Jump to content
IGNORED

Nintendo Switch


Not Thread Owner

Recommended Posts

8 hours ago, clippa said:

There's been no official word from nintendo on region locking, they're keeping shtum until next year about a lot of details, I think they want a load of good news coming out at once closer to release to keep the hype ball rolling.

Though every halfway reliable rumourmonger on the internet says it's going to be nintendos first region free console.

Found this where iwata said Nintendo were confident of removing region locking - starting with the NX.

 

(from eurogamer)

 

 

"Removing region-locking from current game machines presents various issues, so we don't consider that to be very realistic," Iwata explained during a recent investor Q&A

 

"However, regarding NX, given the customer feedback and proposals from the market, while nothing has been decided yet, we're currently investigating internally what problems there would be in realising it. You can think of that as the current situation. I understand your desire, so I'd like to look at it optimistically going forward." "

 

Hopefully they have implemented it.

Link to comment
Share on other sites

1 hour ago, neoELITE said:

What are the issues for region locking? I've never understood it but then, I've never bothered to find out.

 

They claim licensing and ratings are the issues. Issues that were okay for twenty years of portable gaming for them and nobody else has those issues.

 

Nintendo don't do too many global releases, Zelda and Mario are pretty much day and date globally but for most of their other releases they are staggered. I'd imagine that they saw a lot of lost revenue in the past on Game Boy and DS as consumers would buy the games from the region that got the game first and not the region they necessarily lived in. So I'd think Nintendo would have to look at changing to global releases across the board or be okay with once more giving the consumer the choice of where and when to buy.

Link to comment
Share on other sites

16 minutes ago, suzzopher said:

 

They claim licensing and ratings are the issues. Issues that were okay for twenty years of portable gaming for them and nobody else has those issues.

 

Nintendo don't do too many global releases, Zelda and Mario are pretty much day and date globally but for most of their other releases they are staggered. I'd imagine that they saw a lot of lost revenue in the past on Game Boy and DS as consumers would buy the games from the region that got the game first and not the region they necessarily lived in. So I'd think Nintendo would have to look at changing to global releases across the board or be okay with once more giving the consumer the choice of where and when to buy.

I was thinking about this too but surely it's a handful of gamers that import because even on this forum full of hardcore gamers, lots of us wait for the UK/EU release.

Link to comment
Share on other sites

29 minutes ago, jatpool said:

I was thinking about this too but surely it's a handful of gamers that import because even on this forum full of hardcore gamers, lots of us wait for the UK/EU release.

 

I'm sure the numbers are low but I am sure that piracy has skewed those numbers in the past too.

Link to comment
Share on other sites

14 hours ago, DarkCrisis said:

Has anyone received a newsletter from Nintendo with a chance to win being able to play on Switch on 14/15 January but the link to enter isn't clickable?

 

Yes the link didn't work on my mobile... was doing my head in! Had to use it on my PC which then worked.

Link to comment
Share on other sites

It would make more sense for the Switch not being region locked. Imagine being one of the 18-35 year old hipsters, boarding a plane for your next holiday in Thailand playing your latest Mario game. And then when you arrive in Singapore airport, see a game for sale you fancy playing on your Switch and it turns out you can't use it. Because it's locked to the Asia region. Or something. ANGRY HIPSTERS!!

Link to comment
Share on other sites

Multiple Switch Patents filed in June have just gone live now, there's a whole bunch of information, haven't had time to read it myself but a quick glance through the images seems to confirm they can be used like Wii Motes, (one in each hand) and both left and right Joycons have motion sensors in them. ("There's an acceleration sensor, angular velocity sensor, and magnetic force sensor.")

Edit - IR sensor in right Joycon confirmed, too.

 

Link to comment
Share on other sites

The vitality sensor returns!

