performance for proof of that. No MonHun, no Level-5 exclusives, no Yuji Horii support would have resulted in lesser 3DS hardware sales and the same negative feedback loop the home consoles are stuck in.

I was thinking mainly of Home consoles. Purely as they have the playground to themselves on the handheld front.

 

What I was driving at, is that I do not think people would a buy home Nintendo console to play multiplatform releases.

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But at the same time, without reasonable third-party support, I think the ever increasing evidence pile is undermining the "Nintendo games are so good, they don't need third-party support to sell hardware" tenet of faith that has been repeated over the years. No company can carry a console on its own, the Dreamcast couldn't get the big third party games so despite a platform holder going out into the night with their creative flame at fullblast and some lesser third-party support, they had to concede to the inevitable reality that third-party support matters as that is what the majority of people spend their time and money on.

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1 hour ago, Majora said:

 

This definitely worked for the Vita.

 

Most of the Wii and DS audience is never coming back to any kind of dedicated console, certainly not one with traditional controls. They only bought into the Wii and DS in the first place because there was no other option back then and they liked the simplified controls. Smartphones were still not properly mass market and the App Store wasn't established enough when the Wii and DS were in their prime. None of the casual gamers who bought into the DS back then will ever pay over 100 quid for a console and then another 20 quid for Brain Training or Professor Layton or whatever like they did 8 years ago when they can download a load of free, passable games on a device they already own for nothing.

 

The Switch is going to sell to Nintendo fans and kids who still play on the 3DS. Sales-wise I reckon it'll end up somewhere in the middle of Wii U and 3DS. Not a disaster but not a break-out success either.

The Vita was a shit shaped bit of crap and most of the games looked bollocks. 

 

We're talking full fat Fifa here. Playing wirelessly against other train people. Get home and BOSH keep playing on the big screen.

 

The Wii audience were just people. Normal people, these people still exist in huge numbers. They haven't gone anywhere. They're not casusl gamers. They're just people.

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1 hour ago, Camel said:

Sample of one, but my 70 year old mum still plays on her DS and has a Wii U.  One of her friends calls her for tips on Yoshi's Woolly World.  ok, sample of two. 

 

My 11 year old is playing Yoshi's Woolly World as I type this - so we have proven market of 11-70 year olds ;)

 

BTW its a beautiful looking game, just being able to play it on a handheld would be enough to blow my mind - it looks better than most of the dross on PS4/Xbone esp that ripoff EA game that just proves how good Nintendo are at 'art'

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36 minutes ago, joe bazooka said:

The Wii audience were just people. Normal people, these people still exist in huge numbers. They haven't gone anywhere. They're not casusl gamers. They're just people.

 

They have gone somewhere - they've gone to the smartphone ecosystem where 3% of the 90 million people who have downloaded Super Mario Run were willing to pay for it and the majority of the audience expects everything for nothing.

 

Times have changed. The exact type of audience the DS thrived on is on smartphones where they can download most stuff for free. The type of people who massively expanded the reach of the DS and Wii beyond most Nintendo consoles, i.e not Nintendo fans or kids, are playing Candy Crush and Crossy Road for nothing. Over 500 million people had downloaded Candy Crush by the end of 2013 alone (the most recent numbers I can find).

 

That absolutely is where most of the mums and grandmas who played a Wii or DS went, and most of them are not going to come back to a dedicated gaming console that costs a couple of hundred quid, where games are 40 quid a pop and the controller is a traditional one with loads of buttons and two analogue sticks. So many people's perceptions of games and their value has completely changed since 2008. The Wii and DS were a perfect storm that landed at just the right time (right before Smartphones and free mobile gaming exploded), they're never going to get a lot of that audience back without some revolutionary gimmick. The Switch isn't that, it's a pretty conservative device at heart. Great for me personally, but it's not going to win back all those people who migrated to smartphones.

 

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The only third party game the Switch needs is FIFA. The amount of kids I know that have got an Xbox or PS4 purely for FIFA is ridiculous. Having FIFA, Pokemon and MARIO would be enough of a seller for kids and parents.

 

Nintendo should probably look into making Skylanders a Switch exclusive and funding the continued development of it - with a focus on Amiibo as the figures. Especially if the rumour of Activision cancelling Skylanders is true.

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18 minutes ago, Majora said:

 

They have gone somewhere - they've gone to the smartphone ecosystem where 3% of the 90 million people who have downloaded Super Mario Run were willing to pay for it and the majority of the audience expects everything for nothing.

 

Times have changed. The exact type of audience the DS thrived on is on smartphones where they can download most stuff for free. The type of people who massively expanded the reach of the DS and Wii beyond most Nintendo consoles, i.e not Nintendo fans or kids, are playing Candy Crush and Crossy Road for nothing. Over 500 million people had downloaded Candy Crush by the end of 2013 alone (the most recent numbers I can find).

 

That absolutely is where most of the mums and grandmas who played a Wii or DS went, and most of them are not going to come back to a dedicated gaming console that costs a couple of hundred quid, where games are 40 quid a pop and the controller is a traditional one with loads of buttons and two analogue sticks. So many people's perceptions of games and their value has completely changed since 2008. The Wii and DS were a perfect storm that landed at just the right time (right before Smartphones and free mobile gaming exploded), they're never going to get a lot of that audience back without some revolutionary gimmick. The Switch isn't that, it's a pretty conservative device at heart. Great for me personally, but it's not going to win back all those people who migrated to smartphones.

 

 

Where is the proof of this tho, one hell of a bold statement and has this generation really lost 100 million customers as the current sales figures would suggest not?

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1 hour ago, PeteBrant said:

What I was driving at, is that I do not think people would a buy home Nintendo console to play multiplatform releases.

Why is that though? As far as I can see it's Nintendo's own doing by being notoriously awkward with publishers in the past and putting out underspecced hardware. They could turn it around if they wanted to, but they're either not too arsed and would rather plough their own furrow, or they're massively out of touch with the industry.

 

Not that it really matters to people like us who'll buy it to be a second console next to one of the other two, but I'm sure it'd be a profitable move for them if they released capable hardware and managed to persuade people that their system is the best.

 

I do worry that the handheld console boat has sailed and this could quite easily be Nintendo's last throw of the dice.

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2 hours ago, RubberJohnny said:

Er, they absolutely are on mobile, yeah.

No they are not. This is just batshit mental.

 

The Wii was being played by old folks in homes, by nans and grandads, by everyone it seemed - those folks are *not* playing on mobile games right now. It's simply mind blowing that anyone would think that mobile gaming has in any way captured the same audience that the Wii did. It's almost the opposite - a lot of folks that bought and played a Wii most likely don't even have a particularly up-to-date phone or any idea on how to download and install games on it.

 

I mean really - do you think these folks below now bust out their iPhones for their gaming fix? Or do you think they just bust out the Wii as it still delivers what they want and they couldn't give a hoot about specs and HDR?

http://www.telegraph.co.uk/news/uknews/1563076/Elderly-addicted-to-Nintendo-Wii-at-care-home.html

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