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42 minutes ago, Made of Ghosts said:

Ok but Donkey Kong Country Returns is awesome though.

I thought it was a decent but rather average game that could have been produced by any Nintendo studio.

 

Nowhere near the majesty that was Metroid Prime.

 

What I don't understand here is that Nintendo acknowledges they have trouble courting more mature and/or western audiences and then let the studio that's probably most capable of creating games for those exact audiences work on titles that feel like typical 2D Nintendo sugarcoated Japanese flavoured platformers. It just adds another game in a rather saturated genre (on NIntendo platforms at least) instead of adding diversity.

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10 minutes ago, Bojangle said:

Emily Rogers was saying on Twitter that Retro have been working on something for around 3 years now. #believe

DKTF was released Feb 2014. I think we can be pretty confident they've been working on something in the meantime.

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17 minutes ago, Napole0n said:

What I don't understand here is that Nintendo acknowledges they have trouble courting more mature and/or western audiences and then let the studio that's probably most capable of creating games for those exact audiences work on titles that feel like typical 2D Nintendo sugarcoated Japanese flavoured platformers. It just adds another game in a rather saturated genre (on NIntendo platforms at least) instead of adding diversity.

As far as Nintendo were concerned, Retro didn't want to do another Metroid right away, and did fancy taking on DK. And it worked - DK sold more than their previous Prime title. It's not my cup of tea at all, but clearly it was well received and found a decent audience.

 

I'd love to see another Prime from Retro, I really, really, really want to see another Prime title from them. But I can understand why Nintendo might look at the sales numbers and point them towards something else pretty easily. It's not baffling in any way really.

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2 minutes ago, rgraves said:

BAN REQUEST.

Heh, point taken. The original Metroid Prime was really good, but one of the things that made it so good was that it took a great game series and turned it into something awesome, fresh and new by moving to a first person perspective. A new game in the series would 'just' be a sequel, but how amazing would it be if they did something similar to another franchise?

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..as much as what I really want is Nintendo to do new IP's to dress their inventive game design around, rather than the same old.. I'd be REALLY into Nintendo doing a Classic style Metroid game for the Switch. TBH, I'd prefer that than another Prime game. so many 2D Metroidvania types on the go atm (which is great) but I'd like to see the return of the king.  

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Kirby: Prime could be good.

 

'After years of being dismissed by millenials as a poorly-drawn Jigglypuff ripoff, Kirby finally loses his shit and - wearing King Dedede's  dismembered face as a mask - rampages through Dream Land destroying everything he finds'.

 

I'd be there day one.

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Metroid is dead. Let it go. Investigate SNES / GBA romhacks if you must. Play AM2R if you haven't already. Nintendo / Retro producing a legit / canonical new entry in the Metroid franchise probably won't happen for the simple reason that the standard set by previous entries is extraordinarily high. Move on.

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1 minute ago, spanky debrest said:

Metroid is dead. Let it go. Investigate SNES / GBA romhacks if you must. Play AM2R if you haven't already. Nintendo / Retro producing a legit / canonical new entry in the Metroid franchise probably won't happen for the simple reason that the standard set by previous entries is extraordinarily high. Move on.

No! :angry:

 

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The main talent who made Prime are gone though. They went and made Recore, or some of them did, and it shows hugely in the level design and mechanics of that game.

 

As much as I'd love another 3D Metroid, I'm not sure the ability is still there to make one.

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Just now, Protocol Penguin said:

I'm not a big fan either, but it's the sort of thing they should be doing. Too many of Nintendo's IPs are already really stale.

 

It's not that clear-cut though. Mario, Zelda and Metroid all received their definitive moments, meaning you can just use the template and produce good games. Things like StarFox, Kid Icarus and F-Zero remain in a kind of limbo: too many attempts at new experiences robbing them of a definitive template. Gamers bash the first kind for not changing, while playing them pretty much all the time. They bash the second kind for constantly changing and never being a 'proper' one.

 

So, yes, Nintendo needs fresh avenues, but they should never, ever forget the core of what makes people like their games. Which is constantly evolving, and not rewriting the templates with every new developer (team) that has a go at them.

 

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