 

Quote

The main unit 2 can also capture an image of a hand of a user (specifically, the vein pattern of the hand) by means of the infrared image-capturing section 123, to thereby authenticate (specifically, by vein authentication) a user based on the captured image. Moreover, the main unit 2 can also measure the pulse of a user by capturing an image of a hand of the user by means of the infrared image-capturing section 123. That is, where infrared light output onto and reflected by a hand of a user is detected by the infrared image-capturing section 123, the main unit 2 can calculate the pulse of the user based on changes in the reflected waves.

 

And confirmation of the 'more power in dock mode':

 

Quote

[0556] In the present embodiment, in the portable mode, the operation of the cooling fan 96 is limited. Specifically, in the portable mode, the rotations per minute (rpm) at which the cooling fan 96 is allowed to operate (in other words, the fan speed) is limited to be lower than the highest rpm at which the cooling fan 96 is allowed to operate in the console mode. For example, in the portable mode, the cooling fan 96 is controlled to operate at a predetermined rpm or less, which is lower than the maximum rpm. 

[0557] With the limitation (b) above, it is possible to reduce the operation noise of the cooling fan 96. In the portable mode, it is assumed that a user uses the main unit 2 close to the user. In view of this, in the present embodiment, since the operation noise of the cooling fan 96 can be reduced in the portable mode, it is possible to reduce the possibility that the user may feel the operation noise is too loud. 

[0558] On the other hand, the console mode is a mode in which the information processing device 1 is used as a console-type device. In the console mode, images obtained or produced by the information processing device 1 are displayed on the TV 6. The sound obtained or produced by the information processing device 1 is output from the speaker of the TV 6. In the console mode, the function suppressions in the portable mode are lifted. That is, in the console mode, the limitations (a) and (b) described above are lifted. Therefore, in the console mode, a program running on the information processing device 1 can make better use of the processing power of the CPU 81. The information processing device 1 can display, on the TV 6, images of a higher resolution than in the portable mode. The information processing device 1 can be cooled by the cooling fan 96 more effectively than in the portable mode.

 

Link to comment
Share on other sites

5 minutes ago, Gavin said:

Is that suggesting that the Switch will sign you in or switch users by identifying whose hand is on the controller by analyzing the vein structure? That would be cool I suppose...

It's suggesting that's something they have considered - it might not have made the final cut on the actual hardware though.

 

Or, as deKay would say:

Blaulicht.gif

Link to comment
Share on other sites

Worth noting that these are patents for hardware we know is coming. It's nothing like when these usually get pulled up months or even years in advance of a company announcing something new. It's not too hard to believe that these are the patents for the hardware we'll be getting. Everything fits with what we know/what reliable sources have been saying. These patents were submitted in June, production tests for the hardware started late August, it all fits.

Link to comment
Share on other sites

On the Jimmy Kimmel show you could hear the fan working away when docked and it then become silent when removed. It's basically overclocking when docked, probably like GPU's and CPU's "Boost" these days. As for the possible VR use well the DPI of a 720p screen isn't actually that bad at that size, obviously they would have a problem with the screen door effect though but the machine itself seems to have most of the necessary things included to provide a VR type experience or maybe, just maybe the screen itself is some sort of evolution of the 3ds screen but I doubt that very much. Most likely they will display two alternate, smallish pictures to create the 3D effect in a similar way to Gear VR. 

Link to comment
Share on other sites

I guess there's nothing stopping them releasing a Switch Pro or whatever in a couple of years if VR really takes off. No need to buy a whole new console, just a new handheld unit that slips into your already owned dock and works with all your existing Joycons.

Link to comment
Share on other sites

Either I'm going blind or nobody has chosen to post the news from Dean Takahashi (who literally wrote the book on the behind the scenes development of the first Two Xboxes). He's likely correct if he has chosen to publish what his sources told him, very typical Nintendo move, we already knew the power level of the Switch as Nvidia released it already in their own box. Long lead times in development, same as why Sony and Microsoft chose their parts.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.