Jump to content
IGNORED

Nintendo Switch


Not Thread Owner

Recommended Posts

59 minutes ago, gizmo1990 said:

I think it's fairly obvious that the NX will need dual sticks, I sincerely hope it has them. It just gives devs more options and on that stand point they need to be included. Alternatively, perhaps Nintendo has come up with some amazing new control which will give the same amount of control freedom and choice? If so brilliant, but it better be great.

 

You only need to look at portable examples such as Kid Icarus or Luigi's Mansion to see how it's to the detriment of the game not to have the dual configuration available.

Also the first and only game officially announced for NX so far is Breath of The Wild, which controls with twin sticks.

Link to comment
Share on other sites

7 minutes ago, deKay said:

Everyone is missing the point I was addressing, which is that the 3DS wasn't compromised because it was portable. It didn't have one stick because it was portable - it had it for other reasons, valid or not.

 

It absolutely didn't have one stick because it is portable, that's an absurd suggestion.

Whatever design decisions lead them there in the first place they tried to correct it pretty sharpish but only managed a cumbersome add-on. Even years later they only managed to integrate a nub into its design rather than proper dual analogue controls. So i would argue that part of the problem is inherently down to its design.

Link to comment
Share on other sites

25 minutes ago, Stanley said:

Whatever design decisions lead them there in the first place they tried to correct it pretty sharpish but only managed a cumbersome add-on. Even years later they only managed to integrate a nub into its design rather than proper dual analogue controls. So i would argue that part of the problem is inherently down to its design.

 

 

...which has nothing to do with it being portable.

Link to comment
Share on other sites

27 minutes ago, Mr Cochese said:

Well, that's not two stick control then. Phantom Princess didn't have camera control on a stick on Wii, and the N64 games put it on buttons.

Not sure who you're replying to. I think you could look around in first person with the stick in N64 games. But yeah it's probably the first Zelda designed with those camera controls from the ground up.

Link to comment
Share on other sites

1 hour ago, deKay said:

 

Nope. The New 3DS has two sticks, so therefore being portable doesn't constrain this aspect of it's design.

It's a redesign which comes up with pretty much the same flaws as the 3DS; in that the hardware is basically the old DS clam shell. If there was a way of integrating a proper control layout with two analogue sticks they would have done it. The nub is pretty much the definition of a compromise.

Link to comment
Share on other sites

24 minutes ago, Fatsam said:

I gave up playing Wipeout because of that little stick. It's rubbish for racers. Thought it best to wait for the inevitable home console conversion instead :(

 

WipEout controls better with the d-pad anyway :hat:

Link to comment
Share on other sites

39 minutes ago, Stanley said:

It's a redesign which comes up with pretty much the same flaws as the 3DS; in that the hardware is basically the old DS clam shell. If there was a way of integrating a proper control layout with two analogue sticks they would have done it. 

 

They did, and discarded it.

Link to comment
Share on other sites

22 minutes ago, deKay said:

Nobody knows. But it wasn't because it was a portable.

It's because they decided on form over function, unless you're really arguing that a tiny nub functions as well as a proper analogue stick, ergo a compromise. 

Link to comment
Share on other sites

I don't understand that attitude? I don't think I'm a pillock for wishing the 3ds had a second analogue. As I've mentioned, it would have greatly improved several games along with enabling other genres and mechanics to be attempted.

Having said that, I certainly wouldn't argue against the 3ds having a raft of absolute belting games. I love the 3ds. Having a proper second stick would simply have made it even better tho, imo.

 

Anyway, the NX, I can't see it not having duel sticks as standard. But I also can't imagine will incorporate those duel sticks plus fully embrace the 2 player support concept. I think there'll be a compromise, sadly.

Link to comment
Share on other sites

Nintendo must also be pillocks for making the Wii U gamepad with two analogue sticks. Perhaps it was just a big fuck you to their customers, those dickheads.

 

In fact anyone using anything other an original NES pad, knobheads. 

 

Electricity, bah.

Link to comment
Share on other sites

I think it did need one. Nintendo don't really make games that use a second analogue stick, not until more recently  anyway, but lots of other developers do and for a capable machine like the 3DS it would have expanded the boundaries further. 

 

Another case of a machine with good games in spite of its design rather than because of it.

Link to comment
Share on other sites

The most obvious compromise with the 3ds is that it is painful to hold for extended periods, Fatsam was saying NX needs the comfort of a normal controller.

They'll probably do a Pro Controller of some sort anyway like they have before.

Link to comment
Share on other sites

8 hours ago, Stanley said:

It's because they decided on form over function, unless you're really arguing that a tiny nub functions as well as a proper analogue stick, ergo a compromise. 

 

...not because it is portable. Am I not being clear enough here?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.