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Final Fantasy VII Remake


Keyboard Koala
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Hmm, Part 2 for me...

 


Costa Del Sol I like the idea of.  Junon itself would really be too soon IMO, the cargo ship has quite a bit going on and the Jenova battle would be a good place to call it. But I don’t want it to end so early :lol: , and if we could get as far as say Nibelheim it would be amazing but pretty darn unlikely I suppose.  
 

After Costa Del Sol it’s Mount Corel, Gold Saucer, Gongaga, Cosmo Canyon, Nibelheim, Rocket Town, Temple of the Ancients, City of the Ancients.  That’d make a stonking Part 3... but again maybe too much?

 

Im gonna be 50 by the time it finishes!

 

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I just sat down and tried to figure out how I'd build in episode breaks and what bosses I'd need to move around to have something satisfying, and after moving things around for half an hour, it's obvious this is going to be kind of a wild project. I kind of want to pay for all of these even if I don't enjoy them, just to make sure they all get made.

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I'm weirdly happy that I might spend the next ten years intermittently sinking back not only into FFVII but my memories of FFVII as well as my memories of early installments of FFVII Remake. It's a wistful happy feeling. 

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On 07/03/2020 at 22:18, Alex W. said:
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Blowing up the reactor themselves doesn’t make sense in Shinra’s pretty limited plans in the original, so I have to assume there’s going to be an episode-specific arc about them that resolves whole the longer “hunt for the promised land” arc spins up.


 

Spoiler

There’s dialogue back at 7th heaven after the first bombing where Jessie expresses surprise at the size of the explosion.

 

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10 hours ago, Stanshall said:

I'm weirdly happy that I might spend the next ten years intermittently sinking back not only into FFVII but my memories of FFVII as well as my memories of early installments of FFVII Remake. It's a wistful happy feeling. 

 

I feel a bit like this as well. I think ten years might be a bit ambitious though. I can see this going on until the day i die!

 

it's quite a nice though.....

 

 

..... unless the first part doesn't do well, and they crap the project entirely.

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10 hours ago, Stanshall said:

I'm weirdly happy that I might spend the next ten years intermittently sinking back not only into FFVII but my memories of FFVII as well as my memories of early installments of FFVII Remake. It's a wistful happy feeling. 


That’s a good point.  We can relive this excitement over and over and over. :D 

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Square Enix, looking at this thread:

 

image.png.a194c52894c206923de1bba88862d44b.png

 

;)

 

My brother's birthday is a few days after this game's release, he's a FF VII fanatic, knows the materia and combat systems inside out. He adored the demo. I'm gonna get him this game digitally, so I can play it as well.

 

You'll have my opinions to look forward to. :eyebrows:

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Man, this remake is just a thing of beauty. Makes me want to wander through the whole thing, just to take in the atmosphere. Truth is I've always done that in the FF games from VII onwards. Imo, you miss out so much when you just try to rush through all the beautifully rendered locales. Same with From's games.

 

I regret ordering the premium 1st class edition even less now. 

 

 

 

EDIT: Just noticed the payment's been made last week, so that means I'm getting one :D

 

Now there's a hole in my wallet staring back at me...

 

 

chocobo-chick-summon-ff7remake-wiki-guid

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Yeah they have taken payment for mine as well. Seems a bit early, taking payment 3-4 weeks before it is due though? I wondered what the hell was going on when my bank temporarily cancelled my card because of suspicious activity and it turned out to be Square making a massive hole in my bank balance (ordered the 1st class edition here as well :) )

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I’ve gone for the deluxe edition from Game, which was about £80 I think, so not quite as mad.  But I’m a bit nervous about whether or when it will arrive, I mean, good Friday is a bank holiday!  I really want that soundtrack CD though :wub:

I wonder if there’s any chance it will arrive on the 9th...

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Amazon US are advising customers no known delivery now for physical editions due to their crackdown on non essential deliveries.

 

I think I may ditch my physical edition after all, had ordered through Game but meh.

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On 05/03/2020 at 06:21, RubberJohnny said:

There aren’t any side quests or new areas of Midgar, like the whole games script leaked already - I think you’re setting yourself up for disappointment.

 

Quote

Final Fantasy VII Remake Adds Some Entirely New Areas to Midgar

(posted March 18th, 2pm)

 

At this point it's not exactly a surprise, but Final Fantasy VII Remake will introduce players to some entirely new areas inside Midgar. With the game taking place exclusively within the city's walls, Square Enix has had to expand the location significantly. Not only are places from the original title being fleshed out, but whole new sections of Midgar will be yours to explore.

 

Director Tetsuya Nomura explains in a recent developer video: "I thought it would be good to open up some of the locations, so players could explore more of those places that they wanted to see when they played the original. People wanted to go into this building or see that facility. So I think you will get even more of a feel for Midgar than you did the first time."

 

In fact, one of these new locations has only just been revealed. The game's latest screenshots show off a place called the Corneo Colosseum -- Don Corneo's own fighting arena.

It'll be interesting to see just how big Midgar is in Final Fantasy VII Remake. We already know that the city won't be totally open, but here's hoping that it isn't just a series of super linear corridors, either. "In Final Fantasy VII Remake you can’t go everywhere in the city, but the area you can walk around in has expanded a lot," says Nomura.

 

PushSquare

 

I'm not saying they're wrong, or RJ's wrong (it's likely I won't be getting the game on day one, so I'll just wait for all of the player feedback...) but it's an interesting update to the ongoing conversation over additional areas. :) 

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A new interview appeared online yesterday: https://square-enix-games.com/en_GB/news/final-fantasy-vii-remake-interview

 

Oh, and there are new bits in Shinra HQ:

 

Quote

To explain more about why we did not make Red XIII a playable character in this game, we felt that because he only joins the team during the latter stages, having him as a playable ally with full character growth potential would not be a satisfying experience for the player. So we decided to have him join for now, as a guest character instead.

 

However, the development team feel the same way that the fans do when it comes to seeing Red XIII as an important character, and we designed his gameplay in a special way to offset him not being playable in battle.

 

I won’t reveal exactly what that entails, because I want people to enjoy it when they actually play the game, but I will say that FINAL FANTASY VII REMAKE has added a new upper floor to the Shinra Building to present a climax that was not in the original.

 

The key to navigating this floor lies in using Red XIII’s unique physical abilities to overcome environmental obstacles. Letting the player experience his heroics in this way is something that I’m confident will please the fans.

 

I hope everyone enjoys seeing Red XIII in action in the build-up to the climax of the story.

 

On 05/03/2020 at 06:21, RubberJohnny said:

There aren’t any side quests or new areas of Midgar, like the whole games script leaked already - I think you’re setting yourself up for disappointment.

 

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